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The patch notes listed below pertain to the Desktop only Desktop version.
Added items are likely included in Console version Console versionOld-gen console version Old-gen console versionMobile version Mobile version,  and Nintendo 3DSNintendo 3DS version version as well. Bug fixes for Console, Old-gen, Mobile, and 3DS can be found in Console historyOld-gen historyMobile history and 3DS history, respectively.

New additions[]

New items[]

New enemies[]

Changes[]

  • Set bonuses that provide more defense, now correctly match their tool-tip.
  • All armor inventory icons have been improved.
  • All player armor graphics have been improved.
  • All armor sets have been changed graphically.
  • Molten armor's overall defense has been reduced.
  • Meteor armor's set bonus now reduces Space Gun mana cost to 0.
  • Several magic items have had their damage increased.
  • The Demolitionist is now also triggered to arrive when the players have Sticky Bombs and Grenades in their inventory.
  • All Skeleton graphics have been changed.
  • The Guide now has hit and death effects and can now be killed by hostile NPCs.
  • Trees now become corrupt instead of being destroyed when touching The Corruption, and the new corrupt trees become no longer corrupt upon purification.
  • Created a console server with no video card requirement. Type help in the console for a full list of server commands.
  • Increased client side multi-player security, this should help in the battle against broken character files.
  • There is now a host and play option in the client, that will auto connect you to your own server world upon its creation.
  • Clients are now able to connect to ports other than 7777.
  • Slimes are synced better on multiplayer games.
  • Accessories now correctly sync between players.
  • Added -join , -port , and -pass command line parameters to the client to enable auto-join of servers.
  • The game window is now re-sizable while in windowed mode.
  • Full-screen resolution can now be changed in the options menu.
  • The server is now run in a separate process TerrariaServer.exe, which can also be found in Terraria folder.
  • The max amount of players on servers is now customizable up to 255 players.

Bug fixes[]

  • Pressing alt+enter to toggle full-screen mode will no longer bring up the chat window.
  • Fixed several bugs that would crash the game during world generation.
  • Fixed a bug that would cause the player to get stuck on "Receiving Tile Data" when their spawn is placed near the world edge.
  • Fixed a bug that prevented Jungle Seeds from dropping.
  • Corrected a bug that was causing the Server to send out liquid as water when it should have been lava.
  • Using the Cloud in a Bottle will now correctly reset fall distance.
  • Players can no longer repeatedly double jump after touching the top of the world.
  • The game will no longer crash when connecting to a non-existent or offline server.

New bug[]

References[]

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