Mana
Mana is a resource used by the player when wielding Magic Weapons and certain magical items. The player's current and maximum Mana is shown as a vertical meter of blue stars on the right side of the screen. Mana regenerates automatically, which happens more quickly when the player stands still.
Each character starts with zero maximum mana. Using Mana Crystals (crafted from 10 Fallen Stars) increases the player's maximum mana by 20 permanently, up to a maximum of 200 (10 stars). Maximum mana can be further increased by certain armors, accessories, and buffs, up to a maximum of 400 (20 stars).
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[edit] Items that consume Mana
In addition to all items listed in Magic Weapons, using the following items also consumes Mana:
[edit] Increasing Mana
In order to use magic weapons more often, certain items can increase the maximum mana or reduce the cost of using magic weapons.
| Item | Notes |
|---|---|
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Increases maximum mana by 20 (1 star). |
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Increases maximum mana by 20 (1 star). |
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Increases maximum mana by 20 (1 star). |
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Increases maximum mana by 20 (1 star). |
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Increases maximum mana by 40 (2 stars). |
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Increases maximum mana by 60 (3 stars). |
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Increases maximum mana by 80 (4 stars). |
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Increases maximum mana by 100 (5 stars). |
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6% reduced mana usage. |
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8% reduced mana usage, uses mana potions automatically. |
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Increases maximum mana by 20 (1 star), 2% reduced mana usage, lasts 10 minutes. |
| Any Accessory with an Arcane Modifier | Increases maximum mana by 20 (1 star). |
[edit] Restoring Mana
Mana regenerates on its own when not in use, until the player's current maximum, which occurs more quickly while standing still. The mana regeneration rate depends on the amount of mana you have left - it regenerates at a much faster rate when your mana bar is nearly full than when it is nearly empty. In this regard, it is usually not a good idea to use all your mana at once. There are also several items that can be used to regenerate mana. Notice that the last star on the mana bar makes a pulsing motion.
| Item | Notes |
|---|---|
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Restores 50 mana when used. |
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Restores 100 mana when used. |
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Restores 200 mana when used. |
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Restores 50 mana when used. Shares a cooldown with most other consumable healing items. |
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Restores 100 mana when used. Shares a cooldown with most other consumable healing items. |
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Stars restore 100 mana instantly when collected and cannot be placed in the Inventory. |
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Increases maximum mana by 20 and restores 20 mana when used. Has no effect if used 10 times on a single character (In other words, if your maximum Mana without any 'artificial' increases (Jungle Armor, Band of Starpower, etc.) is 200). |
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Increased Mana regeneration, lasts 2 minutes. |
Note that mana restoring effects will not exceed your maximum mana and any mana restore beyond the maximum is lost. It is advisable to avoid overusing of mana restoring items. Some of the mana restoring items share an item cooldown with each other and most other healing items. The cooldown is 60 seconds long and begins when the consumable item is used. During this period the player is not allowed to consume any more of those items. This prevents players from bypassing hazardous areas or enemies by constant item consumption.
[edit] History
- 1.0.6.1: Fixed a bug where Mana wouldn't regenerate if you had 0 base mana.
- 1.0.6:
- Mana now recharges depending when how much you have in your mana pool. The more mana you currently have, the faster it recharges. It also recharges much faster when standing still compared to when moving.
- Mana bar turned from purple to blue, along with most related items.
- A sound effect signifies when it's become full and your character will emit a small glitter.
| Game mechanics |
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| Attack Speed • Breath meter • Buffs • By hand • Consumable • Crafting station • Critical hit • Damage types • Data IDs Day and night cycle • Death • Debuffs • Defense • Difficulty • Environment • Fall Damage • Game controls • Ghost • Health • Inventory Knockback • Lighting mode • Mana • Map Size • Modifier • Moon phase • Music • NPC drops • NPC Spawning • Placement Player stats • Rarity • Shoot speed • Spawn • Storage items • Use time • Value |