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Meteorite (biome)

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A rare meteorite crash on a floating island.
Another meteorite crashed in the ocean
A meteorite crashed into the dungeon
A metorite crashed into some wooden platforms
This article is about the biome. For the ore, see .

A Meteorite biome is a location where a Meteorite has crash-landed. When this event occurs, it leaves a crater lined with somewhere in the World. This event always occurs off-screen, so the player will only see a message and the resulting crash site, but never the impact itself. Meteorite biomes have their own theme music and spawned enemies, though there is only one enemy type: the .

Meteorite crash sites provide , a crafting material that can be crucial to game advancement. Meteorite Ore requires a or better to mine. Touching blocks causes damage to the player and knocks them back, unless they have the , or accessory equipped, or are using an .

When a Meteorite crash occurs, the player is notified by a chat message: "A meteorite has landed!". Meteorites can land anywhere, including , inside of a , or the . Meteorites can even land at the bottom of a body of water. The Meteorite replaces dozens of blocks deep with in a crater pattern.

Warning: If you have built a , the meteorite will not land beneath it. If a meteorite strikes your skybridge, only the bridge is converted into , meaning not much. A meteor's blast radius is ~20 blocks.

Contents

[] Conditions

A Meteorite crash site has a 50% chance of spawning the next midnight after a is smashed, or immediately if the Orb is smashed between midnight and dawn. Additionally, each night has a 2% chance that a Meteorite will fall, if at least one Shadow Orb has already been smashed in the World.

Once the conditions are met, multiple Meteorites will land in a World over time. However none will fall if there are already a certain number of blocks above 0 depth. The limits are:

  • Small worlds: 400
  • Medium worlds: 600
  • Large worlds: 800

[] Mining

Main article:

The Meteorite's primary use is in providing the player with , allowing them to craft at a to then craft a variety of mid- to end-game items.

Meteorite requires a or / to mine, and an , , , or in order to touch its blocks without taking damage. Mining can be achieved without Obsidian equipment, as picking up mined Meteorite Ore does not cause damage, though the player will likely have a harder time without being able to walk on Meteorite blocks.

will continuously spawn and attack as the player is in the vicinity of a Meteorite crash site that hasn't been mined away yet. Meteor Heads fly, follow the player as they move, and can pass through all blocks, so it can be difficult for players without good defenses and weapons to attempt to mine Meteorite.

Once most of the has been mined away (less than 50 Meteorite blocks remain unmined; about 10%), the area will cease to be considered a Meteorite biome. The music will change back to normal and will stop spawning, although the remaining Meteor Heads will still attack. Afterwards, the remainder of the Meteorite can be safely mined or ignored.

[] Tips

A player fights off Meteor Heads in a semi-mined meteorite crash-site.
  • Meteorites impact the highest-altitude blocks they encounter in a given area. If you have built a , even one composed of , the Meteorite has a good chance of landing on that bridge. Having a low density of blocks to replace means you will not obtain the intended yield of Meteorite from the event. It may be advisable to destroy any paths in the sky before destroying a in order to get the full yield of , as it is a valuable resource and the event can be rare. If you have an abundance of and , you could also create a Sky Bridge with these materials, then switch off the Bridge before smashing a .
  • A can be used to knock back Meteor Heads if the player strategically repositions themselves as they spawn.
  • is useful for mining Meteorites, as 2 or 3 sticks can rid the area of enough ore to stop Meteor Heads from spawning relatively quickly. Be sure not to throw Dynamite while uncollected ore is still present in the area, as Dynamite can sometimes destroy uncollected ore. also effectively mine 3/4 of the Meteorite in a single blast, albeit expensively and requiring a little while to set up.
  • With two players, one player with the can protect the mining player rather easily if they stick together. (The Vilethorn will kill a Meteor Head in one direct hit, and it goes through walls as do the Meteor Heads.
  • Even if a meteorite lands on a , and will not stop spawning. A sufficient number of spawned at an underwater meteor crash can also keep Meteor Heads from spawning.
  • In , it can be useful to place enough Meteorite Ore in or to spawn Meteor Heads instead of Hardmode Enemies, enabling an easy way of collecting Souls.

[] Enemies

[] History


 
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