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Debuffs

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Debuffs are temporary, negative status effects. Unlike Buffs, they cannot be cancelled by right-clicking their icons.

Most debuffs can only be inflicted by enemies, on players. Players can inflict the following debuffs on enemies: Poisoned, Confused, Cursed Inferno, Venom, Frostburn and On Fire!. Console only.pngMobile only.png Players can also inflict Bleeding on enemies via the console/mobile-exclusive Tizona.

Damaging debuffs don't stack: If you are both Poisoned and On Fire!, the latter will take precedence. Death always cancels any active buffs or debuffs.

The Nurse can cancel debuffs at a cost of 7 Silver Coin 50 Copper Coin per active debuff.

List of debuffs[edit]

Icon Name Effect Tooltip Duration
Mana Sickness.png Mana Sickness Magic damage is reduced by 25%, the amount of damage reduced is reduced by 5% every second. Magic damage is reduced by 1-50% 5-10 seconds
Potion Sickness.png Potion Sickness Prevents the player from drinking healing potions and restoration potions. Cannot consume anymore healing items 60 seconds
Bleeding.png Bleeding Prevents the player from regenerating life naturally. Cannot regenerate life 45 seconds
Poisoned.png Poisoned Players turn green and slowly lose life over time. Also restricts their life regeneration. Slowly losing life 7-10 seconds
On Fire!.png On Fire! Players are engulfed with flames and lose life over time. Also restricts their life regeneration. Slowly losing life 3-7 seconds
Frostburn.png Frostburn Players are engulfed with Frostburn flames and lose life over time. Also restricts their life regeneration. It's either really hot, or really cold, but it REALLY hurts 1-8 seconds
Venom.png Venom Players turn purple and slowly lose life over time. Also restricts their life regeneration. Losing Life 8 seconds
Darkness.png Darkness Lowers the brightness of light. Decreased light vision 15 seconds
Cursed.png Cursed Prevents the player from using anything. Cannot use any items 4 seconds
Tipsy.png Tipsy Player's melee abilities are improved along with lowered defense after drinking ale. Increased melee abilities, lowered defense 2 minutes
Confused.png Confused LEFT key makes the player move right and the RIGHT key makes the player move left. Movement is reversed 7 seconds
Slow.png Slow Slows down the player's speed. Movement speed is reduced 15 seconds
Weak.png Weak Causes the player's Physical abilities to decrease. Werewolf buff negates this debuff. Physical abilities are decreased 5 minutes
Silenced.png Silenced Prevents the player from using anything that requires mana. Cannot use items that require mana 7 seconds
Broken Armor.png Broken Armor Causes the player's defense to go down to half of its normal defense. Defense is cut in half 5 minutes
Horrified.png Horrified Acts as a warning to prevent the player from going too far from the Wall of Flesh or attempting to escape the Underworld. You have seen something nasty, there is no escape. While fighting Wall of Flesh
The Tongue.png The Tongue Causes the player to get tangled by the Wall of Flesh's tongue and be pulled into its mouth. You are being sucked into the mouth While in contact with The Tongue
Cursed Inferno.png Cursed Inferno Ignites the player with cursed flames that deal damage over time. Cursed flames can not be extinguished by water. Losing life 7 seconds
Blackout.png Blackout Player's light vision is heavily reduced making it near impossible to see most light. Light vision severely reduced 4 seconds
Chilled.png Chilled Slows down the player's speed. Movement speed is reduced 20 seconds
Ichor (debuff).png Ichor (debuff) Causes the player to glow yellow along with the loss of 20 defense. Armor reduced by 20 15 seconds
Frozen.png Frozen Prevents the player from moving or using anything. You cannot move 1 second
Chaos State.png Chaos State Takes life whenever a player uses the Rod of Discord too frequently. Using the Rod of Discord will take life 8 seconds
Suffocation.png Suffocation Players lose life over time while buried in Sand, Slush, or Silt. Losing life While in contact with fallen Silt/Sand/Slush
Burning.png Burning Players burn, losing life, life regeneration speed, and movement speed. Inflicted by Meteorite or Hellstone. Obsidian Skull or similar protects against it. Losing life and slow movement While in contact with hot blocks
Water Candle (debuff).png Water Candle (debuff) Whenever a player stands near a Water Candle that is placed (not in hand). Increased enemy spawn rate When near a placed Water Candle
Stinky.png Stinky Green fumes appear around you You smell terrible 30 seconds

See also[edit]

History[edit]

Game mechanics
 
Attack Speed • Breath meter • Buffs • By hand • Consumable • Crafting station • Critical hit • Damage • Data IDs • Day/Night • Death • Debuffs • Defense • Difficulty • Environment • Event • Fall Damage • Game controls • Ghost • Health • Inventory • Knockback • Lighting mode • Mana • Map Size • Minimap • Minions • Modifier • Moon • Music • NPC drops • NPC Spawning • Placement • Player stats • Rarity • Spawn • Storage • Use time • Value • Velocity