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The patch notes listed below pertain to the Desktop only Desktop version.
Added items are likely included in Console version Console versionOld-gen console version Old-gen console versionMobile version Mobile version,  and Nintendo 3DSNintendo 3DS version version as well. Bug fixes for Console, Old-gen, Mobile, and 3DS can be found in Console historyOld-gen historyMobile history and 3DS history, respectively.

Due to how the Alpha was handled, the following is a list showing the ORDER of things added to the game, with the top most item being first, and the last item being most recent. This is a general list I kept on the side, as we did not track an actual changelog until release, due to new items being added every hour and not in 'version updates'. Also note that not all items are listed. This is simply to show the general flow of additions for those who are interested in such 'history'.

Blue[2]

1.0 was the release version of the game.

Additions ("history")[2][3][]

See full list: Entities introduced in Desktop-Release
Version Number Date of Update Additions Summary
0.9.3 15 May, 2011
  • Female Characters now have their own hurt sound.
  • Corrected Hornet Backgrounds
  • Corrected Giant Worms dropping epic gear.
0.9.2 11 May, 2011
  • Steam integration has begun
  • Gold and silver bars require 4 ore to craft.
  • Added black slime in the rock layer. This will reduce the mother slime spawn chance.
  • Buffed Skeletron hands.
  • Slightly decreased spawn rate in rock layer
  • Decreased giant worm spawn rate deep underground
  • Decreased spawn rate for Pinky.
  • Bomb prices have been cut in half.
  • Life crystals are slightly more common
  • Iron spawn rate in the dirt layer has been increased
  • Underground sand gen rate has been reduced
  • The amount of underground lakes have been reduced.
  • The player can hold their breath a little longer.
  • Life drains a bit slower when out of breath.
  • Workbenches are no longer needed to make wooden platforms.
  • Goggles now only provide 1 defense, but they no longer require iron to create
  • Rebalanced armor recipes. Helmets are not the least expensive to craft.
  • Mining helmet costs 8 gold now
  • It now takes 3 NPCs to stop monsters from spawning in town.
  • Bombs can no longer destroy chests
  • Lava now destroys beds and clay pots.
  • Client-server tile data progress is now accurate again.
  • The player only drops half their coins on death now
  • You can now grapple-jump under water
  • Potions now require 2 bottles. Lesser mana potions now create 2 instead of one.
  • Opening and closing doors no longer sponges water.
  • Doors now destroy vines when opened.
0.9.1 10 May, 2011
  • Lots of minor balance changes.
  • Jungle enemies are more difficult.
  • Jungle and hell items have been balanced.
  • Hellstone armor is craftable.
  • Phoenix blaster is craftable with a handgun and hellstone.
  • Demon Alters now glow.
  • Cobalt and Hellstone armor now have correct stats and set bonuses.
  • Dungeon items have been balanced.
  • Gold now only generates on floating islands and in the stone layer.
0.7.9 10 May, 2011
  • Added intro theme.
  • Updated gore for the new NPCs and monsters.
  • Updated artwork for some items.
0.7.8 8 May, 2011
  • Added all armor graphics.
  • Added cobalt and molten armor.
  • Fixed a bug with players announcing their death on multiplayer.
  • Fixed a bug with player gibs after death.
  • Wooden arrows now require 1 stone and 1 wood to craft 5.
  • Nature's gift now has a 1 in 1000 chance of growing.
  • Jungle rose now only has a 50% chance of dropping from jungle roses.
  • Jungle chest spawn rate during world gen has been lowered.
  • Phaseblades now do 21 damage. (increase of 2)
0.7.7 7 May, 2011
  • Finished the player sprites
  • Added game protection
0.7.6 6 May, 2011
0.7.5 4 May, 2011
  • Hellforge now works like a regular forge
  • Added new player hair sprites
  • Adjusted pricing for bars, ore, and gems
  • Added Restoration Potion and Lesser Restoration Potion (Heal Life and Mana) - Crafted from mana and healing potions
  • Potions now only stack to 20
  • Potion cooldown has been increased to 15 seconds
  • Meteorites won't fall within 10% of the spawn point
  • Meteorites now have a max limit
  • Bloodmoon only happens if a player on the server has 6 or more hearts
  • If the Eye of Cthulhu has never been defeated, and any player has over 10 hearts, there is a 1 in 3 chance he will appear at night.
  • Dead NPCs only drop Hearts and Stars if the player needs them.
  • All Bows and Arrows have received a slight damage increase.
  • Eye of Cthulhu's defense was raised, but his max health was lower
  • Eye of Cthulhu now flees when all players are dead.
0.7.4 3 May, 2011 NPCs
  • Fixed NPC sprites

Items

  • Shuriken does less damage
  • Metal ores now have a sell price
  • Item rarity has been set. (copper/iron/silver/gold) (demonite/meteorite) (dungeon/underground jungle/underworld)
  • Added Silk - Crafted from 10 webs
  • Added Beds - Crafted from 15 wood and 5 silk
  • Whoopie Cushion drop chance has been lowered
  • Beds now set spawn point by right clicking them. They have to be in a house.

Enemies

Misc.

  • Started adding new player sprites (Armor doesn't show for now)
  • Added some extensive error handling. Multiplayer should be more stable.
0.7.3 2 May, 2011 Items

Misc.

  • The player drops all money on death
  • Epic trees now grow to a max of 30 tiles, instead of 50
  • Acorns drop chance is reduced to 50%
  • There is now a red X that shows items on cool down.
  • Friendly NPCs move smoothly.
  • Player files are now encrypted. Character wipe imminent.
  • Lets do a world wipe while we're at it!
  • Player file is now saved on death.
  • FPS Toggle is now F12

Bug Fixes

  • Fixed a bug that would cause clients to get stuck at "Receiving Client Data"

Multiplayer

  • Greatly optimized server speed when connections are maxed out.
0.7.2 1 May, 2011 Items

Misc.

  • Added Jungle chests that spawn in gold brick gazebos
  • You can only sell things to vendors by clicking on the empty boxes
  • Smashing 3 Shadow Orbs will now summon an Eater of Worlds
  • Smashing a Shadow Orb now only has a 50% chance to spawn a meteor
  • Monster spawn rate around friendly NPC has been reduce
  • World spawn can no longer be underground

Underworld

  • Added Hell Houses in the Underworld
  • Increased Pot Spawn rate in the Underworld

NPCs

  • Added the Rare Pink Slime that drops 1 gold coin.
  • Only Green Slimes will spawn near the player spawn point.
  • Purple Slimes must be 8 screen lengths from the player spawn point to spawn.
0.7.1 30 April, 2011 Items

Misc.

  • Added custom controls.
  • Added throw item key.
  • Added parallax scrolling. (Option in settings)

Bug Fixes

  • Fixed a bug that caused water to stop moving when it shouldn't
  • Fixed a NPC spawning bug
0.7 19 April, 2011 User Interface
  • Added volume control options in the settings menu
  • Added Hide/Show User Interface Button, F11

Items

NPCS

  • NPCS are now attracted to homes built underground.
  • NPCS will now only open and pass through a door 10% of the time. At night, they will always go inside to safety.

Enemies

  • Spawn Rates have been adjusted.
0.6.5 April, 2011
0.6 March, 2011
0.5.5 March, 2011
0.5 February, 2011
0.4 February, 2011
0.3.5 February, 2011
0.3 January, 2011
0.2 January, 2011
  • Netplay
  • Netplay Supplement : Player Name/HP on Mouseover
  • Netplay Supplement : Tile Syncing, Item Syncing, Door Syncing and Health Syncing
  • Netplay Supplement : Local Sounds, and Sound Fading
  • Netplay Supplement : Enemies Syncing
  • Netplay Supplement : Built in Chat / Chat Bubbles
  • Customized Character Creation
  • Accessory Slots
  • Item Name Colors (Based on Rarity/Worth)
  • Forge / Alchemy Station / Workbench / Anvil
  • Clock Accessory (Tells you time of day)
  • Tables and Chairs
  • Depth Meter Accessory (Coordinates)
  • Wooden Platforms
  • Regrowing / New Growth Trees.
  • Limited character names to a size of 16 characters long and world names to 20 characters long.
  • Demon Eye Enemy / Drop Lenses
  • Zombies / Break Open Doors
  • Goggles
  • Removed ability to attack through walls.
  • Bows, Arrows and Flaming Arrows / Shurikens
  • Eye of Cthulhu
  • Special Drops from Bosses
  • PVP (Must set PVP swords to 'crossed' to harm other players with PVP swords crossed as well.)
0.1 January, 2011

References[]

  1. 2D Minecraft-alike Terraria is out today
  2. 2.0 2.1 An edit of the Official Terraria Wiki made by Blue (Username on the wiki: User:JGBlue, as confirmed by the section 2 of his post on the Official Terraria Forums), who was the Production Manager for Re-Logic.
  3. https://web.archive.org/web/20110517095719/http://terraria.org/notwiki2/index.php?title=Changelog
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