Item IDs[edit | edit source]
- Main article: Item IDs
FAQ[edit | edit source]
An enemy/item is missing from the list! What can I do?[edit | edit source]
This means that either the enemy/item is saved in the Terraria client with its name, instead of ID, or it was added in a recent update and the page hasn't been updated yet. For example, items such as Green Phasesaber and monsters such as Pinky and a few other colored slimes, are saved with their name, and can't be indexed with an ID.
What do I need these IDs for?[edit | edit source]
Basically, these IDs are used to index game elements. They may be useful in the development of third-party software, like mods or texture packs (i.e. if you are working with the game's code). In Terraria's sprites, some of these are labeled by ID so it makes finding those easier as well.
| Game mechanics |
|Combat||Attack speed • Autoswing • Combat Targeting • Critical hit • Damage • Knockback • Minions • Velocity|
|Environment||Ambient objects • Day and night cycle • Environment • Event • Map size • Moon • Music • NPC despawning • NPC spawning • Status messages|
|Interface||Minimap • Title messages|
|Items||Consumable • Crafting stations (By Hand) • Mining speed • Pickaxe Power • Modifiers • NPC drops • Placement • Rarity • Storage • Use time • Value|
|Game||Settings (desktop version) Config.json • Camera mode • Data IDs • Difficulty • Expert mode • Game controls • Lighting mode • NPC names|
|Multiplayer||Chat • Multiplayer|
|Player||Breath meter • Buffs and Debuffs • Death • Defense • Drowning • Fall damage • Ghost • Health • Health regeneration • Inventory • Mana • Player stats • Spawn|