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Statue

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Statue
Heart Statue.png   Skeleton Statue.png   Boomerang Statue.png   'A' Statue.png
Statistics
Type Furniture
Placeable Yes
Dimensions 2 wide ˣ 3 high
Max stack 99
Use time 14
Sell 60 Copper Coin

Statues are furniture items. There are a total of 83 different statues, most serving only as decoration, while some are also functional mechanisms that have an effect when connected to wires and activated. Depending on the statue, upon activation it may spawn enemies, drop items, or teleport an NPC to the statue's location. Most statues can be found already placed in any area underground (most frequently in the Dungeon and Underground Cabins), though Angel Statues appear in Chests. Like all furniture, a pickaxe must be used to free and collect them.

Functional statues[edit]

Spawn enemies[edit]

All placed functional statues.

These statues can be wired and activated to spawn enemies. See spawn limits for limitations that apply to these statues.

  • Statue-spawned enemies don't drop coins.
  • They do generally drop their other usual items, with the exception of the Mimic, which will only drop its banner.
Statue Enemy
Bat Statue.png Bat Statue Bat
Bird Statue.png Bird Statue Bird
Bunny Statue.png Bunny Statue Bunny
Chest Statue.png Chest Statue Mimic
Crab Statue.png Crab Statue Crab
Fish Statue.png Fish Statue Goldfish
Jellyfish Statue.png Jellyfish Statue Blue Jellyfish
Piranha Statue.png Piranha Statue Piranha
Shark Statue.png Shark Statue Pc only.png Shark
Skeleton Statue.png Skeleton Statue Skeleton
Slime Statue.png Slime Statue Blue Slime

Drop items[edit]

These statues can be wired and activated to drop an item. See spawn limits for limitations that apply to these statues.

Statue Drops
Bomb Statue.png Bomb Statue Bomb.png Bomb
Heart Statue.png Heart Statue Heart.png Heart
Star Statue.png Star Statue Star.png Star

NPC teleport[edit]

Statue Effect
King Statue.png King Statue Teleports a random male NPC to the statue's place
Queen Statue.png Queen Statue Teleports a random female NPC to the statue's place

Decorative statues[edit]

Decorative Statues have no function and only serve as decoration. They are generally found placed underground. The Lihzahrd statues are only found in the Lihzahrd Temple, and are the only statues that do not appear to be made of stone. The Angel Statue is sometimes found in Chests.

  • Angel Statue.png Angel Statue Anvil Statue.png Anvil Statue Armor Statue.png Armor Statue Axe Statue.png Axe Statue
    Boomerang Statue.png Boomerang Statue Boot Statue.png Boot Statue Bow Statue.png Bow Statue Corrupt Statue.png Corrupt Statue
    Cross Statue.png Cross Statue Eyeball Statue.png Eyeball Statue Gargoyle Statue.png Gargoyle Statue Gloom Statue.png Gloom Statue
    Goblin Statue.png Goblin Statue Hammer Statue.png Hammer Statue Hornet Statue.png Hornet Statue Imp Statue.png Imp Statue
    Mushroom Statue.png Mushroom Statue Pickaxe Statue.png Pickaxe Statue Pillar Statue.png Pillar Statue Pot Statue.png Pot Statue
    Potion Statue.png Potion Statue Reaper Statue.png Reaper Statue Shield Statue.png Shield Statue Spear Statue.png Spear Statue
    Sunflower Statue.png Sunflower Statue Sword Statue.png Sword Statue Tree Statue.png Tree Statue Woman Statue.png Woman Statue
    Lihzahrd Statue.png Lihzahrd Statue Lihzahrd Guardian Statue.png Lihzahrd Guardian Statue Lihzahrd Watcher Statue.png Lihzahrd Watcher Statue
    All placed decorative statues.
  • Text Statues[edit]

    These are crafted at the Heavy Work Bench for 50 Stone each.

  • 'A' Statue.png 'A' Statue 'B' Statue.png 'B' Statue 'C' Statue.png 'C' Statue 'D' Statue.png 'D' Statue
    'E' Statue.png 'E' Statue 'F' Statue.png 'F' Statue 'G' Statue.png 'G' Statue 'H' Statue.png 'H' Statue
    'I' Statue.png 'I' Statue 'J' Statue.png 'J' Statue 'K' Statue.png 'K' Statue 'L' Statue.png 'L' Statue
    'M' Statue.png 'M' Statue 'N' Statue.png 'N' Statue 'O' Statue.png 'O' Statue 'P' Statue.png 'P' Statue
    'Q' Statue.png 'Q' Statue 'R' Statue.png 'R' Statue 'S' Statue.png 'S' Statue 'T' Statue.png 'T' Statue
    'U' Statue.png 'U' Statue 'V' Statue.png 'V' Statue 'W' Statue.png 'W' Statue 'X' Statue.png 'X' Statue
    'Y' Statue.png 'Y' Statue 'Z' Statue.png 'Z' Statue '0' Statue.png '0' Statue '1' Statue.png '1' Statue
    '2' Statue.png '2' Statue '3' Statue.png '3' Statue '4' Statue.png '4' Statue '5' Statue.png '5' Statue
    '6' Statue.png '6' Statue '7' Statue.png '7' Statue '8' Statue.png '8' Statue '9' Statue.png '9' Statue
    All placed text statues.
  • Spawn limits[edit]

    Entities within range count towards spawn limit.

    Activation of a spawning statue will not produce an item/character if a certain quantity of that entity already exists within a certain range. The range boundary is square, centered on the statue's spawning point.

    Spawn Limit Distance (D) to Range Boundary
    Enemy and Critter Statues Item Statues
    3 12.5 tiles (200 pixels) 18.75 tiles (300 pixels)
    6 37.5 tiles (600 pixels) 50 tiles (800 pixels)
    10 Anywhere in the world
    • Example: A new Bunny will not be spawned by an activated Bunny Statue if 3 or more Bunnies already exist within a 200 pixel radius.

    All statues have a footprint of 6 tiles (2 wide, 3 tall). Each of these 6 tiles counts as a separate wire input, each of which can be wired separately using alternating wire colors. Each input has an individual cooldown period after activation. During an input's cooldown, activations from any trigger devices (switches, timers, pressure plates) will be ignored. For enemy & critter statues, this cooldown lasts exactly 0.5 seconds. Item statue inputs have a far longer 10 second cooldown.

    • Example: A 1 Second Timer will only create a Heart spawn once every 10 seconds. A theoretical maximum of 6 hearts dropped every 10 seconds, per Heart Statue, can be achieved with multiple wire colors and at least two trigger devices. However, activations may be blocked by the above spawn limits, and blocked activations still trigger an input cooldown. Therefore, for maximum efficiency, activations should be carefully choreographed, never triggering more than 3 inputs simultaneously.

    Creatures spawned by Fish and Bunny Statues during a Blood Moon will immediately become corrupted. Corrupt Goldfish and Corrupt Bunny enemies do not count against the spawn limits, allowing quicker farming. Another exception is the Bomb Statue, since Bombs may group together into stacks of up to 100 and each stack counts as a single item.

    Notes[edit]

    Shorter statues, like these Fish Statues, still activate from any wires in its entire 2x3 tile space, even though some wires don't touch them graphically.
    • With a single wire color, up to three independent 1-second timers can be wired per statue, for three spawns per second each. With all three wire colors, all six tiles of a statue can be connected to separate timers, for a possible six spawns per second. Enemy spawn limits apply, though if the enemies are instantly killed upon spawning (eg. if lava or a continually activated trap is used, as in the image to the right), each activation will successfully spawn an enemy.
    • Connecting two or three 1-second timers to the same tile using multiple wire colors does NOT result in more spawns, as one timer seems to override the others. However, it is possible to activate all six blocks of a statue for six spawns per second with only two one-second timers if you use all three colors of wire.
    • Functional statues have a 2-tile width x 3-tile height in which wires will be considered connected, even for shorter statues whose graphics don't appear to reach three tiles of height.
    • Spawned enemies will drop items according to their specific drop rates, but they will not drop items that depend on circumstance rather than enemy type, such as Souls, Presents, and Biome Key Molds. The one exception is the KO Cannon, which can drop during a Blood Moon.

    Tips[edit]

    Bugs[edit]

    Note the base of the statue just visible under the two floating Demon Altar tiles.
    Bug.png Bug : Console only.png If you teleport more than 2 NPCs at same time, the game will crash.
    Bug.png Bug : Statues have been known to permanently disappear while being placed and also when destroying the block beneath them.
    Bug.png Bug : Occasionally a statue can spawn inside a Demon Altar (or potentially a Crimson Altar). When broken, the statue does not get destroyed, however still drops an item, thus leaving a floating statue. Upon placing blocks underneath the floating statue, it will again drop is respective item, without destroying the statue. The player can obtain infinite amount of these statues if this bug occurs. This could be related to the floating Demon Altars bug.

    Trivia[edit]

    • Before the 1.1 update, the Angel Statue could be neither placed nor sold, and had no apparent use in the game. It was (and still is, even after the update) the subject of a running in-game joke, whereby NPCs will make reference to its useless nature. It was speculated to be a replacement for developer testing items, to prevent the overpowered test items from being hacked in. It could also simply be an in-joke among the game's developers. If the player acquires a Zapinator, Soul Scythe, Scythe, or Icemourne with an Inventory Editor, it will become an Angel Statue.
    • The Angel Statue is listed to have 5 separate item IDs, but all 5 different statues will stack upon one other in your inventory.
    • The Pillar Statue is the only statue that doesn't have a base.

    History[edit]

    • 1.2.4: Added Shark Statue and letter and number statues.
    • 1.2.0.3: Lucky Coin no longer drops coins from statue spawned monsters.
    • 1.2.0.2:
      • Hardmode summon items will no longer drop from monsters that have been spawned from statues.
      • Chests, crystal hearts, and statues should no longer spawn on Thin Ice.
    • 1.2: Added three new Statues, found in the Lihzahrd Temple. Now require a Pickaxe to be harvested. Corrupt Goldfish and Bunnies spawned from Statues no longer drop money.
    • 1.1.1: Statues no longer turn into Armor Statues when they are smashed from the top.
    • 1.1: All other statues introduced.
    • Pre-Release: Angel Statue introduced. Could not be placed or sold for any money.
    Furniture: Iron Anvil.png Crafting Stations • Candle.png Light Sources • Chest.png Storage Items • Pure Water Fountain.png Other Items