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Muramasa
  • Muramasa item spriteold Muramasa item sprite
Autoswing
Stack digit 1
Statistics
Type
Damage24 (Melee) / 12 (Special Slash) / 19 / 18 (Melee)
Knockback3 (Very weak) /
2.5 (Very weak) /
1 (Extremely weak)
Critical chance4%
Use time18 (Very fast)
RarityRarity level: 2
Sell175
Research1 required
Obtained from Obtained from
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
EntityQty.Rate
Golden Lock BoxGolden Lock BoxGolden Lock Box114.29*1/7 (14.29%)
Muramasa (demo)

The Muramasa (Pre-1.4.4) attacking a Target Dummy.

The Muramasa is a blue broadsword that is found in the Dungeon's Locked Gold Chests or in Golden Lock Boxes, both of which are opened via a Golden Key. The Muramasa has a slightly longer reach than the Phaseblade and has a fast attack speed. It is also worth mentioning that it is an autoswing sword, not many of which can be found during Pre-Hardmode. It also emits a small amount of light when swung.

Its best modifier is Legendary.

Crafting[]

Used in[]

ResultIngredientsCrafting station
Old-gen console versionWindows Phone versionNintendo 3DS versiontModLoader 1 only:
Night's EdgeNight's Edge
Demon AltarDemon Altar
or
Crimson AltarCrimson Altar
PC versionConsole versionMobile versiontModLoader version only:
Night's EdgeNight's Edge

Tips[]

  • This weapon is useful early on when dealing with large groups of enemies due to its autoswing.
  • It may not be the most powerful of weapons but can be effective while running for killing slimes, knocking back flying enemies, clearing Thorny bushes, cutting away weeds, and harvesting plants.
  • The fast attack speed of the Muramasa can be enhanced even further by equipping Feral Claws along with the Well Fed and Tipsy buffs, making it a very viable weapon up until Hardmode.
  • It swings even faster than the Night's Edge, but its weak knockback makes it a poor choice against most enemies if not backed up by melee speed enhancements.
  • Its long reach and fast speed make it effective for battling flying enemies like Demon Eyes, Cave Bats, and Demons.

Trivia[]

  • The Muramasa is named after a famous swordsmith of the same name who lived in 16th century Japan.
    • The sword that he made is also called the Muramasa.
    • When Terraria was ported to the Japanese Console version Japanese Console version by Spike Chunsoft, the localization company used the name "ムラマサ" ('muramasa' in phonetic Japanese katakana writing) instead of the original name "村正" (in kanji symbols, the way the swordsmith's name is actually written in Japanese).
  • Other Muramasa swords also appear in many other games.
  • The Muramasa is one of the few pre-Hardmode melee weapons that has autoswing.
  • The Muramasa bears a strong resemblance to the Cobalt Sword and the Katana, and fits with the "Feudal Asia" theme of Cobalt weapons and armor.
    • The Cobalt Shield can also be found in the Dungeon's Locked Gold Chests and in Golden Lock Boxes.
  • Muramasa was the first weapon in the game to be the most powerful. That lasted until its damage and knockback were reduced and the ability to equip more than one pair of Feral Claws was removed, long before the 1.1 update when Hardmode was introduced. Prior to these updates, its high attack speed combined with the knockback it caused made it nearly impossible for enemies in front of the player to come close.
  • In the 1.4.1 patchnotes, the phrase "How ya doin' Muramasa?" follows the header for the weapon's section. This is a reference to a video of the same name by youtuber Hectique, which criticized the weapon's relative lackluster adjustment compared to other weapons that were adjusted in 1.4.0.1.
  • After its first sprite update, the Muramasa's look was changed to be straight. That means it was a straight Katana, known as a "Ninjato". This was changed after its next update in 1.4.4.

History[]

  • Desktop 1.4.1:
    • Damage increased from 21 to 26.
    • Knockback increased from 2.5 to 3.
  • Desktop 1.3.0.1:
    • Damage increased from 18 to 19.
    • Knockback increased from 1 to 2.5.
    • Use time reduced from 19 to 17.
  • Desktop 1.0.5:
    • Damage reduced from 22 to 18.
    • Knockback reduced from 3 to 1.
  • Console 1.0.750.0: (PlayStation 4)
    • Sprite updated to the Desktop 1.3.1 sprite.
    • Damage increased from 18 to 19.
    • Knockback increased from 1 to 2.5.
    • Use time reduced from 19 to 17.
  • 3DS-Release: Introduced with the stats of Desktop 1.0.5 and Desktop 1.2 sprite.
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