|Editors, please note: When updating information for items that existed prior to 1.3, remember that there are other, non-PC editions of the game to which the old information still applies. Try not to remove this older information as you add new 1.3 information.|
Item IDs[edit | edit source]
- Main article: Item IDs
NPC IDs[edit | edit source]
Mount IDs[edit | edit source]
Buff IDs[edit | edit source]
Projectile IDs[edit | edit source]
Tile IDs[edit | edit source]
Wall IDs[edit | edit source]
Prefix IDs[edit | edit source]
FAQ[edit | edit source]
An enemy/item is missing from the list! What can I do?[edit | edit source]
This means that either the enemy/item is saved in the Terraria client with its name, instead of ID, or it was added in a recent update and the page hasn't been updated yet. For example, items such as Gold Pickaxe and monsters such as Pinky and a few other colored slimes, are saved with their name, and can't be indexed with an ID.
What do I need these IDs for?[edit | edit source]
Basically, these IDs are used to index game elements. They may be useful in the development of third-party software, like mods or texture packs (i.e. if you are working with the game's code). In Terraria's sprites, some of these are labeled by ID so it makes finding those easier as well.
|Ambient objects • Attack Speed • Autoswing • Breath meter • Buffs • By hand • Camera mode • Chat • Config.json • Consumable • Crafting station • Critical hit • Damage • Data IDs • Day/Night • Death • Debuffs • Defense • Difficulty • Environment • Event • Expert mode • Fall Damage • Game controls • Ghost • Health • Inventory • Knockback • Lighting mode • Mana • Map Size • Minimap • Mining Speed • Minions • Modifier • Moon • Multiplayer • Music • NPC drops • NPC Despawning • NPC Spawning • Placement • Player stats • Rarity • Spawn • Status messages • Storage • Title messages • Use time • Value • Velocity|