Debuffs are temporary, negative status effects. Unlike Buffs, they cannot be cancelled by right-clicking the icon. Currently, all debuffs apply to players, but only Poisoned, Confused, Cursed Inferno, Venom, Frostburn and On Fire! can be inflicted onto enemy NPCs.
The Nurse can heal players debuffs, with a cost of 7 silver 50 copper per active debuff, however if the player has the Potion Sickness debuff then the icon will only be removed and not the buff itself until the timer hits 0.
|Mana Sickness||Magic damage is reduced by 25%, the amount of damage reduced is reduced by 5% every second.||Magic damage is reduced by 1-50%||5-10 seconds|
|Potion Sickness||Prevents the player from drinking healing potions and restoration potions.||Cannot consume anymore healing items||60 seconds|
|Bleeding||Prevents the player from regenerating life naturally.||Cannot regenerate life||45 seconds|
|Poisoned||Players turn green and slowly lose life over time. Also restricts their life regeneration.||Slowly losing life||7-10 seconds|
|On Fire!||Players are engulfed with flames and lose life over time. Also restricts their life regeneration.||Slowly losing life||3-7 seconds|
|Frostburn||Players are engulfed with Frostburn flames and lose life over time. Also restricts their life regeneration.||It's either really hot, or really cold, but it REALLY hurts||1-8 seconds|
|Venom||Players turn purple and slowly lose life over time. Also restricts their life regeneration.||Losing Life||8 seconds|
|Darkness||Lowers the brightness of light.||Decreased light vision||15 seconds|
|Cursed||Prevents the player from using anything.||Cannot use any items||4 seconds|
|Tipsy||Player's melee abilities are improved along with lowered defense after drinking ale.||Increased melee abilities, lowered defense||2 minutes|
|Confused||LEFT key makes the player move right and the RIGHT key makes the player move left.||Movement is reversed||7 seconds|
|Slow||Slows down the player's speed.||Movement speed is reduced||15 seconds|
|Weak||Causes the player's Physical abilities to decrease. Werewolf buff negates this debuff. (Please Confirm)||Physical abilities are decreased||5 minutes|
|Silenced||Prevents the player from using anything that requires mana.||Cannot use items that require mana||7 seconds|
|Broken Armor||Causes the player's defense to go down to half of its normal defense.||Defense is cut in half||5 minutes|
|Horrified||Acts as a warning to prevent the player from going too far from the Wall of Flesh or attempting to escape the Underworld.||You have seen something nasty, there is no escape.||While fighting Wall of Flesh|
|The Tongue||Causes the player to get tangled by the Wall of Flesh's tongue and be pulled into its mouth.||You are being sucked into the mouth||While being dragged into the Wall of Flesh|
|Cursed Inferno||Ignites the player with cursed flames that deal damage over time. Cursed flames can not be extinguished by water.||Losing life||7 seconds|
|Blackout||Player's light vision is heavily reduced making it near impossible to see most light.||Light vision severely reduced||4 seconds|
|Chilled||Slows down the player's speed.||Movement speed is reduced||20 seconds|
|Ichor||Causes the player to glow yellow along with the loss of 20 defense.||Armor reduced by 20||15 seconds|
|Frozen||Prevents the player from moving and using anything.||You cannot move||1 second|
|Chaos State||Takes life whenever a player uses the Rod of Discord too fast.||Using the Rod of Discord will take life||8 seconds|
|Suffocation||Causes the player to lose life over time while buried in sand, slush or silt.||Losing life||While in contact with falling Silt/Sand/Slush (or standing in it while it's not falling)|
|Burning||Players will burn and lose life along with movement speed being reduced when touching meteorite or hellstone and restricts life regeneration. Obsidian skull negates the debuff.||Losing life and slow movement||While in contact with a hot material|
|Water Candle||Whenever a player stands near a water candle that is placed (not in hand).||Increased monster spawn rate||Whenever near a Water Candle(not in hand)|
 See also
- 22.214.171.124: Mana Sickness introduced.
- 126.96.36.199: Fixed a bug that was causing monsters to only show one debuff on multiplayer. Monsters that transform now correctly keep their debuffs.
- 188.8.131.52: Chaos State and Water Candle introduced.
- 1.2: Burning, Blackout, Chilled, Frozen, Venom, Frostburn, Ichor Debuff and Suffocation debuffs introduced.
- 1.1: Bleeding, Broken Armor, Confused, Cursed Inferno, Horrified, Silenced, Slow, The Tongue, and Weak debuffs introduced.
- 1.0.6: Introduced.
| Game mechanics |
|Attack Speed • Breath meter • Buffs • By hand • Consumable • Crafting station • Critical hit • Damage • Data IDs • Day/Night • Death • Debuffs • Defense • Difficulty • Environment • Event • Fall Damage • Game controls • Ghost • Health • Inventory • Knockback • Lighting mode • Mana • Map Size • Minimap • Minions • Modifier • Moon • Music • NPC drops • NPC Spawning • Placement • Player stats • Rarity • Spawn • Storage • Use time • Value • Velocity|