Statue

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Statue
Stack digit 9.pngStack digit 9.png
Heart Statue.png   Skeleton Statue.png   Boomerang Statue.png   'A' Statue.png
Statistics
Type Furniture
Placeable Tango Tick1.png
Dimensions 2 wide ˣ 3 high
Use time 14 (Very Fast)
Rarity Rarity Level: 0
Sell 60 Copper Coin
Internal Item ID: 52, 438-478, 1152-1154, 2672 (Deco/functional), 2702-2737 (Text)
Internal Tile ID: 105 (Normal), 337 (Text), 349 (Mushroom)

Statues are furniture items. There are a total of 108 different statues: 31 decoration statues, 36 text and numerical statues and 41 functional mechanisms that have an effect when connected to wires and activated. Depending on the statue, upon activation it may spawn enemies, drop items, or teleport an NPC to the statue's location. Most statues can be found already placed in any area underground (most frequently in the Dungeon and Underground Cabins, and Cavern level), though Angel Statues appear in Chests. Like all furniture, a pickaxe is used to free and collect them.

Functional statues[edit | edit source]

All placed functional statues. Click to view a summary of each row.

These statues can be wired and activated to spawn enemies, drop items, or teleport a random NPC to their location. For more information on wiring, go here. Statue-spawned enemies don't drop coins. They generally drop their other usual items, with the exception of the Mimic, which will only drop its banner after the designated amount of kills. Statues found in Underground Cabins may be connected to Pressure Plates, and can easily spawn enemies that kill early game players.

See spawn limits (below) for limitations that apply to functional statues.

Spawn Enemies
Statue Enemy Notes
Bat Statue.png Bat Statue
Internal Item ID: 443
Cave Bat.png Cave Bat
Chest Statue.png Chest Statue
Internal Item ID: 463
Mimic.png Mimic
  • Spawned Mimics resemble the appropriate Chest type for the current biome.
  • Chest Statues can still spawn Mimics pre-Hardmode.
  • Mimics spawned via the statue will not drop loot.
Crab Statue.png Crab Statue
Internal Item ID: 454
Crab.png Crab
Jellyfish Statue.png Jellyfish Statue
Internal Item ID: 459
Blue Jellyfish.png Blue Jellyfish
Piranha Statue.png Piranha Statue
Internal Item ID: 478
Piranha.png Piranha
Shark Statue.png Shark Statue
Internal Item ID: 2672
Shark.png Shark
  • Sharks will only spawn if the area around the statue is at least 6 blocks wide and 3 blocks high.
  • Drops Shark Fins and Diving Helmet.
Skeleton Statue.png Skeleton Statue
Internal Item ID: 446
Skeleton.png Skeleton
Slime Statue.png Slime Statue
Internal Item ID: 440
Blue Slime.png Blue Slime
  • Used to create Gel farm.
  • Rarely drops Slime Staff.
  • Useful for creating an invulnerability mechanism to shield against heavy damage attacks.
Wall Creeper Statue.png Wall Creeper Statue
Internal Item ID: 3708 Pc only.png
Wall Creeper.png Wall Creeper
  • Doesn't have Items to drop.
Unicorn Statue.png Unicorn Statue
Internal Item ID: 3709 Pc only.png
Unicorn.png Unicorn
  • Spawnable pre-Hardmode but will not drop loot.
  • Doesn't drop Items when killed by traps.
  • Usual drop rates lowered.
Drippler Statue.png Drippler Statue
Internal Item ID: 3710 Pc only.png
Drippler.png Drippler
  • Doesn't drop Items when killed by traps.
  • Usual drop rates lowered.
Wraith Statue.png Wraith Statue
Internal Item ID: 3711 Pc only.png
Wraith.png Wraith
  • Spawnable pre-Hardmode but will not drop loot.
  • Doesn't drop Items when killed by traps.
  • Usual drop rates lowered.
Bone Skeleton Statue.png Bone Skeleton Statue
Internal Item ID: 3712 Pc only.png
Skeleton.png Skeleton (Expert mode variant)
Undead Viking Statue.png Undead Viking Statue
Internal Item ID: 3713 Pc only.png
Undead Viking.png Undead Viking
  • Doesn't drop Items when killed by traps.
  • Usual drop rates lowered.
Medusa Statue.png Medusa Statue
Internal Item ID: 3714 Pc only.png
Medusa.png Medusa
  • Medusa Statues can still spawn Medusa pre-Hardmode, but they won't drop loot.
  • Doesn't drop Items when killed by traps.
  • Usual drop rates lowered.
Harpy Statue.png Harpy Statue
Internal Item ID: 3715 Pc only.png
Harpy.png Harpy
  • Doesn't drop Items when killed by traps.
  • Usual drop rates lowered.
Pigron Statue.png Pigron Statue
Internal Item ID: 3716 Pc only.png
Pigron.png Pigron (Any)
  • Spawnable pre-Hardmode but will not drop loot.
  • Spawns in a random color.
  • Doesn't drop Items when killed by traps.
  • Usual drop rates lowered.
Hoplite Statue.png Hoplite Statue
Internal Item ID: 3717 Pc only.png
Hoplite.png Hoplite
Granite Golem Statue.png Granite Golem Statue
Internal Item ID: 3718 Pc only.png
Granite Golem.png Granite Golem
Armed Zombie Statue.png Armed Zombie Statue
Internal Item ID: 3719 Pc only.png
Zombie.png Zombie (Expert mode variant)
Blood Zombie Statue.png Blood Zombie Statue
Internal Item ID: 3720 Pc only.png
Blood Zombie.png Blood Zombie
  • Doesn't drop Items when killed by traps.
  • Usual drop rates lowered.


Pc only.png Critters spawned from statues cannot be caught with the Bug Net; attempting to do so will cause the critter to disappear in a puff of smoke.

Spawn Critters
Statue Critter Notes Recipe Crafting Station
Bird Statue.png Bird Statue
Internal Item ID: 464
Bird.png
Cardinal.png
Blue Jay.png
Bird
Cardinal
Blue Jay
Stone Block.png Stone Block (50)
Bird.png Blue Jay.png Cardinal.png Any combination of Birds (5)
Heavy Work Bench.png Heavy Work Bench
Buggy Statue.png Buggy Statue
Internal Item ID: 3662 Pc only.png
Grubby.png
Sluggy.png
Buggy.png
Grubby
Sluggy
Buggy
Stone Block.png Stone Block (50)
Grubby.png Sluggy.png Buggy.png Any combination of Bugs (5)
Bunny Statue.png Bunny Statue
Internal Item ID: 445
Bunny.png Bunny Stone Block.png Stone Block (50)
Bunny.png Bunny (5)
Butterfly Statue.png Butterfly Statue
Internal Item ID: 3652 Pc only.png
Cycling butterflies.gif Butterfly (Any) Stone Block.png Stone Block (50)
Cycling butterflies.gif Any combination of Butterflies (5)
Duck Statue.png Duck Statue
Internal Item ID: 3659 Pc only.png
Duck.png
Mallard Duck.png
Duck
Mallard Duck
Stone Block.png Stone Block (50)
Duck.png Mallard Duck.png Any combination of Ducks (5)
Firefly Statue.png Firefly Statue
Internal Item ID: 3654 Pc only.png
Firefly.png
Lightning Bug.png
Firefly
Lightning Bug
Stone Block.png Stone Block (50)
Firefly.png Lightning Bug.png Any combination of Fireflies (5)
Fish Statue.png Fish Statue
Internal Item ID: 444
Goldfish.png Goldfish Stone Block.png Stone Block (50)
Goldfish.png Goldfish (5)
Frog Statue.png Frog Statue
Internal Item ID: 3661 Pc only.png
Frog.png Frog Stone Block.png Stone Block (50)
Frog.png Frog (5)
Grasshopper Statue.png Grasshopper Statue
Internal Item ID: 3657 Pc only.png
Grasshopper.png Grasshopper Stone Block.png Stone Block (50)
Grasshopper.png Grasshopper (5)
Mouse Statue.png Mouse Statue
Internal Item ID: 3658 Pc only.png
Mouse.png Mouse Stone Block.png Stone Block (50)
Mouse.png Mouse (5)
Penguin Statue.png Penguin Statue
Internal Item ID: 3660 Pc only.png
Penguin.png Penguin Stone Block.png Stone Block (50)
Penguin.png Penguin (5)
Scorpion Statue.png Scorpion Statue
Internal Item ID: 3655 Pc only.png
Scorpion.png Scorpion Stone Block.png Stone Block (50)
Scorpion.png Black Scorpion.png Any combination of Scorpions (5)
Snail Statue.png Snail Statue
Internal Item ID: 3656 Pc only.png
Snail.png
Glowing Snail.png
Snail (80%)
Glowing Snail (20%)
Stone Block.png Stone Block (50)
Snail.png Glowing Snail.png Any combination of Snails (5)
Squirrel Statue.png Squirrel Statue
Internal Item ID: 3651 Pc only.png
Squirrel.png Squirrel Stone Block.png Stone Block (50)
Squirrel.png Red Squirrel.png Any combination of Squirrels (5)
Worm Statue.png Worm Statue
Internal Item ID: 3653 Pc only.png
Worm.png Worm Stone Block.png Stone Block (50)
Worm.png Worm (5)
Teleport NPC
Statue Effect
King Statue.png King Statue
Internal Item ID: 476
Teleports a random male
NPC to the statue's location
Queen Statue.png Queen Statue
Internal Item ID: 477
Teleports a random female
NPC to the statue's location
These can only summon NPCs that are currently alive and have been rescued.
Drop Items
Statue Drops
Bomb Statue.png Bomb Statue
Internal Item ID: 453
Bomb.png Bomb
Heart Statue.png Heart Statue
Internal Item ID: 473
Heart.png Heart
Star Statue.png Star Statue
Internal Item ID: 438
Star.png Star
Decorative
Statue Effect
Mushroom Statue activation and deaction Animated.gif Mushroom Statue.png Mushroom Statue
Internal Item ID: 470 Pc only.png
Emits blue glow similar to Mushroom Grass
(not a valid light source for NPC houses)

Decorative statues[edit | edit source]

Decorative Statues have no function and only serve as decoration. They are generally found placed underground. The three Lihzahrd statues are only found in the Jungle Temple, and are the only statues that do not appear to be made of stone. The Angel Statue is sometimes found in Chests.

  • Angel Statue.png Angel Statue Anvil Statue.png Anvil Statue Armor Statue.png Armor Statue Axe Statue.png Axe Statue
    Boomerang Statue.png Boomerang Statue Boot Statue.png Boot Statue Bow Statue.png Bow Statue Corrupt Statue.png Corrupt Statue
    Cross Statue.png Cross Statue Eyeball Statue.png Eyeball Statue Gargoyle Statue.png Gargoyle Statue Gloom Statue.png Gloom Statue
    Goblin Statue.png Goblin Statue Hammer Statue.png Hammer Statue Hornet Statue.png Hornet Statue Imp Statue.png Imp Statue
    Mushroom Statue.png Mushroom Statue Pickaxe Statue.png Pickaxe Statue Pillar Statue.png Pillar Statue Pot Statue.png Pot Statue
    Potion Statue.png Potion Statue Reaper Statue.png Reaper Statue Shield Statue.png Shield Statue Spear Statue.png Spear Statue
    Sunflower Statue.png Sunflower Statue Sword Statue.png Sword Statue Tree Statue.png Tree Statue Woman Statue.png Woman Statue
    Lihzahrd Statue.png Lihzahrd Statue Lihzahrd Guardian Statue.png Lihzahrd Guardian Statue Lihzahrd Watcher Statue.png Lihzahrd Watcher Statue
    All placed decorative statues.
  • Text Statues[edit | edit source]

    These are crafted at the Heavy Work Bench for 50 Stone each.

  • 'A' Statue.png 'A' Statue 'B' Statue.png 'B' Statue 'C' Statue.png 'C' Statue 'D' Statue.png 'D' Statue
    'E' Statue.png 'E' Statue 'F' Statue.png 'F' Statue 'G' Statue.png 'G' Statue 'H' Statue.png 'H' Statue
    'I' Statue.png 'I' Statue 'J' Statue.png 'J' Statue 'K' Statue.png 'K' Statue 'L' Statue.png 'L' Statue
    'M' Statue.png 'M' Statue 'N' Statue.png 'N' Statue 'O' Statue.png 'O' Statue 'P' Statue.png 'P' Statue
    'Q' Statue.png 'Q' Statue 'R' Statue.png 'R' Statue 'S' Statue.png 'S' Statue 'T' Statue.png 'T' Statue
    'U' Statue.png 'U' Statue 'V' Statue.png 'V' Statue 'W' Statue.png 'W' Statue 'X' Statue.png 'X' Statue
    'Y' Statue.png 'Y' Statue 'Z' Statue.png 'Z' Statue '0' Statue.png '0' Statue '1' Statue.png '1' Statue
    '2' Statue.png '2' Statue '3' Statue.png '3' Statue '4' Statue.png '4' Statue '5' Statue.png '5' Statue
    '6' Statue.png '6' Statue '7' Statue.png '7' Statue '8' Statue.png '8' Statue '9' Statue.png '9' Statue
    All placed text statues.
  • Spawn limits[edit | edit source]

    Entities within range count towards spawn limit.

    Activation of a spawning statue will not produce an item/character if a certain quantity of that entity already exists within a certain range. The range boundary is square, centered on the statue's spawning point.

    Spawn Limit Distance (D) to Range Boundary
    Enemy and Critter Statues Item Statues
    3 12.5 tiles (200 pixels) 18.75 tiles (300 pixels)
    6 37.5 tiles (600 pixels) 50 tiles (800 pixels)
    10 Anywhere in the world
    • Example: A new Bunny will not be spawned by an activated Bunny Statue if 3 or more Bunnies already exist within a 200 pixel radius.

    All statues (even those that appear shorter) have a footprint of 6 tiles (2 wide, 3 tall). Each of these 6 tiles could be used as a wire input. Since 1.3 update, each input shares cool down period with each other after activation. During an input's cooldown, activations from any trigger devices (switches, timers, pressure plates) will be ignored. For enemy & critter statues, this cooldown lasts exactly 0.5 seconds. Item statue inputs have a far longer 10 second cooldown.

    Creatures spawned by Fish and Bunny Statues during a Blood Moon will immediately become corrupted. Corrupt Goldfish and Corrupt Bunny enemies do not count against the spawn limits, allowing quicker farming. The same is true of Goldfish which start walking during a rainstorm. Another exception is the Bomb Statue, since Bombs may group together into stacks of up to 100 and each stack counts as a single item.

    Notes[edit | edit source]

    Shorter statues, like these Fish Statues, still activate from any wires in its entire 2x3 tile space, even though some wires don't touch them graphically. Note: In the Pc only.png Desktop version, the six tiles share the same cooldown time.
    • Despite its name, the Armor Statue cannot be used to display armor. Instead, armor is displayed using Mannequins and Womannequins.
    • Spawned enemies will not drop items that are specific to a particular biome or event.
    • Bunnies and Goldfish spawned during the Blood Moon have some special characteristics:
    • Pc only.png All critter statues can be crafted at the Heavy Work Bench with 50 Stone and 5 of critters of that type.
    • Mobile only.png Heart Statues may appear inside a wooden chest in Heart Shrines.
    • Console only.pngMobile only.png With a single wire color, up to three independent 1-second timers can be wired per statue, for three spawns per second each. With all three wire colors, all six tiles of a statue can be connected to separate timers, for a possible six spawns per second. Enemy spawn limits apply, though if the enemies are instantly killed upon spawning (eg. if lava or a continually activated trap is used, as in the image to the right), each activation will successfully spawn an enemy. Verify
    • Console only.pngMobile only.png Connecting two or three 1-second timers to the same tile using multiple wire colors results in more spawns, though timing for the activation of the timer is required. The timers can override each other if their intervals are too close together. However, it is possible to activate all six blocks of a statue for six spawns per second with only two one-second timers if you use all three colors of wire. Verify

    Tips[edit | edit source]

    Trivia[edit | edit source]

    • Before the 1.1 update, the Angel Statue could be neither placed nor sold, and had no apparent use in the game. It was (and still is, even after the update) the subject of a running in-game joke, whereby NPCs will make reference to its useless nature. It was speculated to be a replacement for developer testing items, to prevent the overpowered test items from being hacked in. It could also simply be an in-joke among the game's developers. If the player acquires a Zapinator, Soul Scythe, Scythe, or Icemourne with an Inventory Editor, it will become an Angel Statue.
    • The Angel Statue is listed to have 5 separate item IDs, but all 5 different statues will stack upon one another in your inventory.
    • The Pillar Statue is the only statue that doesn't have a base.
    • Since 1.3.0.1 update, the Mushroom Statue, though not being a functional statue, will react when stimulated with wire by lighting up.
    • The Shield Statue, when placed, has a design similar to the old Cobalt Shield.

    History[edit | edit source]

    • 1.3.2: Walking Goldfish spawned from statues can no longer be captured in bug nets.
    • 1.3.1.1:
    • 1.3.1:
      • Critter statues added: Buggy, Butterfly, Duck, Firefly, Frog, Grasshopper, Mouse, Penguin, Scorpion, Snail, Squirrel, and Worm.
      • Enemy statues added: Armed Zombie, Blood Zombie, Bone Skeleton, Drippler, Granite Golem, Harpy, Hoplite, Medusa, Pigron, Undead Viking, Unicorn, Wall Creeper, and Wraith.
      • Critters generated by statues can no longer be captured in bug nets (except walking Goldfish).
      • Drop rates for monsters spawned by new statues are divided by 25.
      • Monsters spawned by new statues drop nothing when killed by traps/environment.
      • Some monsters spawned by new statues are non-aggressive during the daytime.
      • Old statue sprites updated.
    • 1.3.0.1:
      • Skeleton Statues can generate as part of Statue traps.
      • Chest Statues can now be found in generated houses in Underground Deserts.
      • Each of the 6 tiles of a functional statue now has the same cooldown, preventing the use of multiple Timers to spawn six times as many monsters or items.
      • Mimics and Sharks spawned by statues placed in the post-Plantera Dungeon no longer have a chance to spawn Dungeon Spirits.
      • Fixed bug where KO Cannon could drop from statue-spawned monsters.
      • Fixed a bug where you could spawn a heart/enemy from a statue using wires faster than intended.
      • Fixed a bug where Piranha Statues weren't spawning properly when a world was created.
    • 1.2.4: Added Shark Statue and letter and number statues.
    • 1.2.3.1:
    • 1.2.0.3:
      • The Lucky Coin no longer causes statue-spawned monsters to drop coins.
      • The King Statue and Queen Statue now correctly summon new NPCs.
    • 1.2.0.2:
      • Hardmode summon items will no longer drop from monsters that have been spawned from statues.
      • Statues will no longer spawn on Thin Ice.
    • 1.2: Added three new Statues, found in the Jungle Temple. Now require a Picksaw to be harvested. Corrupt Goldfish and Bunnies spawned from Statues no longer drop money.
    • 1.1.1: Statues no longer turn into Armor Statues when they are smashed from the top.
    • 1.1: All other statues introduced.
    • Pre-Release: Angel Statue introduced. Could not be placed or sold for any money.
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