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Editors, please note: When updating information for items that existed prior to 1.3, remember that there are other, non-PC editions of the game to which the old information still applies. Try not to remove this older information as you add new 1.3 information.

Battle Potion

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Battle Potion
Stack digit 3.pngStack digit 0.png
Battle Potion inventory icon
Statistics
Type Potion
Use time 16 (Very Fast)
Tooltip Increases enemy spawn rate
Grants buff Battle.png Battle
Buff duration 7 minutes
Buff tooltip Increased enemy spawn rate
Rarity Rarity Level: 1
Sell 2 Silver Coin
Internal Item ID: 300

The Battle Potion is a buff potion which buffs the player with Battle. The buff increases the spawn rate of both enemies and critters by 50% and doubles the maximum number of spawned monsters. The buff lasts for 7 minutes, but can be cancelled at any time by right-clicking the icon. This effect stacks with that of the Water Candle.

Crafting[edit | edit source]

Recipe[edit | edit source]

Crafting Station
Bottle (crafting station).png Placed
Bottle
or
Alchemy Table.png Alchemy
Table
Ingredient(s) Amount
Bottled Water.png Bottled Water 1
Deathweed.png Deathweed 1
Rotten Chunk.png Rotten Chunk 1
Result
Battle Potion.png Battle Potion 1
Crafting Station
Bottle (crafting station).png Placed
Bottle
or
Alchemy Table.png Alchemy
Table
Ingredient(s) Amount
Bottled Water.png Bottled Water 1
Deathweed.png Deathweed 1
Vertebrae.png Vertebrae 1
Result
Battle Potion.png Battle Potion 1

Notes[edit | edit source]

  • Spawn rate effects like Battle Potions (and Water Candles) can be used to increase the spawn rates of events that do not have a set spawn rate, like the Blood Moon and Solar Eclipse.
  • Battle Potions and Water Candles can not be used to increase the spawn rates of events like the Pumpkin and Frost Moon. The spawn rates of these events override spawn rate effects.[1]
  • The Calming Potion has the opposite effect of the Battle Potion, yet both are still classified as buffs. Also, the Water Candle effect is classified as a debuff.

History[edit | edit source]

References[edit | edit source]

  1. User talk:0icke0: It seems that invasions overwrite the normal spawn rates, so the biome etc doesn't matter. Moreover it also overwrites spawn rate changes from Battle Potions and Water Candles.
Consumables: Healing Potion.png Potions ( Inferno Potion.png Buff Potions) • Shuriken.png Thrown Weapons

High Velocity Bullet.png Ammunition • Jungle Grass Seeds.png Seeds • Fallen Star.png Materials ( Feather.png Drops • Copper Ore.png Ores • Iron Bar.png Bars) • Silver Coin.png Other