Dungeon Spirit

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Dungeon Spirit
Dungeon Spirit.png
Type Flying Enemy
Environment Dungeon
AI Type Dungeon Spirit AI
Damage 70 / 140
Max Life 200 / 400
Defense 30
KB Resist 80% / 82%
Dungeon Spirit Banner.png Dungeon Spirit Banner
Coins 5 Silver Coin
Item (Quantity) Rate
Ectoplasm.png Ectoplasm
• 1-2
Internal NPC ID: 288

A Dungeon Spirit is a Hardmode, post-Plantera flying enemy that can go through walls and drops Ectoplasm, which can be used to create many Spectre related items.

After defeating Plantera, whenever you defeat an enemy with more than 100 health points in the Hardmode Dungeon there is a 6.67% (1/15) chance of a Dungeon Spirit spawning. As of, statue-spawned monsters no longer spawn Dungeon Spirits.

On the Mobile only.pngMobile version, after Plantera's defeat, any enemy, regardless of health, has a 1 in 13 chance of spawning a Dungeon Spirit.

They are immune to the Confused debuff.

Tips[edit | edit source]

  • An easy way to farm Dungeon Spirits is to find or place a Water Candle in a large room that has many tunnels leading into it and use the Piranha Gun on enemies, because when an enemy is killed and a Dungeon Spirit spawns, the piranha will bounce onto it.

Trivia[edit | edit source]

  • If you have an active Wisp in a Bottle, the Dungeon Spirit may blend in and be mistaken as the Wisp, as they look very similar.

History[edit | edit source]

  • Spawn chance Increased. No longer spawns from Statue-Spawned Enemies
  • 1.2.1: Spawn chance reduced.
  • Spawn chance reduced, max Ectoplasm dropped reduced from 3 to 2.
  • 1.2: Introduced.
Characters: Blue Slime.png Pre-Hardmode Enemies • Pixie.png Hardmode Enemies • Goblin Warrior.png Event Enemies • Skeletron Head.png Bosses
Bunny.png Critters • Guide.png Friendly NPCs • Baby Dinosaur.png Familiars