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Pumpkin Moon

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Pc only.png Console only.png PC/Console-Only Content: This information (or parts of it) applies only to the console and PC version of Terraria.
BiomeBannerPumpkinMoon.png
See also: Guide:Defending against events

The Pumpkin Moon is an endgame Halloween-themed event summoned with the Pumpkin Moon Medallion at night, and ends at dawn (4:30AM). During the event, unique and highly difficult enemies spawn at high rates and attack the player. It is similar to the Frost Moon event, though slightly less difficult, and is currently the second most difficult event in the game (the first being the Frost Moon). Visually, the moon turns into a jack-o-lantern, though remaining in its current phase. Unique music also plays.

The entire Pumpkin Moon event consists of 15 waves, which progress as you reach certain kill scores (though kill scores are not displayed to the player). Each killed enemy increases the kill score by a differing amount. After a wave's required score is met, the next wave begins, and the kill score is reset to 0. Chat messages will indicate when the event advances waves, and which wave has been achieved. See the table below (Waves) for the points awarded for each enemy and the score required for each wave.

The Pumpkin Moon Medallion that summons the Pumpkin Moon requires materials only available in Hardmode worlds where the player has already defeated Plantera. As such, it is intended to present a challenge even to players with the best possible equipment. However, it can be triggered on a pre-Hardmode world. In the final waves, multiple boss-level enemies are fought at once.

Pumpkin Moon enemies drop powerful weapons and accessories. There are also pet and vanity items. Most drop with extreme rarity, and even players who manage to complete the event will find they need to do so several times before obtaining them. Drop chances for Boss-dropped items increase the later the wave in which they spawn. In the final wave, the Mourning Wood and Pumpking are both guaranteed to drop their respective Trophies.

Contents[edit]

Pumpkin Moon
Enemies Unique drops
Scarecrow.png Scarecrow
Splinterling.png Splinterling
Hellhound.png Hellhound
Poltergeist.png Poltergeist
Mourning Wood.png Mourning Wood
Headless Horseman.png Headless Horseman
Pumpking.png Pumpking



From Scarecrow:

Scarecrow Hat.png Scarecrow Hat
Scarecrow Shirt.png Scarecrow Shirt
Scarecrow Pants.png Scarecrow Pants

From Splinterling:

Spooky Wood.png Spooky Wood

From Mourning Wood (all uncommon):

Cursed Sapling.png Cursed Sapling
Spooky Twig.png Spooky Twig
Spooky Hook.png Spooky Hook
Necromantic Scroll.png Necromantic Scroll
Stake Launcher.png Stake Launcher
Mourning Wood Trophy.png Mourning Wood Trophy

From Headless Horseman:

Jack 'O Lantern Mask.png Jack 'O Lantern Mask (rare)

From Pumpking (all uncommon):

The Horseman's Blade.png The Horseman's Blade
Pumpking Trophy.png Pumpking Trophy
Candy Corn Rifle.png Candy Corn Rifle
Raven Staff.png Raven Staff
Jack 'O Lantern Launcher.png Jack 'O Lantern Launcher
Bat Scepter.png Bat Scepter
Black Fairy Dust.png Black Fairy Dust
Spider Egg.png Spider Egg




Waves[edit]

Points per kill[edit]

Wave scores & enemies[edit]

Wave Points Required Enemies
1 0 Scarecrow
2 25 Scarecrow, and Splinterling
3 40 Scarecrow, Splinterling, and Hellhound
4 50 Scarecrow, Splinterling, Hellhound, and Mourning Wood
5 80 Scarecrow, Splinterling, Hellhound, Poltergeist, and Mourning Wood
6 100 Splinterling, Hellhound, Poltergeist, and Mourning Wood
7 160 Splinterling, Hellhound, Poltergeist, and Pumpking
8 180 Splinterling, Hellhound, Poltergeist, Mourning Wood, and Pumpking
9 200 Splinterling, Hellhound, Poltergeist, Headless Horseman, Mourning Wood, and Pumpking
10 250 Splinterling, Hellhound, Poltergeist, Headless Horseman, Mourning Wood, and Pumpking
11 300 Scarecrow, Splinterling, Hellhound, Poltergeist, Headless Horseman, Mourning Wood, and Pumpking
12 375 Splinterling, Hellhound, Poltergeist, Headless Horseman, Mourning Wood, and Pumpking
13 450 Poltergeist, Headless Horseman, Mourning Wood, and Pumpking
14 525 Headless Horseman, Mourning Wood, and Pumpking
15 675 Mourning Wood, and Pumpking

Notes[edit]

  • Water Candles, Battle Potions and Calming Potions have no effect during the invasion.
  • If the player is killed during the event, the event is not cancelled. The player will keep re-spawning and can continue fighting its enemies as the event continues until dawn. In single-player games, exiting the world and reloading it will cancel the event.
  • Pumpking is the only boss in the event that flies consistently through blocks and cannot be confined. It behaves similarly to Skeletron Prime, and has a similar size.
  • The Pumpkin Moon does not stack with the Blood Moon. Summoning the Pumpkin Moon will cancel the Blood Moon if it is active.
  • Spawn rates for areas where Pumpkin Moon enemies cannot spawn are also increased. For example, there will spawn lots of Sharks and Crabs in the Ocean, allowing the player to farm for Pirate Maps.
  • The event can be triggered in pre-Hardmode worlds if its summoning item is brought there.
Bug.png Bug : Possible in Multiplayer upon reaching Wave 15 to have the Pumpkin Moon event return each night on wave 15. This also causes mob spawn rates to fluctuate tremendously during the day, because the invasion does not end, but the Pumpkin Moon mobs only spawn during the night. Normally fixed by restarting the server.
Bug.png Bug : The Pumpkin Moon Medallion may be consumed without the event starting if it is raining.
Bug.png Bug : Attempting to start the Pumpkin Moon immediately after a Solar Eclipse may consume the medallion without the event starting. (Only in multiplayer so far).
Bug.png Bug : On multiplayer, if you die immediately after spawning, your client might desync with the server.

Tips[edit]

  • Most Pumpkin Moon enemies are susceptible to the Ichor Debuff, which makes a Flask of Ichor or the Golden Shower spell very effective.
  • Create an Arena with several Traps to deal with the smaller enemies while you focus on the Pumpking, such as the one detailed in the video to the right.
  • Kill the enemies as soon as they spawn, to ensure that more enemies can spawn continuously, in order to increase the chances of achieving later waves. The arena should have predictable spawning zones and no caves where enemies can become trapped. Extra spawning layers can be created with a height of three blocks to take advantage of the anomaly of the Spiky Ball Trap that shoots up if there are two blocks below it. The spawning layers should have enough distance from each other so that the Mourning Wood can spawn between them, and the Traps should all be connected together by the same wire and be activated by a Timer or by using several Yellow Pressure Plate, which ignore the player. Where the enemies spawn relative to the player depends on the game resolution. If playing in 800x600 they will spawn the closest to the player. After a night, if the spawning pads are long enough, there should be seen clusters of loot indicating where they spawn. The arena can be tested by summoning a Pirate Invasion-the invasion should be defeated in record time and a minimal number of enemies should reach the player. While using this strategy during the Pumpkin Moon, the only serious threat will be the Pumpking. If all of these suggestions are followed, melee character with Vampire Knives can beat this event.
  • Using stynger may be the best choice to the ranged weapon users, as it is one of the best weapons if dealing with multiple enemies at once. Against the Headless Horseman, Mourning Wood or Pumpking, however, the Tsunami or the Chlorophyte Shotbow might be a better choice since these can shoot multiple arrows at once.
  • The Razorpine is extremely effective against enemies and bosses alike, since it is easily able to cause thousands of points of damage in a matter of seconds.

History[edit]

Game mechanics
 
Attack Speed • Breath meter • Buffs • By hand • Consumable • Crafting station • Critical hit • Damage • Data IDs • Day/Night • Death • Debuffs • Defense • Difficulty • Environment • Event • Fall Damage • Game controls • Ghost • Health • Inventory • Knockback • Lighting mode • Mana • Map Size • Minimap • Minions • Modifier • Moon • Music • NPC drops • NPC Spawning • Placement • Player stats • Rarity • Spawn • Storage • Use time • Value • Velocity
Post-Plantera entities
 
Accessories Celestial Stone • Festive Wings • Ghost Wings • Hoverboard • Master Ninja Gear • Rifle Scope • Sniper Scope • Spooky Wings • Sun Stone • Tabi • Tattered Fairy Wings
Armor Beetle armor • Shroomite armor • Spectre armor
Bosses Golem • Mourning Wood • Pumpking • Everscream • Santa-NK1 • Ice Queen
Crafting Autohammer • Lihzahrd Furnace • Ectoplasm • Shroomite Bar • Spooky Wood
Enemies Blue Armored Bones • Bone Lee • Diabolist • Dungeon Spirit • Flying Snake • Giant Cursed Skull • Hell Armored Bones • Lihzahrd • Necromancer • Paladin • Ragged Caster • Skeleton Commando • Skeleton Sniper • Tactical Skeleton
Events Pumpkin Moon • Frost Moon
Tools Picksaw • The Axe • Shroomite Digging Claw • Spectre Pickaxe • Spectre Hamaxe • Spectre Paintbrush • Spectre Paint Roller • Spectre Paint Scraper
Weapons Bat Scepter • Blizzard Staff • Candy Corn Rifle • Chain Gun • Christmas Tree Sword • Elf Melter • Flower Pow • Grenade Launcher • Golem Fist • Heat Ray • Inferno Fork • Jack 'O Lantern Launcher • Keybrand • Leaf Blower • Magnet Sphere • Nettle Burst • North Pole • Paladin's Hammer • Piranha Gun • Possessed Hatchet • Proximity Mine Launcher • Pulse Bow • Pygmy Staff • Rainbow Gun • Raven Staff • Razorpine • Rocket Launcher • Scourge of the Corruptor • Shadowbeam Staff • Sniper Rifle • Snowman Cannon • Spectre Staff • Staff of Earth • Stake Launcher • Stynger • Staff of the Frost Hydra • The Horseman's Blade • Vampire Knives • Venus Magnum • Wasp Gun
Other Items Temple Key • Biome Key Mold • Biome Key • Wisp in a Bottle