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Type Flying Enemy
Environment Space
AI Type Bat
Damage 25 / 50 (44)
30 / 60 (Ranged attack)
Max Life 100 / 200 (220)
Defense 8
KB Resist 40% / 46%
Harpy Banner.png Harpy Banner
Coins 4 Silver Coin
Item (Quantity) Rate
Feather.png Feather
Giant Harpy Feather.png Giant Harpy Feather
Internal NPC ID: 48

A Harpy is a flying enemy that spawn at high altitudes, typically around Floating Island heights. Prior to Hardmode, they cannot spawn on the horizontal middle of the map, around an area equal to one tenth of its complete length. This restriction is removed in Hardmode. They move following the Bat AI, and fire feather projectiles in inaccurate bursts of three.

Up to seven Harpies can exist on screen during the day, ten at night, and fifteen during a Blood Moon.

Map Size Expected Height
Small (Pc only.png) 360+ feet above
(Console only.png) 102+ meters above
Medium (Pc only.png) 640+ feet above
(Console only.png) 113+ meters above
Large (Pc only.png) 720+ feet above
(Console only.png) 125+ meters above

Trivia[edit | edit source]

  • A Harpy is a female monster from Greek and Roman mythology in the form of a large bird with the face of a human, most often a woman.

History[edit | edit source]

  • Can now drop its own respective banner.
  • 1.2:
  • 1.1:
    • Feather drop rate increased from 20% to 50%
    • Projectile damage reduced from 30 to 15
  • 1.0.6:
    • No longer fire feathers without a clear shot.
    • AI changed to reduce wall hugging.
    • Harpies are now unaffected by Wood Platforms, rendering AFK grinders ineffective.
  • 1.0.5:
    • Harpy renamed from Harpey.
    • No longer make a splash sound when hitting water.
  • 1.0.4: Introduced.
Characters: Blue Slime.png Pre-Hardmode Enemies • Pixie.png Hardmode Enemies • Goblin Warrior.png Event Enemies • Skeletron Head.png Bosses
Bunny.png Critters • Guide.png Friendly NPCs • Baby Dinosaur.png Familiars