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Bat

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Bats are a common enemy archetype. They can be found (), in both the and (), in the (), and finally, in the () and / ().

Bats are a flying enemy that follow the : They randomly fly around bumping into things trying to hit the player. The exception to this rule is the Slimer, who after being 'killed' for the first time uses the . While bats aren't exceptionally dangerous, they should not be underestimated either: They deal a hefty amount of damage, and have a fair share of health. Bats are more than just a nuisance, and should be dealt with accordingly.

Bats may drop and when in or they may also drop souls of and .

[] Variants

[] Notes

  • Unlike most enemies, all Bats can fit through single block spaces.
  • Cave Bats and Giant Bats closely resemble Zubat and Golbat, from Nintendo's Pokemon series.

[] History

  • : Giant Bat, Slimer, and Illuminant Bat introduced.
  • : Health of all bats reduced.
  • :
    • Hellbat introduced.
    • Bats no longer enter water.
    • Bats now have a specific death sound effect.
    • Cave Bat health and damage reduced.
  • : Introduced. Cave Bat and Jungle Bat added.


Bats
 
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