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Paladin

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Paladin
Paladin.png
Statistics
Type Enemy
Environment Dungeon
AI Type Fighter
Damage 100
Max Life 5000
Defense 50
KB Resist 100%
Drops
Coins 5 Gold Coin
Item (Quantity) Rate
Paladin's Shield.png Paladin's Shield 6.48%
Paladin's Hammer.png Paladin's Hammer 2.86%
Internal NPC ID: 290

Paladin is a rare Hardmode enemy who spawns in the Dungeon after Plantera is defeated in the same world. It throws hammers that can pass through walls. The Paladin also possesses the capability of randomly teleporting without effects to back it up in the event they get stuck. They walk very slowly, but no one should ever underestimate the power of their hammer. The Paladin's Shield and Paladin's Hammer cannot both drop from the same enemy.

They are immune to knockback and the Poisoned, Venom, and Confused debuffs, and only spawn in dungeons with a Brick Wall.

Notes[edit]

  • Although The Paladin has a visual height of 4 tiles, they can pass through 3 tile tall corridors.
  • Paladins cannot throw hammers while moving.

Tips[edit]

  • Be very careful when getting in its line of sight. It will not ordinarily throw its hammer at you if you are out of sight but it can be shown that it has the capability of doing so. It may also choose to throw its hammer if you jump while you are within melee range.
  • The Paladin has a bad habit of spamming hammers if the player is at a lower elevation than itself, be it one block or forty. Attempt to attack down at it, and don't fight it in hallways, as it leaves no room to dodge its hammers.
  • You can interrupt its attacks and prevent it from throwing its hammer just by constantly firing at it. Its normal melee is much weaker than its hammer throw, so you're better off taking a risk and running through it if necessary.

Trivia[edit]

History[edit]

Characters: Blue Slime.png Pre-Hardmode Enemies • Pixie.png Hardmode Enemies • Goblin Warrior.png Event Enemies • Skeletron Head.png Bosses
Bunny.png Critters • Guide.png Friendly NPCs • Baby Dinosaur.png Familiars
 


Post-Plantera entities
 
Accessories Celestial Stone • Festive Wings • Ghost Wings • Hercules Beetle • Hoverboard • Master Ninja Gear • Necromantic Scroll • Papyrus Scarab • Pygmy Necklace • Rifle Scope • Sniper Scope • Spooky Wings • Sun Stone • Tabi • Tattered Fairy Wings
Armor Beetle armor • Shroomite armor • Spectre armor • Tiki armor • Spooky armor
Bosses Golem • Mourning Wood • Pumpking • Everscream • Santa-NK1 • Ice Queen
Crafting Autohammer • Lihzahrd Furnace • Ectoplasm • Shroomite Bar • Spooky Wood • Beetle Husk
Enemies Blue Armored Bones • Bone Lee • Diabolist • Dungeon Spirit • Flying Snake • Giant Cursed Skull • Hell Armored Bones • Lihzahrd • Necromancer • Paladin • Ragged Caster • Skeleton Commando • Skeleton Sniper • Tactical Skeleton
Events Pumpkin Moon • Frost Moon
Tools Picksaw • The Axe • Shroomite Digging Claw • Spectre Pickaxe • Spectre Hamaxe • Spectre Paintbrush • Spectre Paint Roller • Spectre Paint Scraper
Weapons Bat Scepter • Blizzard Staff • Candy Corn Rifle • Chain Gun • Christmas Tree Sword • Elf Melter • Flower Pow • Grenade Launcher • Golem Fist • Heat Ray • Inferno Fork • Jack 'O Lantern Launcher • Keybrand • Leaf Blower • Magnet Sphere • Nettle Burst • North Pole • Paladin's Hammer • Piranha Gun • Possessed Hatchet • Proximity Mine Launcher • Pulse Bow • Pygmy Staff • Rainbow Gun • Raven Staff • Razorpine • Rocket Launcher • Scourge of the Corruptor • Shadowbeam Staff • Sniper Rifle • Snowman Cannon • Spectre Staff • Staff of Earth • Stake Launcher • Stynger • Staff of the Frost Hydra • The Horseman's Blade • Vampire Knives • Venus Magnum • Wasp Gun
Other Items Temple Key • Biome Key Mold • Biome Key • Wisp in a Bottle