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Ore Value
Copper Ore.png Copper Ore 50 Copper Coin
Tin Ore.png Tin Ore 75 Copper Coin
Iron Ore.png Iron Ore 1 Silver Coin
Lead Ore.png Lead Ore 1 Silver Coin 50 Copper Coin
Silver Ore.png Silver Ore 2 Silver Coin
Tungsten Ore.png Tungsten Ore 3 Silver Coin
Gold Ore.png Gold Ore 4 Silver Coin
Platinum Ore.png Platinum Ore 6 Silver Coin
Demonite Ore.png Demonite Ore 8 Silver Coin
Crimtane Ore.png Crimtane Ore 9 Silver Coin
Meteorite.png Meteorite 2 Silver Coin
Obsidian.png Obsidian n/a
Hellstone.png Hellstone n/a
Cobalt Ore.png Cobalt Ore 7 Silver Coin
Palladium Ore.png Palladium Ore 9 Silver Coin
Mythril Ore.png Mythril Ore 11 Silver Coin
Orichalcum Ore.png Orichalcum Ore 13 Silver Coin
Adamantite Ore.png Adamantite Ore 15 Silver Coin
Titanium Ore.png Titanium Ore 17 Silver Coin
Chlorophyte Ore.png Chlorophyte Ore 50 Copper Coin

Ores are primary crafting materials. They must generally be crafted into Bars at a Furnace before being used in crafting recipes, though some recipes (eg. Potions and Bricks) require raw Ores. Bars can be crafted into tools, weapons, armor, and other items. Raw Ores can be also be used as building materials.

Ores are primarily obtained by mining them from veins underground with a Pickaxe. They may also be found as random rewards in Wooden Crates caught via Fishing, or by feeding Silt or Slush blocks into an Extractinator.

A world will contain only one Ore type from each tier. Tiers with more than one possible type will have a single one chosen at random for each generated world. Refer to the tables below for the possible Ore types that can generate for each tier. Hardmode Ore types are chosen at random when Demon/Crimson Altars are destroyed. The Ore types a world does not spawn naturally can be obtained from an Extractinator or Wooden Crates, or by importing them from other worlds.


Tier Possible Ore Types Minimum Tool
Per Bar
1 Copper Ore placed.png Copper Ore.png Copper Ore Tin Ore placed.png Tin Ore.png Tin Ore Copper Pickaxe.png Tin Pickaxe.png 3 Surface, Underground, Cavern
2 Iron Ore placed.png Iron Ore.png Iron Ore Lead Ore placed.png Lead Ore.png Lead Ore Copper Pickaxe.png Tin Pickaxe.png 3 Surface, Underground, Cavern
3 Silver Ore placed.png Silver Ore.png Silver Ore Tungsten Ore placed.png Tungsten Ore.png Tungsten Ore Copper Pickaxe.png Tin Pickaxe.png 4 Underground, Cavern, Floating Islands
4 Gold Ore placed.png Gold Ore.png Gold Ore Platinum Ore placed.png Platinum Ore.png Platinum Ore Copper Pickaxe.png Tin Pickaxe.png 4 Underground, Cavern, Floating Islands
5 Demonite Ore placed.png Demonite Ore.png Demonite Ore Crimtane Ore placed.png Crimtane Ore.png Crimtane Ore Gold Pickaxe.png Platinum Pickaxe.png 4 Eye of Cthulhu, Underground, Cavern,
Eater of Worlds (Demonite), Brain of Cthulhu (Crimtane)
6 Meteorite placed.png Meteorite.png Meteorite Tungsten Pickaxe.png Gold Pickaxe.png Platinum Pickaxe.png 3 Meteorite Biome
7 Obsidian placed.png Obsidian.png Obsidian Nightmare Pickaxe.png Deathbringer Pickaxe.png 1 + 3 Hellstone.png Contact between Water & Lava
8 Hellstone placed.png Hellstone.png Hellstone Nightmare Pickaxe.png Deathbringer Pickaxe.png 3 + 1 Obsidian.png Underworld


Tier Possible Ore Types Minimum Tool
Per Bar
9 Cobalt Ore placed.png Cobalt Ore.png Cobalt Ore Palladium Ore placed.png Palladium Ore.png Palladium Ore Molten Pickaxe.png Reaver Shark.png 3 Underground, Cavern
10 Mythril Ore placed.png Mythril Ore.png Mythril Ore Orichalcum Ore placed.png Orichalcum Ore.png Orichalcum Ore Cobalt Pickaxe.png Cobalt Drill.png Palladium Pickaxe.png Palladium Drill.png 4 Cavern
11 Adamantite Ore placed.png Adamantite Ore.png Adamantite Ore Titanium Ore placed.png Titanium Ore.png Titanium Ore Mythril Pickaxe.png Mythril Drill.png Orichalcum Pickaxe.png Orichalcum Drill.png 5 Cavern (roughly at Lava depth)
12 Chlorophyte Ore placed.png Chlorophyte Ore.png Chlorophyte Ore Pickaxe Axe.png Drax.png 6 Underground Jungle

Spawning the first three tiers of Hardmode Ore requires the destruction of Demon/Crimson Altars. This requires a Hammer with 80% hammer power or higher, eg. the Pwnhammer. Each destroyed Altar spawns deposits of one of six new Hardmode Ores, replacing natural world blocks in the underground layer and below:

  1. First Altar: Cobalt Ore or Palladium Ore
  2. Second Altar: Mythril Ore or Orichalcum Ore
  3. Third Altar: Adamantite Ore or Titanium Ore
  • Destroying a fourth Altar spawns another round of whichever type spawned for the first Altar (Cobalt or Palladium). A fifth spawns more of whichever type spawned for the second Altar (Mythril or Orichalcum), etc.
  • Destroying more Altars will never spawn Hardmode ore types beyond the 3 that were randomly assigned to your world during the initial round of destroyed Altars. A world with Palladium Ore deposits will never spawn Cobalt Ore deposits, or vice versa.
  • Chlorophyte Ore spawns on its own once Hardmode is triggered, and is not affected by destroyed Altars.


  • Each hardmode ore is chosen at the moment you break the first three altars in the world. You can choose the ores you like by quitting your world without saving (by ending the task or killing the process) after smashing your first altars. It is easier done with a server.


Bug.png Bug : Mobile only.png Hardmode ores can randomly spawn while fighting Eater of Worlds in hardmode.
Bug.png Bug : Hardmode ores can randomly spawn after fighting the wall of flesh without destroying any altars/hearts.


  • Many ore's item sprites are simply a recolored version of a different ore's sprite.
    • Demonite Ore sprite is a recolor of Iron Ore.
    • Meteorite is a recolor of Gold Ore.
    • Obsidian is a recolor of Copper ore.
    • Hellstone is a recolor of Silver ore.
    • Adamantite Ore is a reversed, 90-degrees-rotated and recolored version of Cobalt Ore.
  • Most of them in placed form also appear to be a modified stone texture, these being the ones released before 1.2. Tin and lead also seem to share a base texture.
  • Hellstone is the only ore that cannot be created infinitely within one world.


  • 1.2.3: Ore now stacks to 999. Chlorophyte is slightly more rare and grows slower. New hardmode ore spawns slightly less and is slightly harder to craft.
  • 1.2:
    • There are 9 new ores.
    • Your world has a chance to get alternative ore as a replacement for Copper, Iron, Silver, Gold, Demonite, Cobalt, Mythril, and Adamantite.
    • Added Chlorophyte Ore.
  • 1.0.2: Mining stone and other hard ores make a 'tink' noise now.
  • Pre-Release: Introduced.
Consumables: Healing Potion.png Potions ( Inferno Potion.png Buff Potions) • Shuriken.png Consumable Weapons

High Velocity Bullet.png Ammunition • Jungle Grass Seeds.png Seeds • Fallen Star.png Materials ( Feather.png Drops • Copper Ore.png Ores • Iron Bar.png Bars) • Silver Coin.png Other

Tiles: Stone Block.png Blocks ( Red Brick.png Bricks) • Wood Wall.png Walls ( Cobalt Brick Wall.png Brick Walls)