Debuffs
From Terraria Wiki
Debuffs are temporary, negative status effects. Unlike Buffs, they cannot be cancelled by right-clicking the icon. Currently, all debuffs apply to players, but only Poisoned, Confused, Cursed Inferno and On Fire! can be inflicted onto enemy NPCs.
Note that damaging debuffs don't stack; if you are both Poisoned and On Fire!, the latter will take precedence.
The Nurse can heal players debuffs, with a cost of 7 silver 50 copper per active debuff.
| Icon | Name | Tooltip | Duration |
|---|---|---|---|
| |
Poisoned | Slowly losing life | 7-10 seconds |
| |
Potion Sickness | Cannot consume anymore healing items | 60 seconds |
| |
Darkness | Decreased light vision | 15 seconds |
| |
Cursed | Cannot use any items | 4 seconds |
| |
On Fire! | Slowly losing life | 3-7 seconds |
| |
Tipsy | Increased melee abilities, lowered defense | 2 minutes |
| |
Bleeding | Cannot regenerate life | 45 seconds |
| |
Confused | Movement is reversed | 7 seconds |
| |
Slow | Movement speed is reduced | 15 seconds |
| |
Weak | Physical abilities are decreased | 5 minutes |
| |
Silenced | Cannot use items that require mana | 7 seconds |
| |
Broken Armor | Defense is cut in half | 5 minutes |
| |
Horrified | You have seen something nasty, there is no escape. | While fighting Wall of Flesh |
| |
The Tongue | You are being sucked into the mouth | While being dragged into the Wall of Flesh |
| |
Cursed Inferno | Losing life | 7 seconds |
[edit] History
- 1.1: Bleeding, Broken Armor, Confused, Cursed Inferno, Horrified, Silenced, Slow, The Tongue, and Weak debuffs introduced.
- 1.0.6: Introduced.
[edit] See also
| Game mechanics |
|---|
| Attack Speed • Breath meter • Buffs • By hand • Consumable • Crafting station • Critical hit • Damage types • Data IDs Day and night cycle • Death • Debuffs • Defense • Difficulty • Environment • Fall Damage • Game controls • Ghost • Health • Inventory Knockback • Lighting mode • Mana • Map Size • Modifier • Moon phase • Music • NPC drops • NPC Spawning • Placement Player stats • Rarity • Shoot speed • Spawn • Storage items • Use time • Value |