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Editors, please note: When updating information for items that existed prior to 1.3, remember that there are other, non-PC editions of the game to which the old information still applies. Try not to remove this older information as you add new 1.3 information.

Red Devil

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Red Devil
Red Devil.png
Statistics
Type Flying Enemy
Environment The Underworld
AI Type Bat
Damage 50 / 100 (melee)
160 / 320 (trident)
Max Life 600 / 1200
Defense 40
KB Resist 50% / 55%
Banner
Red Devil Banner.png Red Devil Banner
Drops
Coins 12 Silver Coin
Item (Quantity) Rate
Unholy Trident.png Unholy Trident
3.33%
Fire Feather.png Fire Feather
1.33%
Internal NPC ID: 156

The Red Devil is a hardmode enemy that spawns in The Underworld after any one Mechanical Boss has been defeated. It is considered a harder version of the Demon, with more health and much more damage. Like Demons, they sometimes drop a Magic Weapon with the same mode of attack, namely the Unholy Trident.

While the Red Devil itself does not cause much damage on contact, its trident attack is capable of dealing large amounts of damage even to players in any type of armor. These tridents are fired in the same burst-like pattern that Demons fire scythes in, although they are slower and move at a constant velocity.

The Red Devils are immune to the On Fire! debuff.

Notes[edit | edit source]

  • Red Devils will not spawn prior to Hardmode on the Console Version, even if the Mechanical Bosses are defeated prior to the Wall of Flesh.

History[edit | edit source]

  • 1.3.0.1: Now has its own banner.
  • 1.2.0.3: Now has a chance to drop a Demon Banner.
  • 1.2: Introduced.
Characters: Blue Slime.png Pre-Hardmode Enemies • Pixie.png Hardmode Enemies • Goblin Warrior.png Event Enemies • Skeletron Head.png Bosses
Bunny.png Critters • Guide.png Friendly NPCs • Baby Dinosaur.png Familiars