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Rarity is a statistic applying to all items, that loosely indicates their value and the difficulty with which they are obtained. An item's Rarity is indicated in-game by the color of its name text, as displayed, for example, when rolling the cursor over the item in an inventory slot. An item's Rarity can be raised or lowered by up to two tiers depending on its Modifier.

With few exceptions, any item with a Rarity of White or Gray will be destroyed upon contact with lava (exceptions being Obsidian, Clay Pots, Living Fire Blocks, Fireblossom, and Fireblossom Seeds).

  • Certain Rarity colors appear very similar to each other in-game and are easily confused, eg. Green/Lime, Orange/Light Red.

Tiers[edit | edit source]

Click a rarity color to see a listing of items of that rarity.

Tier Color Description
-1 Rarity Level: -1 The lowest tier. Only "junk" Fishing items have this as a base rarity: Tin Can, Old Shoe, and Seaweed. This tier mainly accommodates White- or Blue-tier equipment with poor Modifiers, such as a Shameful Iron Broadsword. Example:
0 Rarity Level: 0 Items without a Rarity value specified in Terraria's game code default to this tier. It is by far the Rarity containing the most items. It includes most furniture; building materials (blocks and walls); early Tools, Weapons, and Armor made from low-tier Ores or Wood; common crafting materials like Gel and Herbs; Paints; and most Vanity items. Items from this tier will be destroyed in Lava, with a few exceptions. Example:
1 Rarity Level: 1 Weapons and armor crafted from early ores, along with early accessories like the Shackle and Lucky Horseshoe. Also some non-craftable weapons, such as the Ball O' Hurt. Also includes Banners, Trophies, Masks, and pre-Hardmode Dyes. Items in this tier and above will not be destroyed in Lava. Example:
2 Rarity Level: 2 Midway pre-Hardmode items. These are mostly looted, dropped, or purchased (non-craftable) items, with the exception of Necro armor, Sandgun, Sunglasses, Obsidian Skull, Star Cannon, Diamond Staff and Tinkerer's Workshop combinations. Example:
3 Rarity Level: 3 Late-stage pre-Hardmode items: Weapons and armor made of Hellstone, Jungle and Underground Jungle items, Underworld items. Several Hardmode ores, crafting materials, and consumables (Greater Healing Potion and several Arrows and Bullets) also fall into this category. Example:
4 Rarity Level: 4 Early Hardmode items, including those crafted from the three Hardmode Ores spawned from destroying Altars, and item drops from early and/or common Hardmode enemies. Also includes Flasks. Example:
5 Rarity Level: 5 Mid-Hardmode (pre-Plantera) items, including those acquired after defeating Mechanical Bosses, eg. Flamethrower, Optic Staff, and Hallowed armor. Also includes the more expensive Hardmode NPC purchases like the Clentaminator, and the rarer Hardmode drops, including the special mid-tier Wing ingredients (Tattered Bee Wing, Fire Feather, etc). The only pre-hardmode items in this category are a couple of Workshop combinations and console/mobile pet summon items. The pre-Hardmode Sharanga also has this base rarity in the console/mobile versions. Example:
6 Rarity Level: 6 A smaller tier consisting of the rarest pre-Plantera items, mostly purchased or dropped, like the Death Sickle and Coin Gun. Also includes some higher-tier Tinkerer's Workshop combinations, like the Ankh Charm. Example:
7 Rarity Level: 7 Items acquired around Plantera and Golem, and the Hardmode Underground Jungle. Chlorophyte tools and weapons, Ankh Shield, Temple Key, and some Frost Moon drops. Very few Pre-Hardmode items have Lime as their base rarity. Example:
8 Rarity Level: 8 Items acquired or crafted from loot obtained in the post-Plantera Dungeon, Shroomite items, Spectre/Ectoplasm items; Biome Chest items; Pumpkin Moon and Frost Moon drops; Duke Fishron drops; Shroomite, Beetle, Spectre armor sets; Spectre tool set; Terra Blade; all Mounts (except for the Minecart), and the Portal Gun. Example:
9 Rarity Level: 9 This smaller tier contains early items acquired from the Lunar Events, primarily Lunar Fragments and Monoliths, and some Moon Lord drops. Also contains the developer items than can be obtained rarely from Treasure Bags in Expert Mode. Example:
10 Rarity Level: 10 Items crafted at the Ancient Manipulator from Lunar Fragments and/or Luminite. Also some direct Moon Lord drops, and the Ancient Manipulator crafting station itself. Example:
11 Rarity Level: 11 This tier is primarily for Cyan and Red items that have high-level modifiers. No items currently have this as a base rarity. Example:
- Rarity Level: Rainbow This special tier only contains Expert Mode-exclusive items contained in Treasure Bags dropped by Expert Mode bosses, as well as Treasure Bags themselves. This tier has no distinct ID in Terraria's source code, and all of its items contain other tier numbers in its place, despite displaying the animated rainbow rarity color in-game. Example:
- Rarity Level: Quest This special tier contains only "quest items" to be turned over to quest-giving NPCs (currently includes the Dye Trader and Angler) for rewards. Quest items have no other use. Example:
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