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Death Sickle

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Death Sickle
Death Sickle.png
Statistics
Type Weapon
Damage 57
Knockback 7
Max stack 1
Velocity 9
Rarity Rarity Level: 6
Use time 24 (Fast)
Tooltip Shoots a deathly sickle
Sell 5 Gold Coin
DeathSickle.gif
Stats with the "Legendary" modifier.

The Death Sickle is a Hardmode melee weapon that fires projectiles which travel through blocks, at no mana or ammo cost, and can be auto-swung. The projectiles travel approximately 12 tiles before dissipating, emit a small amount of light, pierce infinite enemies, and hits up to 6 times on each. It has a 0.4% (1/249) chance to drop from Reapers during a Solar Eclipse.

Its best Modifier is Legendary.

Notes[edit]

  • The Death Sickle's projectile is one of the few player-fired projectiles that consistently travels through blocks.
  • Melee speed bonuses extend the Sickle projectile's range.
  • Is highly effective against eater of worlds, destroyer and wall of flesh due to its piercing capabilities.

Tips[edit]

  • The Death Sickle is a powerful endgame weapon. Its ability to travel through blocks, combined with high damage, auto-swing, and lack of any ammo or mana cost, give the player a unique advantage despite its relatively short range.
  • The projectile emits light, though a small amount relative to its size. It produces more usable amounts of light when combined with the Fire Gauntlet, Magma Stone, or Frost Armor. Its ability to travel through walls will then become more useful for revealing ores and caves, and for attacking enemies in dark adjacent areas from safety.
  • The various "gloves", like the Mechanical Glove, Fire Gauntlet, Feral Claws, and Power Glove will provide 1 to 2 tiles of added range each, while equipping all four will stack to provide 8 tiles extended range (20 total). With a pair of Frost Leggings and another accessory reforged to Violent, a 24 tile range can be achieved.
  • It is easily one of the best weapons to use against Bosses. Bosses that follow you will get in range of the shot, and continuously take damage of every shot that follows taking around 300 damage every 6 seconds. It is also very effective against worm-type enemies like The Destroyer, or for crowd control during Events like the Blood Moon or Solar Eclipse.
  • This weapon is extremely effective for killing Wyverns as the lingering projectile can deal massive amounts of damage if the wyvern runs through it.
  • The projectile goes away if it deals enough damage.

Trivia[edit]

  • The Death Sickle is one of the few player weapons that travel through blocks.
  • The Grim Reaper is a boss in Castlevania, and his most classic attack is throwing spinning scythes, making the Death Sickle an obvious tribute.

History[edit]

  • 1.2.4: Fixed issue where Death Sickle and Vampire Knives would not animate properly on other players in multiplayer.
  • 1.2: Introduced.
Projectile Melee Weapons
 
Beam Projectiles Enchanted Sword Beam.png Enchanted Sword • Beam Sword Beam.png Beam Sword • Excalibur Beam.png True Excalibur • Night's Edge Beam.png True Night's Edge • Terra Blade Beam.png Terra Blade
Other Projectiles Frost Projectile.png Ice Blade • Starfury (Projectile).png Starfury • Bee Projectile.gif Bee Keeper • Ice Sickle Projectile.gif Ice Sickle • Claymore Projectile.gif Chlorophyte Claymore • Saber Projectile.gifChlorophyte Saber • Scourge of the Corruptor.png Scourge of the Corruptor • Frost Projectile.png Frostbrand •
Death Sickle Projectile.gif Death Sickle
 • Tree Sword Projectile.gif Christmas Tree Sword • Vampire Knives.png Vampire Knives
Weapons (List):

Terra Blade.png Melee Weapons ( Gungnir.png Other) • Pulse Bow.png Ranged Weapons ( Stynger.png Other) • Spectre Staff.png Magic Weapons • Holy Water.png Other Weapons