|Bonus|| Increases maximum mana by 60|
9% increased magic critical strike chance
Reduces mana usage by 16% (set bonus)
|Sell||2 10 (set)|
The Jungle armor grants the wearer 15 defense and is crafted from items dropped by foes in the Underground Jungle biome - Jungle Spores, Stingers, and Vines, and is currently an early-game "Mage" armor, giving players an option to use magic instead of traditional combat.
When the whole set is worn it reduces mana usage by 16% and creates a grass particle effect when moving. Each individual piece increases maximum mana by 20 and magic critical strike chance by 3%, for a total of 60 higher maximum mana and 9% magic critical strike chance when the whole set is equipped.
The total material cost of making the full set is:
- No longer requires gems to be crafted.
- Hat and Pants defense increased from 4 to 5.
- Female graphic changed
- 1.0.3: Introduced. Replaced Cobalt armor.
|Mining • Eskimo (Pink) • Cactus • Pumpkin|
Gem Robe (Amethyst • Topaz • Sapphire • Emerald • Ruby • Diamond)
Wooden (Rich Mahogany, Ebonwood, Pearlwood, Shadewood, Spooky)
Copper • Iron (Ancient Helmet) • Silver • Gold (Ancient Helmet)
Tin • Lead • Tungsten • Platinum
Meteor • Shadow (Ancient) • Crimson • Necro (Ancient Helmet) • Jungle • Molten
Cobalt (Ancient) • Mythril • Adamantite
Palladium • Orichalcum • Titanium
Frost • Chlorophyte • Turtle • Shroomite • Tiki • Spectre
Dragon • Titan • Spectral
Empty Bucket • Goggles • Diving Helmet • Wizard Hat • Viking Helmet