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For tips on navigating the Dungeon, see Guide:Surviving in the Dungeon.
An example of how the Dungeon may be generated.

The Dungeon is a vast underground brick labyrinth that is generated on world creation, being located on either the far right or left of the map, and contains unique enemies whose spawn rates increase the deeper a player travels. It begins at an above-ground entrance structure resembling a castle, and extends down to near-Underworld depths. A single Dungeon is generated in each world. Accessing the Dungeon requires first defeating Skeletron (see Access below). The Dungeon can appear in one of three Dungeon Brick colors, and with one or more Dungeon Brick Wall patterns, which is randomly generated at world creation.

The Dungeon contains a dense assortment of unique furniture and Mechanisms that can be retrieved by the player (using a Pickaxe) for later use. Several Dart Traps are Wired to Pressure Plates, providing an extra hazard to players. Traps like these can also sometimes be found above-ground at the Dungeon's entrance. Chain Lanterns are found wired to Switches, which the player can toggle on and off. The bound Mechanic is also found here, and is freed when spoken to.

There are several locked Gold Chests containing both Dungeon-only loot and standard underground loot. A Golden Key is required to open each of these, which can be obtained from Pots, Dungeon Slimes, a random drop from any other Dungeon enemy (1/65 chance), or from Wooden Chests in the Dungeon. Locked Biome Chests are also present, but they can only be opened after Plantera is defeated.

After Plantera is defeated, the Dungeon spawns new, more powerful enemies, which offer access to new items. Not all enemies spawn in all Dungeons: The particular background wall type generated for a particular Dungeon, as well as the corresponding Faction Flags scattered around, determine which post-Plantera enemies spawn there (see below)

On the Desktop only.png Desktop version, after a player defeats Golem and Skeletron in a world, a group of 4 Cultists will spawn at the entrance of the Dungeon. Killing them will summon the Lunatic Cultist, and killing the Lunatic Cultist will initiate the Lunar Events, an end-game event.

Access[edit | edit source]

Here, the Crimson Chasm and the Dungeon collide together allowing another access into the Dungeon.

To gain unrestricted access to the Dungeon, Skeletron must first be defeated. Skeletron is summoned by speaking to the Old Man, who guards the Dungeon entrance, at night. A "curse" option will be displayed, which will turn the Old Man into Skeletron when clicked. Speaking to the Old Man during the day will not allow you to fight Skeletron. Another effect triggered by Skeletron's defeat is that the Clothier NPC becomes available, and will spawn when a suitable vacant house is available.

The Dungeon can be entered but not fully explored before Skeletron is defeated. Traveling below zero depth in the Dungeon before Skeletron has been defeated will summon one or more Dungeon Guardians which will generally kill any player with a single hit. These Dungeon Guardians are practically invincible, and killing them will not grant access to the dungeon. The only item gained from defeating a Dungeon Guardian is the Bone Key.

You can tell if the requirements to spawn Dungeon Guardians are met if the music changes to the unique Dungeon track, or if you have a Depth Meter equipped that reads "Level" or "X feet below". Dungeon entrances are located at varying heights, but are always some distance above zero depths, making their entrance structures and 1-2 screens of depth generally safe from Guardians.

Content[edit | edit source]

Characters Unique Treasures Unique Drops
Skeletron.png Skeletron (boss)
Angry Bones.png Angry Bones
Dark Caster.png Dark Caster
Cursed Skull.png Cursed Skull
Dungeon Slime.png Dungeon Slime
Spike Ball.png Spike Ball
Blazing Wheel.png Blazing Wheel
Dungeon Guardian.png Dungeon Guardian 
(only accessible before defeating Skeletron)
Dragon Skull.png Dragon Skull Console only.pngMobile only.png
Console only.png Mobile only.png

Hardmode post-Plantera:

Blue Armored Bones.png Blue Armored Bones
Rusty Armored Bones.png Rusty Armored Bones
Hell Armored Bones.png Hell Armored Bones
Paladin.png Paladin
Necromancer.png Necromancer
Ragged Caster.png Ragged Caster
Diabolist.png Diabolist
Skeleton Commando.png Skeleton Commando
Skeleton Sniper.png Skeleton Sniper
Tactical Skeleton.png Tactical Skeleton
Giant Cursed Skull.png Giant Cursed Skull
Bone Lee.png Bone Lee
Dungeon Spirit.png Dungeon Spirit

Hardmode post-Golem: Desktop only.png

Lunatic Devote.png Lunatic Devote Desktop only.png
Blue Cultist Archer.png Blue Cultist Archer Desktop only.png
Lunatic Cultist.png Lunatic Cultist Desktop only.png (boss)
Handgun.png Handgun
Aqua Scepter.png Aqua Scepter
Magic Missile.png Magic Missile
Blue Moon.png Blue Moon
Cobalt Shield.png Cobalt Shield
Muramasa.png Muramasa
Shadow Key.png Shadow Key
Valor.png Valor Desktop only.png
Bone Welder.png Bone Welder Desktop only.pngConsole only.pngMobile only.png

Hardmode post-Plantera
from Biome Chests:

Piranha Gun.png Piranha Gun
Scourge of the Corruptor.png Scourge of
the Corruptor
Vampire Knives.png Vampire Knives
Rainbow Gun.png Rainbow Gun
Staff of the Frost Hydra.png Staff of the
Frost Hydra

Golden Key.png Golden Key
Bone.png Bone
Bone Wand.png Bone Wand
Clothier Voodoo Doll.png Clothier Voodoo Doll
Ancient Necro Helmet.png Ancient
Necro Helmet
Nazar.png Nazar
Bone Key.png Bone Key
Tally Counter.png Tally Counter Desktop only.png

Hardmode post-Plantera:

Bone Feather.png Bone Feather
Keybrand.png Keybrand
Wisp in a Bottle.png Wisp in a Bottle
Magnet Sphere.png Magnet Sphere
Paladin's Shield.png Paladin's Shield
Paladin's Hammer.png Paladin's Hammer
Armor Polish.png Armor Polish
Adhesive Bandage.png Adhesive Bandage
Shadowbeam Staff.png Shadowbeam Staff
Spectre Staff.png Spectre Staff
Inferno Fork.png Inferno Fork
Rocket Launcher.png Rocket Launcher
Rifle Scope.png Rifle Scope
Sniper Rifle.png Sniper Rifle
SWAT Helmet.png SWAT Helmet
Tactical Shotgun.png Tactical Shotgun
Black Belt.png Black Belt
Tabi.png Tabi
Ectoplasm.png Ectoplasm
Kraken.png Kraken Desktop only.png

From Fishing: Desktop only.png

Dungeon Crate.png Dungeon Crate Desktop only.png

Through plundering:

Water Bolt.png Water Bolt
Book.png Book
Blue Brick.png Green Brick.png Pink Brick.png Dungeon Brick
Blue Brick Wall.png Green Brick Wall.png Pink Brick Wall.png Dungeon Brick Wall
Spike.png Spike
Water Candle.png Water Candle
Alchemy Table.png Alchemy Table Desktop only.png
Bewitching Table.png Bewitching Table Desktop only.png
Blue Dungeon Chair.png Green Dungeon Chair.png Pink Dungeon Chair.png Dungeon Furniture

Hardmode Post-Plantera plundering:

Jungle Chest.png  Frozen Chest.png  Hallowed Chest.png  Corruption Chest.png  / Crimson Chest.png
Biome Chests -Key needed Jungle Key.pngFrozen Key.pngHallowed Key.pngCorruption Key.pngCrimson Key.png

Hardmode post-Plantera Dungeon[edit | edit source]

When Plantera is defeated for the first time in a world, the status message "Screams are echoing from the dungeon" appears, signifying that new enemy types will now spawn in the Dungeon. These are generally much more difficult than ordinary Dungeon enemies (and in fact include the most dangerous non-event enemies in the entire game), and drop powerful new items. It also becomes possible to open the Biome Chests present in the Dungeon.

The particular post-Plantera enemies that spawn in a Dungeon area depend on its background wall type, which will also correspond to the Faction Flags found naturally placed in the area. A single Dungeon can contain multiple background wall types in different sections, or just one type. Whether a Dungeon contains different types can only be determined by exploring the Dungeon. A player will often need to generate more than one world, and defeat Plantera in each, in order to encounter all post-Plantera enemy types, and to collect all of their unique drops.

Comparison of the different Dungeon Wall types' appearances.
Wall Type /
Faction Flags
Unique Post-
Plantera Enemies
Rare Drops Banner
Dungeon Wall - Brick.png
Blue Brick Wall.png Blue Brick Wall
Green Brick Wall.png Green Brick Wall
Pink Brick Wall.png Pink Brick Wall
Blue Armored Bones.png Blue
Bone Feather.png Bone Feather
Keybrand.png Keybrand
Wisp in a Bottle.png Wisp in a Bottle
Magnet Sphere.png Magnet Sphere
Armor Polish.png Armor Polish
Blue Armored Bones Banner (placed).png Blue Armored
Bones Banner
Necromancer.png Necromancer Shadowbeam Staff.png Shadowbeam Staff
Necromancer Banner (placed).png Necromancer
Skeleton Commando.png Skeleton
Rocket Launcher.png Rocket Launcher
Skeleton Commando Banner (placed).png Skeleton Commando
Paladin.png Paladin Paladin's Hammer.png Paladin's Hammer
Paladin's Shield.png Paladin's Shield
Paladin Banner (placed).png Paladin Banner 
Dungeon Wall - Slab.png
Blue Slab Wall.png Blue Slab Wall
Green Slab Wall.png Green Slab Wall
Pink Slab Wall.png Pink Slab Wall
Rusty Armored Bones.png Rusty
Bone Feather.png Bone Feather
Keybrand.png Keybrand
Wisp in a Bottle.png Wisp in a Bottle
Magnet Sphere.png Magnet Sphere
Adhesive Bandage.png Adhesive Bandage
Rusty Armored Bones Banner (placed).png Rusty Armored
Bones Banner
Ragged Caster.png Ragged
Spectre Staff.png Spectre Staff
Ragged Caster Banner (placed).png Ragged Caster
Skeleton Sniper.png Skeleton
Rifle Scope.png Rifle Scope
Sniper Rifle.png Sniper Rifle
Skeleton Sniper Banner (placed).png Skeleton Sniper
Giant Cursed Skull.png Giant
Cursed Skull
Giant Cursed Skull Banner (placed).png Giant Cursed
Skull Banner
Dungeon Wall - Tile.png
Blue Tiled Wall.png Blue Tiled Wall
Green Tiled Wall.png Green Tiled Wall
Pink Tiled Wall.png Pink Tiled Wall
Hell Armored Bones.png Hell
Bone Feather.png Bone Feather
Keybrand.png Keybrand
Wisp in a Bottle.png Wisp in a Bottle
Magnet Sphere.png Magnet Sphere
Hell Armored Bones Banner (placed).png Hell Armored
Bones Banner
Diabolist.png Diabolist Inferno Fork.png Inferno Fork
Diabolist Banner (placed).png Diabolist
Tactical Skeleton.png Tactical
SWAT Helmet.png SWAT Helmet
Tactical Shotgun.png Tactical Shotgun
Tactical Skeleton Banner (placed).png Tactical Skeleton
Giant Cursed Skull.png Giant
Cursed Skull
Giant Cursed Skull Banner (placed).png Giant Cursed
Skull Banner
All Wall types Bone Lee.png Bone Lee Tabi.png Tabi
Black Belt.png Black Belt
Magnet Sphere.png Magnet Sphere
Bone Lee Banner (placed).png Bone Lee
1/15 chance to spawn on death
of any 100+ health enemy
Dungeon Spirit.png Dungeon
Ectoplasm.png Ectoplasm
Dungeon Spirit Banner (placed).png Dungeon Spirit

Achievements[edit | edit source]

Achievement Dungeon Heist.png Dungeon Heist"Steal a key from dungeon's undead denizens, and unlock one of their precious golden chests."
Unlock your first Gold Chest within the Dungeon. Desktop only.png
Achievement Big Booty.png Big Booty"Unlock one of the dungeon's large, mysterious chests with a special key."
Open your first Biome Chest. Desktop only.png
Achievement Robbing the Grave.png Robbing the Grave"Obtain a rare treasure from a difficult monster in the dungeon."
Obtain a rare item from an enemy in the post-Plantera Dungeon. Desktop only.png

Notes[edit | edit source]

  • The Dungeon will always be on the side of the map opposite the Jungle. If you're looking for the dungeon and run into a Jungle, turn around and go the other way.
  • Likewise, the Dungeon will always be on the side of the map the Snow biome is on.
  • If the Dungeon is very close to the Crimson/Corruption, and the Dungeon walls are next to the Crimson Hearts or Shadow Orbs, the Dungeon Guardians will spawn and kill you before you smash the orb/heart. In this case, in order to fight Brain of Cthulhu or Eater of worlds before entering the Dungeon, these bosses can be summoned using the Worm Food or a Bloody Spine instead.
  • A player is considered to be in the Dungeon if they're below the depth of -4 feet and standing in front of any naturally-placed Wall, if there are at least 250 Dungeon Bricks on screen, except dirt walls.
  • Most Dungeons, regardless of their visible background walls, have brick walls behind their foreground blocks. If these blocks are mined out and Plantera has been defeated, enemies associated with brick walls can potentially spawn.
  • The graphics for the pink tile and slab backgrounds seem to be mixed up.
  • In some rare cases, upon world generation, the entrance can be located very high above the ground.
    A rare case of a dungeon spawning above the ground
  • Farming for bones is harder in a post-Plantera dungeon, as the weaker enemies will be overridden by the spawn rates of post-Plantera enemies, which don't drop bones. However, bones will be of little use by the time you've gotten this far.
  • The entrance to the dungeon will always have a height between the roof and floor of 12-14 blocks.
  • Console only.pngMobile only.png Dungeons appear to be much smaller than what the picture shows, so keep that in mind.

History[edit | edit source]

Surface Layers Forest • Desert • Ocean • Snow • Jungle • Mushroom • The Corruption • The Crimson • The Hallow • Space
Underground Layers Underground • Cavern • Underground Snow • Desktop only.png Underground Desert • Underground Jungle • Underground Mushroom • Underground Corruption • Underground Crimson • Underground Hallow • The Underworld
Special Biomes Meteorite • Desktop only.png Granite Cave • Desktop only.png Marble Cave • Spider Nest • Bee Hive • Dungeon • Lihzahrd Temple
Other Living Tree • Desktop only.png Enchanted Sword Shrine • Floating Island • Underground Cabin • Chasm • Pyramid • Jungle Shrine • Desktop only.png Living Mahogany Tree • Mobile only.png Jungle Sanctum • Ruined House