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Boss

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Bosses are large, aggressive, resilient enemies that offer a substantial challenge to players. Defeating bosses is usually instrumental in advancing the game in some way. Each has its own particular way of being summoned, and warning messages appear whenever one is about to appear. Defeating a boss concludes with a congratulatory message and several items. Most of the bosses can pass through blocks, with exception of King Slime,Mobile only.png Lepus, Mobile only.png Turkor the Ungrateful's body, and Golem.

During Hardmode, each night has a one in two chance of spawning one of the three Mechanical Bosses that have not yet been defeated in the current world.

Pre-Hardmode Bosses

Are the ones you initially start the game with before you progress to certain mile stones (mostly defeating these).

King Slime

Eye of Cthulhu

Eater of Worlds

Brain of Cthulhu

Queen Bee

Skeletron

Wall of Flesh

Hardmode Bosses

Hardmode Bosses are significantly harder upgrades of and new additions to previous bosses. Defeating them is usually instrumental in advancing the game in some way. Each has its own particular way of being summoned, and warning messages appear whenever one is about to appear. Defeating a boss concludes with a congratulatory message and several items.

During Hardmode, each night has a one in two chance of spawning one of the three Mechanical Bosses that have not yet been defeated in the current world.

The Twins

The Destroyer

Skeletron Prime

Plantera

Golem

Duke Fishron Pc only.png

Event Bosses

Mourning Wood

Pumpking

Everscream Pc only.png

Santa-NK1 Pc only.png

Ice Queen Pc only.png

Console/Mobile Console only.pngMobile only.png

Ocram

Mobile Exclusive Mobile only.png

Lepus

Turkor the Ungrateful

Notes

  • The messages for all the bosses are:
  • As of 1.2.3, worlds generated in earlier versions, in which a player defeated all mechanical bosses before upgrading, will not have those bosses register as defeated; for instance, Plantera's Bulbs will not spawn, and the Steampunker will not arrive.

History

  • Thanksgiving Update:
    • Turkor the Ungrateful added.
  • 1.2.4:
    • Duke Fishron added.
  • 1.2.3.1:
    • Mech bosses no longer spawn randomly if another boss is alive.
    • You can still summon multiple bosses manually. Hardmode bosses will no longer spawn if no player is above ground.
  • 1.2.3:
    • Various boss changes and/or bug fixes.
    • Mech bosses are now slightly more difficult.
    • You can no longer waste boss summon items by using them after that boss has spawned.
    • Fixed a bug where numerous NPCs could spawn if you beat a hardmode boss in a non-hardmode world.
  • 1.2.1.2: Some Plantera and Destroyer changes.
  • 1.2.1.1: Mechanical Bosses will no longer spawn during Pumpkin Moons.
  • 1.2.1: Reduces the chance for a mechanical boss summon to drop during hardmode.
  • 1.2.0.3:
    • Hardmode Crimson, Corruption, and Hallow spread is now slowed after killing Plantera instead of any Mechanical Boss.
    • Slightly increased the chance for an eclipse to happen, but they will now only happen after killing a Mechanical Boss.
  • 1.2:
    • There are 4 new bosses: Brain of Cthulhu, Queen Bee, Plantera, and Golem.
    • Each boss has a rare chance to drop a placeable boss trophy.
    • Hardmode bosses have a chance to spawn on their own to help players progress through the game.
    • Current hardmode bosses now do slightly less damage and have had their health decreased.
  • 1.1:
    • There are 4 new bosses, 3 of which are upgrades of the older ones.
  • 1.0.4:
    • King Slime introduced.
  • Pre-Release:
    • Introduced Eye of Cthulhu, Eater of Worlds and Skeletron.
Characters: Blue Slime.png Pre-Hardmode Enemies • Pixie.png Hardmode Enemies • Goblin Warrior.png Event Enemies • Skeletron Head.png Bosses
Bunny.png Critters • Guide.png Friendly NPCs • Baby Dinosaur.png Familiars