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Editors, please note: When updating information for items that existed prior to 1.3, remember that there are other, non-PC editions of the game to which the old information still applies. Try not to remove this older information as you add new 1.3 information.

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Rocket

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This article is about the ammunition. For the novelty furniture items, see Firework Rocket.

Rockets are a post-Plantera form of Ammunition, sold by the Cyborg. Most Launchers use Rockets as ammunition.

There are four varieties, each with two significant defining traits: area of effect, and the ability (or lack thereof) to destroy tiles. Rockets I and II have a small area of effect, closest to that of a Bomb or Grenade, while Rockets III and IV have an area similar to the blast radius of Dynamite. Rockets I and III will leave tiles unaffected, while II and IV will free placed objects in their blast radius (except for explosion-proof objects).

Variants[edit | edit source]

Type Damage Availability Cost Blast Radius Destroys Tiles
Rocket I.png Rocket I
Internal Item ID: 771
40 Always 50 Copper Coin Small Tango Cross1.png
Rocket II.png Rocket II
Internal Item ID: 772
40 Blood Moon 2 Silver Coin 50 Copper Coin Small Tango Tick1.png
Rocket III.png Rocket III
Internal Item ID: 773
65 Night 1 Silver Coin Large Tango Cross1.png
Rocket IV.png Rocket IV
Internal Item ID: 774
65 Solar Eclipse 5 Silver Coin Large Tango Tick1.png

Notes[edit | edit source]

  • All rockets have splash damage that will harm the player if fired too close, except when using the Snowman Cannon or Electrosphere Launcher. It will not damage other players unless PvP is enabled.
  • Rocket II and Rocket IV do not destroy any tiles when fired by Celebration or Electrosphere Launcher.
  • Rocket I and Rocket II have identical damage and area of effect, however Rocket II has more limited availability, is destructive to the environment, and costs five times as much; Rocket IV has the same relationship with Rocket III.

History[edit | edit source]

  • 1.3.0.1: Rocket I damage increased from 35 to 40, Rocket III from 55 to 65, Rocket IV from 60 to 65.
  • 1.2: Introduced.
Explosives
 
Beenade.png Beenade  • Grenade.png Grenade ( Sticky Grenade.png Sticky • Happy Grenade.png Happy • Bouncy Grenade.png Bouncy) • Bomb.png Bomb ( Sticky Bomb.png Sticky • Bouncy Bomb.png Bouncy • Bomb Fish.png Fish) • Dynamite.png Dynamite ( Sticky Dynamite.png Sticky • Bouncy Dynamite.png Bouncy) • Explosives.png Explosives • Land Mine.png Land Mine • Holy Hand Grenade.png Holy Hand Grenade Mobile only.png

Hellfire Arrow.png Hellfire Arrow • Rocket III.png Rockets (I • II • III • IV) • Stynger Bolt.png Stynger Bolt • Explosive Jack 'O Lantern.png Explosive Jack 'O Lantern
Consumables: Healing Potion.png Potions ( Inferno Potion.png Buff Potions) • Shuriken.png Thrown Weapons

High Velocity Bullet.png Ammunition • Jungle Grass Seeds.png Seeds • Fallen Star.png Materials ( Feather.png Drops • Copper Ore.png Ores • Iron Bar.png Bars) • Silver Coin.png Other