When progressing through Terraria, many players can be unsure of what they should do next and where they can go. Terraria is a open-ended game, where areas are only locked by your level of equipment. This progression guide is designed to provide a loose idea of where they should go for these players.
New players should refer to this guide: Getting Started
The first thing to do when starting a new world is build a shelter. Begin by collecting building materials, such as wood or stone. It is recommended that the shelter include a Table, Chair, a Torch, and walls. This will ensure that the Guide makes this shelter into his house, and will not wander out at night.
If it is still daytime when the shelter is finished, explore the immediate area. Iron can usually be found nearby, and can be used to obtain an early Anvil. Copper can also be found, which is useful for making a Copper Hammer, Copper Bow and Copper armor if an anvil is available. Return to the shelter before the sun goes down.
It is recommended to stay inside at night. The monsters that come out at night can be very difficult for a new character. A bold player may be able to make a substantial amount of money by killing these monsters. This can be very high risk, however, as it is easy to get overwhelmed. Zombies can "stack" on top of each other, making it look as if three or four zombies are only one. Unsuspecting players may try to kill the "single" zombie at their door, only to find that there are actually several more than they can handle.
Many players will find it boring to sit still in a shelter for the whole night. Mining in a cave can be a viable alternative. Fewer monsters will be able to find their way into caves, and they tend to be easier to deal with inside. Mining at night can still be risky, however. Monsters can sometimes drop down on the player's head in caves, which can be very difficult to get out of. Avoid mining under off-screen ledges.
A little later in the game there is a chance of a night event occurring called the Blood Moon, which temporarily increases the monster spawn rate - among other things. It is recommended for inexperienced players to remain indoors and bar doors with blocks to prevent Zombies from breaking through them. More advanced players can farm the increased enemy spawns for coins.
Build a Base
For a more in-depth guide on building bases: Bases
Once the temporary shelter is completed, it is time to start on a base of operations. A base can take anywhere from a single in-game day to more than an in-game week to complete, depending on the player's tastes. It is not necessary, however, to build the entire base right away. Waiting to build the majority of the base can be advantageous, as it will allow the player to use the large stock of stone they will end up gathering as a by-product of mining. Regardless of when or what the player builds, it is recommended to build houses for the Guide, Merchant and Nurse, and a space for storage and crafting before progressing.
The surface has sparsely distributed iron and copper deposits. It is advantageous to the player to search for these ores. If the player finds enough, the player may be able to craft some new tools and armor before they begin mining. Chests can sometimes be found in the entrances of caves. The items they contain can be very useful for a new character. These chests will spawn in any surface biome but the treasures they contain are listed with the forest biome.
It is highly recommended to stay in the forest biome. The other surface biomes are mid-game biomes, and will be too difficult for a new character.
For a more in-depth guide on mining: Mining Techniques
Once a satisfactory shelter has been completed, the player should begin mining. There are multiple methods of mining, each with its own advantages and disadvantages. Digging a mine shaft can allow the player easy access to the deeper areas of their mine. Another popular method is to explore the caves and tunnels that generate naturally. When a player reaches a dead end in a cave, they can find other caves using light from torches or other tools, a technique called "cave hopping". This method can yield more rewards than the shaft method, but it can be harder to enter and exit this type of mine. Many players will use a combination of the two methods to suit their current needs.
The player should focus on finding copper and iron while in this layer. It is recommended to have full iron armor and silver weapons before proceeding to the next layer. The player should also try to find two or three Life Crystals while at this layer.
When the player reaches the caverns, they should build a fourth NPC house. This should allow them to get the Demolitionist. It is recommended to buy the Mining Helmet at about this point, or very soon after. A player may wish to opt out of getting the mining helmet, however, if they found an early source of Glowing Mushrooms, and they wish to use Shine Potions instead.
In this layer, the player should focus on upgrading to Silver equipment, then Gold equipment. They should also try to find a hook for a Grappling Hook, and as many Life Crystals as they can find, at least three or four. This layer can be very dangerous for an under-geared player. The player should not attempt to progress through this layer if they have not yet obtained Iron equipment. Regardless of what equipment is currently available, it is recommended to bring lots of potions, including a few Ironskin Potions.
Avoid mining too deeply in this layer at this point in the game. The next layer after the caverns is the Underworld, which is a mid-game area. If the player mines too closely to the Underworld, Underworld monsters will begin to spawn. Underworld monsters can be very difficult to deal with, even with a mid-game character. If the player finds themselves being attacked by Fire Imps, it is highly recommended to turn back. As a rule of thumb, avoid mining down any further when the first lava pools are found.
The Surface Revisited
Once the player obtains complete gold equipment many mid-tier biomes open up. These biomes contain alchemy ingredients as well as other treasures. It is recommended to build any NPC houses that have not been built yet. There should be at least ten NPC houses at this time.
Eye of Cthulhu
If the player meets all three of the following requirements, Eye of Cthulhu has a 1:3 chance of spawning each night:
- Eye of Cthulhu has not been defeated in the current world
- At least one player in the world has ten or more hearts
- Four NPCs have moved into houses in the world
Shortly before Eye of Cthulhu appears, the player receives the message "You feel an evil presence watching you". Note that leaving the game and reopening it at this point will postpone the fight. Many players prefer to fight Eye of Cthulhu on their own terms by using a Suspicious Looking Eye to summon it at the beginning of the night as the Eye has to be defeated by dawn. Ranged weapons such as Shuriken or a Bow and an arena (see the Terrain preparation section in the Guide: Eye of Cthulhu strategies) will make the fight a lot easier.
For more information, refer to Guide:Strategies for killing Eye of Cthulhu
Eater of Worlds
After Eye of Cthulhu is defeated, the player should fight Eater of Worlds.
Eater of Worlds will spawn upon smashing every third Shadow Orb in a world. It is also possible to spawn Eater of Worlds using Worm Food. This is not recommended, however, as smashing Shadow Orbs will drop treasures like Vilethorn and Ball 'O Hurt that can help defeat Eater of Worlds.
For more information, refer to Guide:Strategies for killing Eater of Worlds
Smashing Shadow Orbs has a small chance of spawning a meteor somewhere in the world. If a meteor spawns, and a Gold Pickaxe is available, craft an Obsidian Skull and track it down (A Nightmare Pickaxe is needed to mine the Obsidian for an Obsidian Skull).
After obtaining some combination of shadow equipment and meteor equipment, the player should explore the dungeon. The Dungeon can be found near the right or left edge of the map. To gain entrance to the dungeon, Skeletron must be defeated. To summon Skeletron, talk to the Old Man in front of the dungeon at night.
For more information, refer to Guide:Strategies for killing Skeletron
After Skeletron has been defeated in a world, players should be able to enter the dungeon unimpeded.
It is recommended to get all of the treasures in the dungeon, as they are all useful for further progression. Water Bolt can also be found on bookshelves (pictured). The dungeon has a substantial amount of Life Crystals in it, making it easy for a player to reach maximum life by the time they are finished with the dungeon. Also note that Floating Island chests are locked with the golden keys obtained in the dungeon, so after you have finished it is advisable to keep at least three keys to open them.
The Underground Jungle
After completing the Dungeon, the player should next go to the Underground Jungle. The Underground Jungle can be found by mining directly downward from the surface jungle.
After exploring the Underground Jungle, the player should go to the Underworld (from popular belief it may also be known as "hell"). The Underworld can be found covering the entire bottom of the map. It is reached by digging down from the caverns.
Although the Underworld is theoretically the most difficult biome in normal Terraria, mining Hellstone is reasonably easy and safe and can be done with relatively low-level equipment, especially with the aid of Obsidian Skin potions and Obsidian Skull. Water Walking potions are also very helpful, allowing you to walk on lava, and Night Owl potions do a great job of lighting up hell.
Before Summoning the Wall of Flesh
Defeating the Wall of Flesh will activate hardmode. Once a world has entered hardmode, there is no way to change the world back to normal mode. There is no turning back once the Wall of Flesh has been defeated. Hardmode is very difficult and will make what were once menial tasks very difficult and tedious. It is highly recommended that the player make as many preparations as possible before they summon the Wall of Flesh.
The following is a checklist of things to be done before the Wall of Flesh is summoned:
- Obtain Maximum Health. If the player has not already done so, gather Crystal Hearts until the Life Bar has 20 hearts.
- (Magic Users only) Obtain Maximum Mana. Any player that uses spells (other than the Magic Mirror) should gather Fallen Stars until the Mana Bar has 10 Stars. Note: Magic-user oriented gear will often add Mana Stars to the player's maximum mana. Ensure that the mana bar has 10 stars without any magic enhancing items equipped.
- Gather Underworld-Tier Equipment. This must include a Molten Pickaxe. Other equipment will depend on personal tastes and can include but is not limited to: Molten Armor, Fiery Greatsword, Flamarang, Molten Fury, Phoenix Blaster, Sunfury, Flower of Fire, Flamelash, Demon Scythe and Dark Lance. Certain characters may opt to use Shadow Armor, Meteor Armor, Necro Armor, or Jungle Armor instead of Molten Armor.
- Gather useful accessories and miscellaneous items, such as: Hermes Boots, Lucky Horseshoe, Cobalt Shield, Band of Regeneration, Band of Starpower, Nature's Gift, Feral Claws, Ivy Whip, and Magic Mirror. Many of these accessories can be combined at the Tinkerer's Workshop.
- Gather materials. Materials such as Copper and Iron will be needed to craft the items that summon hardmode bosses. Iron Ore and Gold Ore are used in Ironskin Potions and Spelunker Potions, respectively. Other materials, such as Wood, Stone, and Sand, should be stockpiled.
- Gather potion ingredients. In hardmode, potions like Healing Potions, Ironskin Potions, and Regeneration Potions can be essential to survival. Other potions can also be useful, depending on the equipment setup the player is using. Gather a large stock of potion ingredients. Consider creating "farms" for more important ingredients. For more information on farming, see Guide:Gardening.
- Search for Demon Altars. Many Demon Altars can be found in the corruption, so explore each corruption in the world. Dig tunnels to visible Demon Altars. They need to be easily accessible when hardmode begins.
- Consider creating quarantines. Corruption and Hallow biomes are very dangerous, and can spread and "ruin" natural biomes. Quarantining the natural biomes can protect them from the corruption/hallow. For more information on how to do this, read Guide: Containing the Hallow/Corruption
- Pick out a set of "hardmode" weapons and accessories, and reforge them. Defense is arguably the most valuable accessory stat for hardmode. Look for weapon stats that increase weapon damage and speed, or decrease mana cost. For more information about item prefixes, see Reforge.
- Consider farming money. Reforging Hardmode weapons is prohibitively expensive. Some vendors sell new, more expensive items in Hardmode. For more information on farming money, see Guide:Making money.
Ensure that that all of the necessary preparations are made. Again, there will be no turning back once the Wall of Flesh is defeated. Anything that is not finished now will be much harder to do later.
Wall of Flesh
Once Wall of Flesh is defeated you will receive a message which says "The ancient spirits of light and dark have been released." You have now entered Hardmode.
Destroying the Wall of Flesh causes drastic changes in the world. A new biome, called the Hallow, covers a significant portion of the surface, and reaches deep underground. A large area has also been covered with corruption and extends deep below the surface. New, stronger monsters inhabit many of the biomes in the world, making them much more dangerous than before. The most dangerous monsters are those that live in the Underground Corruption and the Underground Hallow. Extreme caution is advised when exploring this new world.
Consider fighting the Wall of Flesh multiple times before proceeding. Many of the Wall of Flesh's drops can be useful for Hardmode.
The main objective in Hardmode is to kill the three Hardmode bosses: The Twins, The Destroyer, and Skeletron Prime. However, a player with equipment from normal mode will find themselves significantly outclassed by these Hardmode bosses. Any player who wishes to fight these bosses should take time to gather Hardmode gear and accessories. Most of this gear is crafted from the new Hardmode ores, Cobalt, Mythril, and Adamantite. However, these ores do not initially exist in a Hardmode world. They must be spawned by destroying Demon Altars with the Pwnhammer.
Back to the Corruption
The easiest place to find Demon Altars is in the original Corruption biomes, at the bottom of chasms. Travel to the closest corruption in your world. Be prepared for new enemies in the Desert and at night. The Hallow will need to be crossed in order to reach some of the Corruption biomes on the map. In rare cases, a Corruption biome can be converted to Hallow upon initiation of hardmode. These biomes still contain Demon Altars.
Once the player reaches the corruption, they should enter the correct chasm quickly. The chasms of the corruption are much less exposed than the surface. Destroy Demon Altars methodically. Each time a Demon Altar is destroyed, wraiths will spawn and attack the player. Take time to kill the Wraiths after breaking each altar to avoid getting overwhelmed.
Each Demon Altar destroyed will spawn ore in various places throughout the world, spawning them more densely deeper down. The first Demon Altar destroyed will spawn Cobalt. The second Demon Altar destroyed will spawn Mythril. The third Demon Altar destroyed will spawn Adamantite. The pattern will repeat with additional Demon Altars destroyed, spawning more Cobalt, then more Mythril, then more Adamantite. It is advantageous to destroy as many Demon Altars as possible before proceeding to mine the new ores. Take time to explore the chasms in each corruption and destroy any Demon Altars found in them.
Mining Hardmode Ores
Once enough ore has been spawned, the player should begin mining Cobalt. Mythril and Adamantite can not be mined with normal mode pickaxes. Cobalt can be mined with the Molten Pickaxe. Proceed with extreme caution. The most difficult biomes in Hardmode are found underground. The player should bring a stock of Ironskin potions, Regeneration potions, and Spelunker potions to use as they mine. If the player created a hellevator in normal mode, they should use it to access the lower layers quickly. Hardmode ores are more abundant deeper underground.
It can be very difficult to survive long enough in Hardmode biomes to mine enough ore. If the player finds they are having difficulty mining, they should consider mining in the Underground Jungle or look for ores on the ceiling of the Underworld. Both of these biomes have the same mobs as they did pre-Hardmode, making them considerably safer than almost anywhere else in the world.
Aim to upgrade to a Cobalt Drill as quickly as possible. The Cobalt Drill can mine Mythril. The first 100 Mythril ore mined should be used to craft a Mythril Anvil and then a Mythril Drill. The Mythril Drill can mine Adamantite. The first 30 Adamantite ore mined should be used to create an Adamantite Forge. Upgrading to an Adamantite Drill isn't crucial. The Mythril Drill can mine every ore in the game, though the Adamantite Drill is slightly faster.
Be mindful when opening chests. A seemingly innocuous treasure chest may be a Mimic posing as a chest. Mimics will chase the player when they approach or when attacked. A good approach is to shoot any chests with a ranged weapon before opening them. This will cause any Mimics to break their ruse and attack.
Use any any leftover ore to upgrade armor, then weapons, and the chainsaw last. If the player wishes to craft Hallowed equipment after defeating the Hardmode bosses, they should craft and save all of the Cobalt, Mythril, and Adamantite variants of the desired Hallowed item. Keep mining until enough Adamantite is collected to craft a full set of Adamantite armor, and any Adamantite weapons or tools the player may want.
Collecting souls (and other miscellaneous items) is the last task the player should complete before fighting the Hardmode bosses. There are three types of souls dropped by normal monsters: Soul of Light, Soul of Night, and Soul of Flight. Soul of Light can be obtained from any monster found in the Underground Hallow. Soul of Night can be obtained from any monster found in the Underground Corruption. Soul of Flight can be obtained from Wyverns. The order in which the player obtains these souls does not matter. However, it can be advantageous to gather Souls of Flight first, as the Wings can be very useful when navigating the Underground Hallow or Underground Corruption.
Soul of Flight
Wyverns can be found at very high altitudes, at around the same level as Floating Islands. Look for Wyverns on Floating Islands, as it is much easier to fight them this way. Another popular method is to fight them in the air using Gravitation potions.
Souls of Light can be found by killing enemies in the Underground Hallow. Underworld Enemies spawned below the Underground Hallow will also drop Souls of Light. Keep a stock of Regeneration potions and Ironskin potions when exploring this biome. The easiest way to deal with hallowed enemies is to grapple to the ceiling and shoot at them with a ranged weapon. The opposite is true when dealing with Illuminant Bats. Drop to the ground and swing a melee weapon to deal with them. Try to gather crystal shards while looking for souls. Try to gather at least 50 souls, though more is better.
Souls of Night can be found by killing enemies in the Underground Corruption. Underworld Enemies will also drop Souls of Night if they spawn below the Underground Corruption. Much of the same rules apply with this biome. Use Ironskin and Regeneration potions when exploring. Try not to stay in one place for too long in this biome. Clingers and Corruptors can both shoot projectiles, and World Feeders can easily attack a stationary player. Make use of the Rocket Boots and/or Wings to dodge projectiles and keep moving around. Gather at least 50 souls from the underground corruption. More is better. Look for cursed flames that drop from World Feeders and Clingers while gathering souls.
There are a few other important items not mentioned above.
- Pixies from the surface Hallow will drop Pixie Dust, which is needed to make Greater Healing Potions
- Mummies from Corrupted Desert will drop Dark Shards; Mummies from Hallowed Desert will drop Light Shards. Collect these to craft the Dao of Pow.
- Mimics can appear in just about any biome. Look for Mimics using Hunter Potions. Hunt for mimics until one drops a Philosopher's Stone.
Recommended Equipment for Hardmode Bosses
Following is a list of equipment recommendations for use against Hardmode Bosses. This is not an exhaustive list; other items may prove to be effective. This list assumes no Hardmode bosses have been defeated yet:
Recommended Armor: Adamantite Armor with Adamantite Mask
Recommended Armor: Adamantite Armor with Adamantite Headgear
Melee characters tend to be less effective against Hardmode bosses. Players who wish to use melee weapons against Hardmode bosses should fight the Destroyer first, then craft the Light Disc to use against the other two Hardmode bosses
Recommended Armor: Adamantite Armor with Adamantite Helmet
Building a Hardmode Arena
Proper terrain preparation is almost completely essential to successfully defeat all three Hardmode bosses. Players who intend to solo the hardmode bosses will find the task very challenging without an adequate arena.
For solo players, build a very long bridge out of wood platforms. The bridge should be at least 1000 platforms long, but 2500 is recommended. Build the bridge a large distance from the ground; the ground should not be visible from any part of the bridge. Place blocks at each end of the bridge to prevent running off of the sides.
For team players, the arena can be much shorter. A team arena can be between 250-500 platforms long, but should also have 2-3 separate rows. Space the rows so they are not too close together, but are reachable with rocket boots.
The Hardmode Bosses
The Destroyer is arguably the easiest of the three bosses, and should be fought first. The Destroyer can be summoned by using a Mechanical Worm at night.
The next two bosses are fairly similar in terms of difficulty. Most players will find the Twins to be harder to defeat than Skeletron Prime, so it is recommended to fight Skeletron Prime next. Skeletron Prime can be summoned by using a Mechanical Skull at night.
The last of the three hardmode bosses are the Twins. This boss is the hardest of the three for most players, and should be defeated last. The Twins can be summoned by using a Mechanical Eye at night.
|Getting Started • Crafting 101 • Mining Techniques • Bases • Wiring|
Ideas • Gardening • Travel • Making Money • Making Liquid • Arenas • PvP
Eater of Worlds • Eye of Cthulhu • Skeletron • Wall of Flesh
The Destroyer • The Twins • Skeletron Prime