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Items can be obtained in many different ways, such as:

Contents

[] Type

Indicates the category of item.

Possible values:

[] Placeable

A boolean (yes / no) value indicating whether a given item can be placed on the map by a player.

[] Max Stack

Indicates the maximum size for the item.

This table indicates the maximum stack of a given item.

Stack
Type Max
Equipment 1
5
50
Most 30
50
20
Most Consumables 99
and 250

[] Despawning

Drops on the ground (i.e. not in your or a storage unit) upon logout of the save file will despawn (disappear). At that point, it is impossible to reacquire them. It is also rumored that item despawn will occur if a maximum number of drops is reached on-screen or perhaps throughout the world. In this instance, the items that have remained on the ground for the longest amount of time may vanish as new items are added to the screen. This theory has been confirmed through exploiting the infinite chest duplication bug. There can only be 200 "loose" items on the world at any given time.

: In (possibly) both versions of the game, PC and Console, if you stand right in front of a 1 block wall and throw something, the item will go through the wall.

[] See also