3DS Version history

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3DS logo.svg  3DS-Only Content: This information (or parts of it) applies only to the 3DS version of Terraria.
This article is about updates to the 3DS Version of Terraria. For updates to the Console version, see Console Version history. For mobile updates, see Mobile Version history. For Desktop version, see Desktop Version history. For future updates, see Upcoming features.
Version & Release Date Name Changes
3DS logo.svg 1.05 (NOA) • Dec 16, 2016
3DS logo.svg 1.05 (NOE) • Dec 20, 2016

[1][2]

Hotfixes

Listed as fixed:

Chlorophyte armor full set crashes the inventory screen
Warning text for not being able to join an Expanded World game on an original 3DS was only available in English
Visual glitch with wooden walls
King Slime trophy spawn rate
Glitches with lock on weapons (Snow Cannon)
3DS logo.svg 1.04 (NOA) • Nov 22, 2016
3DS logo.svg 1.04 (NOE) • Nov 25, 2016

[3][4]

Hotfixes

New 'Expanded World' feature for New 3DS only, creates worlds of dimensions 4200x1100.
Bosses are now slightly more difficult.
Platforms can be hammered into stairs.
New music- 1.3.0.1's Underworld theme, Pirate Invasion theme, and Goblin Invasion theme.
Beetle Husks and their armors.
Over 100 other general bug fixes.

3DS logo.svg 1.03 (NOA) • Jun 13, 2016
3DS logo.svg 1.03 (NOE) • Jun 10, 2016

[5][6]

Hotfixes

Fixed a number of multiplayer issues present in 1.02 (which only saw a release in Europe) and other bug fixes.
Addition of the Frost Moon event and all of its content.*
Changed the maximum number of characters and worlds available from 3 to 6.
Minecart Tracks are now craftable with lead.

3DS logo.svg 1.02 • Apr 25, 2016

[7][8][9][6]

Hotfixes Released in EU (multiple MP bugs and downgrade incompatibility discovered, so the patch was never released in US)
3DS logo.svg 1.01 • Mar 15, 2016

[10]

Initial Release (Retail)

All changes from 1.01 are included.

3DS logo.svg 1.01 • Feb 1, 2016 Hotfixes

Duplicates of Town NPCs no longer move in if they are accidentally displaced.
Duke Fishron is now summonable.
Other bug fixes.

3DS logo.svg 1.00 • Dec 10, 2015 [11] Initial Release (Digital)

Equivalent of Desktop version 1.2
No Dyes (no pixel shaders).
Includes some 1.2.4 content: Minecarts, Fishing, and Duke Fishron.
Includes some 1.3 UI options.

*The Reindeer Bells may not have been added in the 1.03 patch due to the lack of other mounts in the game.

References[edit | edit source]

  1. NOA 1.05 was released on December 16th (NOA) to fix bugs regarding crashes and other fixes. https://forums.terraria.org/index.php?threads/terraria-3ds-1-04-issues-thread.51747/#post-1140424
  2. 1.05 Bug fixes https://forums.terraria.org/index.php?threads/terraria-3ds-1-04-issues-thread.51747/#post-1140425
  3. NOA 1.04 arrived Jun 13, and NOE 1.04 was released November 25th. http://forums.terraria.org/index.php?threads/3ds-update-1-04.51176/page-3#post-1139236
  4. 1.04 Changelog http://forums.terraria.org/index.php?threads/3ds-update-1-04.51176/
  5. NOA 1.03 arrived Jun 13, NOE Jun 10 http://forums.terraria.org/index.php?threads/3ds-known-issues.37772/page-126#post-999378 (posted Jun 9)
  6. 6.0 6.1 3DS changelog. EU Patch 1.02 and NOA Patch 1.03. http://forums.terraria.org/index.php?threads/frost-moon-more-coming-soon-to-terraria-on-3ds.42865 (posted Apr 25, 2016)
  7. No NOA 1.02 http://forums.terraria.org/index.php?threads/3ds-known-issues.37772/page-111#post-984628 (posted May 25, 2016)
  8. Backwards incompatible; 1.00 should not read 1.02 files, but it does and crashes http://forums.terraria.org/index.php?threads/3ds-known-issues.37772/page-101#post-971919 (posted May 10)
  9. Do not play MP on 1.02! http://forums.terraria.org/index.php?threads/3ds-known-issues.37772/page-107#post-978605 (posted May 19, 2016)
  10. 3DS retail release http://forums.terraria.org/index.php?threads/nintendo-3ds-retail-copies-available-now.41468 (posted Mar 15, 2016)
  11. 3DS digital release w/FAQ http://forums.terraria.org/index.php?threads/terraria-for-nintendo-3ds-is-here.37508 (posted Dec 10, 2015)