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This article is about the ammunition. For the novelty furniture items, see Firework Rocket.

Rockets are a post-Plantera form of Ammunition, sold by the Cyborg, and fired by the Snowman Cannon, Rocket Launcher, Grenade Launcher, and Proximity Mine Launcher.

There are four varieties, each with two significant defining traits: area of effect, and the ability (or lack thereof) to destroy tiles. Rockets I and II have a small area of effect, closest to that of a Bomb or Grenade, while Rockets III and IV have an area similar to the blast radius of Dynamite. Likewise, Rockets I and III will leave tiles unaffected while II and IV will displace all destructible tiles in their blasting radius.

Type Damage Acquired from Cost Blast Radius Destroys tiles
Rocket I.png Rocket I


Cyborg NPC (all times) 50 Copper Coin Small Tango Cross1.png
Rocket II.png Rocket II


Cyborg NPC (during Blood Moon) 2 Silver Coin 50 Copper Coin Small Tango Tick1.png
Rocket III.png Rocket III


Cyborg NPC (during night) 1 Silver Coin Large Tango Cross1.png
Rocket IV.png Rocket IV


Cyborg NPC (during Solar Eclipse) 5 Silver Coin Large Tango Tick1.png
  • All rockets have splash damage that will harm the player if fired too close except when using the Snowman Cannon. It will not damage other players unless PvP is enabled.


  • Rocket I's are an excellent standard ammunition for the use of Rocket-type weapons, and it is advisable to use them over Rocket III's at close range to avoid dealing damage to oneself. (Unless using the Snowman Cannon)
  • Rocket III's, are preferred over Rocket I's due to their increased damage and far greater area-of-effect, but are restricted in close quarters when using weapons besides the Snowman Cannon.
  • Rocket II's and Rocket IV's are mainly used with the Rocket Launcher for demolition purposes. Rocket II's have a smaller blasting radius and are therefore more precise. Rocket IV's are the rarest type of Rocket, but deal the most damage and destroy the most tiles.


  • Different Rocket weapons have different projectile appearances. Rocket type mainly affects their color.


  • 1.2: Introduced.
Beenade.png Beenade • Grenade.png Grenade ( Sticky Grenade.png Sticky) • Bomb.png Bomb ( Sticky Bomb.png Sticky) • Dynamite.png Dynamite • Explosives.png Explosives • Land Mine.png Land Mine • Holy Hand Grenade.png Holy Hand Grenade Mobile only.png

Hellfire Arrow.png Hellfire • Rocket III.png Rockets (I • II • III • IV) • Stynger Bolt.png Stynger Bolt • Explosive Jack 'O Lantern.png Explosive Jack 'O Lantern
Consumables: Healing Potion.png Potions ( Inferno Potion.png Buff Potions) • Shuriken.png Consumable Weapons

High Velocity Bullet.png Ammunition • Jungle Grass Seeds.png Seeds • Fallen Star.png Materials ( Feather.png Drops • Copper Ore.png Ores • Iron Bar.png Bars) • Silver Coin.png Other