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Hornet

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Hornets are powerful flying enemies found only in the . They follow the standard , floating just out of reach and then charging the player, while also firing stingers which have a 1 in 3 chance to the player for 10 seconds. These projectiles can NOT be destroyed with weapons and travel at about the same speed as the darts from a .

Big Stinger is a bigger version of the Hornet and Little Stinger is a smaller one. As with the variants, the Big Stingers are larger and tougher than standard Hornets, while the Little Stingers are smaller and weaker. In the console version, there are Dragon Hornets which are slightly tougher than their PC counterparts.

Big Stingers, Little Stingers and Hornets are immune to the debuff.

[] Variants

Big Stinger
Statistics
Type Flying Enemy
Flying
Damage 16 (Ranged attack)
40 (Melee)
Max Life 60
14
Drops
230 Copper Coin
Item (Quantity) Rate
50%
Hornet
Statistics
Type Flying Enemy
Flying
Damage 13 (Ranged attack)
34 (Melee)
Max Life 50
12
Drops
200 Copper Coin
Item (Quantity) Rate
50%
Little Stinger
Statistics
Type Flying Enemy
Flying
Damage 11 (Ranged attack)
28 (Melee)
Max Life 42
10
Drops
170 Copper Coin
Item (Quantity) Rate
50%
Dragon Hornet Console only.png
Statistics
Type Flying Enemy
Flying
Damage  ???
Max Life  ???
 ???
Drops
?? Copper Coin

[] History

  • : Melee damage reduced from 45/38/32 to 40/34/28 respectively.
  • :
    • Poisonous stinger projectile added.
    • Hornets are now correctly unable to enter water.
  • :
    • Should not enter water from now on.
    • Doesn't make a splash sound when hitting water.
    • Variants Big Stinger and Little Stinger introduced.
    • Hornets no longer drop , which is instead crafted by the player.
  • : Hornets no longer appear as if they are about to flip over while flying.
  • : Introduced.