Version Number
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Date of Update
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Additions Summary
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0.9.3
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15 May, 2011
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- Female Characters now have their own hurt sound.
- Corrected Hornet Backgrounds
- Corrected Giant Worms dropping epic gear.
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0.9.2
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11 May, 2011
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- Steam integration has begun
- Gold and silver bars require 4 ore to craft.
- Added black slime in the rock layer. This will reduce the mother slime spawn chance.
- Buffed Skeletron hands.
- Slightly decreased spawn rate in rock layer
- Decreased giant worm spawn rate deep underground
- Decreased spawn rate for Pinky.
- Bomb prices have been cut in half.
- Life crystals are slightly more common
- Iron spawn rate in the dirt layer has been increased
- Underground sand gen rate has been reduced
- The amount of underground lakes have been reduced.
- The player can hold their breath a little longer.
- Life drains a bit slower when out of breath.
- Workbenches are no longer needed to make wooden platforms.
- Goggles now only provide 1 defense, but they no longer require iron to create
- Rebalanced armor recipes. Helmets are not the least expensive to craft.
- Mining helmet costs 8 gold now
- It now takes 3 NPCs to stop monsters from spawning in town.
- Bombs can no longer destroy chests
- Lava now destroys beds and clay pots.
- Client-server tile data progress is now accurate again.
- The player only drops half their coins on death now
- You can now grapple-jump under water
- Potions now require 2 bottles. Lesser mana potions now create 2 instead of one.
- Opening and closing doors no longer sponges water.
- Doors now destroy vines when opened.
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0.9.1
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10 May, 2011
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- Lots of minor balance changes.
- Jungle enemies are more difficult.
- Jungle and hell items have been balanced.
- Hellstone armor is craftable.
- Phoenix blaster is craftable with a handgun and hellstone.
- Demon Alters now glow.
- Cobalt and Hellstone armor now have correct stats and set bonuses.
- Dungeon items have been balanced.
- Gold now only generates on floating islands and in the stone layer.
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0.7.9
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10 May, 2011
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- Added intro theme.
- Updated gore for the new NPCs and monsters.
- Updated artwork for some items.
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0.7.8
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8 May, 2011
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- Added all armor graphics.
- Added cobalt and molten armor.
- Fixed a bug with players announcing their death on multiplayer.
- Fixed a bug with player gibs after death.
- Wooden arrows now require 1 stone and 1 wood to craft 5.
- Nature's gift now has a 1 in 1000 chance of growing.
- Jungle rose now only has a 50% chance of dropping from jungle roses.
- Jungle chest spawn rate during world gen has been lowered.
- Phaseblades now do 21 damage. (increase of 2)
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0.7.7
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7 May, 2011
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- Finished the player sprites
- Added game protection
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0.7.6
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6 May, 2011
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0.7.5
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4 May, 2011
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- Hellforge now works like a regular forge
- Added new player hair sprites
- Adjusted pricing for bars, ore, and gems
- Added Restoration Potion and Lesser Restoration Potion (Heal Life and Mana) - Crafted from mana and healing potions
- Potions now only stack to 20
- Potion cooldown has been increased to 15 seconds
- Meteorites won't fall within 10% of the spawn point
- Meteorites now have a max limit
- Bloodmoon only happens if a player on the server has 6 or more hearts
- If the Eye of Cthulhu has never been defeated, and any player has over 10 hearts, there is a 1 in 3 chance he will appear at night.
- Dead NPCs only drop Hearts and Stars if the player needs them.
- All Bows and Arrows have received a slight damage increase.
- Eye of Cthulhu's defense was raised, but his max health was lower
- Eye of Cthulhu now flees when all players are dead.
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0.7.4
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3 May, 2011
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NPCs
Items
- Shuriken does less damage
- Metal ores now have a sell price
- Item rarity has been set. (copper/iron/silver/gold) (demonite/meteorite) (dungeon/underground jungle/underworld)
- Added Silk - Crafted from 10 webs
- Added Beds - Crafted from 15 wood and 5 silk
- Whoopie Cushion drop chance has been lowered
- Beds now set spawn point by right clicking them. They have to be in a house.
Enemies
Misc.
- Started adding new player sprites (Armor doesn't show for now)
- Added some extensive error handling. Multiplayer should be more stable.
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0.7.3
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2 May, 2011
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Items
Misc.
- The player drops all money on death
- Epic trees now grow to a max of 30 tiles, instead of 50
- Acorns drop chance is reduced to 50%
- There is now a red X that shows items on cool down.
- Friendly NPCs move smoothly.
- Player files are now encrypted. Character wipe imminent.
- Lets do a world wipe while we're at it!
- Player file is now saved on death.
- FPS Toggle is now F12
Bug Fixes
- Fixed a bug that would cause clients to get stuck at "Receiving Client Data"
Multiplayer
- Greatly optimized server speed when connections are maxed out.
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0.7.2
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1 May, 2011
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Items
Misc.
- Added Jungle chests that spawn in gold brick gazebos
- You can only sell things to vendors by clicking on the empty boxes
- Smashing 3 Shadow Orbs will now summon an Eater of Worlds
- Smashing a Shadow Orb now only has a 50% chance to spawn a meteor
- Monster spawn rate around friendly NPC has been reduce
- World spawn can no longer be underground
Underworld
- Added Hell Houses in the Underworld
- Increased Pot Spawn rate in the Underworld
NPCs
- Added the Rare Pink Slime that drops 1 gold coin.
- Only Green Slimes will spawn near the player spawn point.
- Purple Slimes must be 8 screen lengths from the player spawn point to spawn.
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0.7.1
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30 April, 2011
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Items
Misc.
- Added custom controls.
- Added throw item key.
- Added parallax scrolling. (Option in settings)
Bug Fixes
- Fixed a bug that caused water to stop moving when it shouldn't
- Fixed a NPC spawning bug
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0.7
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19 April, 2011
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User Interface
- Added volume control options in the settings menu
- Added Hide/Show User Interface Button, F11
Items
NPCS
- NPCS are now attracted to homes built underground.
- NPCS will now only open and pass through a door 10% of the time. At night, they will always go inside to safety.
Enemies
- Spawn Rates have been adjusted.
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0.6.5
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April, 2011
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0.6
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March, 2011
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0.5.5
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March, 2011
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0.5
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February, 2011
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0.4
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February, 2011
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- The Merchant
- Wood Walls, Wood Blocks, (Wood scaffolds now require crafting before placement and are called planks.)
- The Nurse
- Muskets and Pistols.
- Nightmare Pickaxe, The Breaker, Shadow armor
- Thorny Bushes
- Arms Dealer (Sells Flintlock Pistols, Ammo and Minisharks.)
- Colored Messages, System = Yellow, Death = Red, Boss Kill = Purple, Blue = NPCs Arrival, Green = World Events.
- /Playing Command
- Dryad (Sells plants, seeds, and purification powder)
- Chandeliers
- Placeable Candles
- Mana Potions
- Mana Meter (Blue Stars)
- Goblin Enemies / Invading Armies
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0.3.5
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February, 2011
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0.3
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January, 2011
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0.2
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January, 2011
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- Netplay
- Netplay Supplement : Player Name/HP on Mouseover
- Netplay Supplement : Tile Syncing, Item Syncing, Door Syncing and Health Syncing
- Netplay Supplement : Local Sounds, and Sound Fading
- Netplay Supplement : Enemies Syncing
- Netplay Supplement : Built in Chat / Chat Bubbles
- Customized Character Creation
- Accessory Slots
- Item Name Colors (Based on Rarity/Worth)
- Forge / Alchemy Station / Workbench / Anvil
- Clock Accessory (Tells you time of day)
- Tables and Chairs
- Depth Meter Accessory (Coordinates)
- Wooden Platforms
- Regrowing / New Growth Trees.
- Limited character names to a size of 16 characters long and world names to 20 characters long.
- Demon Eye Enemy / Drop Lenses
- Zombies / Break Open Doors
- Goggles
- Removed ability to attack through walls.
- Bows, Arrows and Flaming Arrows / Shurikens
- Eye of Cthulhu
- Special Drops from Bosses
- PVP (Must set PVP swords to 'crossed' to harm other players with PVP swords crossed as well.)
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0.1
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January, 2011
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