Rune Wizard

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Rune Wizard
Rune Wizard.png
Statistics
Type Undead Enemy
Environment Underground – Cavern
AI Type Caster
Damage 200 / 400 melee
90 / 180 magic
Max Life 600 / 1200
Defense 30
KB Resist 70% / 73%
Immune to: Confused.png Poisoned.png Venom.png
Banner
Rune Wizard Banner.png Rune Wizard Banner
Drops
Coins 50 Silver Coin
Item (Quantity) Rate
Rune Hat.png Rune Hat
100%
Rune Robe.png Rune Robe
100%
Internal NPC ID: 172

The Rune Wizard is a rare Hardmode Caster type enemy that is found near the Cavern layer. Upon spawning it will proceed to fire magical projectiles at the player that penetrate terrain, similar to that of the Fire Imp's. However, unlike the Fire Imp's projectiles, the Rune Wizard's cannot be deflected with weapons. Rune Wizards will teleport to a new location after firing 8 projectiles in random intervals, or after receiving damage. It will always drop the Rune Hat and Rune Robe upon death.

It is one of the few enemies that can be detected by the Lifeform Analyzer.

Notes[edit | edit source]

  • Rune Wizards are immune to the Poisoned and Venom debuffs.
  • The Rune Wizard can be very dangerous to players with weak Hardmode items, especially if it spawns in an unreachable place.
  • The Rune Wizard seems to be like a Hardmode version of Tim. The vanity items dropped closely resemble the same items dropped by Tim. The two also have similar attack patterns and drop unique items only obtainable by defeating them.
  • When it is ready to shoot, it is invisible and has green and yellow flames in its place. When it gets hit, its flames disappear and becomes visible and will teleport and becomes ready to fire projectiles when it stops taking damage.
  • On the Console only.png Console version, Water Candles and Battle Potions do not increase the spawn rate of Rune Wizards.

Tips[edit | edit source]

  • The Rune Wizard inflicts extreme contact damage, enough to kill most players in 3 hits. However, its spells do far less damage, at around 50 with endgame gear.
  • An easy way to fight this foe is to continually attack him. This will essentially paralyze him, preventing his attacks and teleportation. Lighting him on fire can be a very effective way to fight him.
  • The Rune Wizard inflicts the second most contact damage of all enemies, as much damage as the Martian Saucer Deathray and Clown bombs, second only to the Dungeon Guardian, but as it doesn't attempt to touch players, this isn't very important.
  • Due to the extreme contact damage, it is easiest to fight the Rune Wizard using ranged weapons. However, due to the narrow caves where it spawns, this can be difficult.
  • The Piranha Gun is very effective against the Rune Wizard since the piranha follows teleports.
  • The Megashark is extremely effective at keeping the Rune Wizard paralyzed due to their high rate of fire.
  • An effective but extremely dangerous way to kill the Rune Wizard is to wear full Turtle Armor and run into the Rune Wizard 2-3 times until it dies, but a player may need to consume a Greater Healing Potion or Super Healing Potion.

History[edit | edit source]

  • 1.3.0.1: Can now drop its own respective banner.
  • 1.2: Introduced.
Casters
 
Pre-Hardmode Dark Caster.png Dark Caster • Fire Imp.png Fire Imp • Goblin Sorcerer.png Goblin Sorcerer • Tim.png Tim
Hardmode Diabolist.png Diabolist • Necromancer.png Necromancer • Ragged Caster.png Ragged Caster • Rune Wizard.png Rune Wizard
Characters: Blue Slime.png Pre-Hardmode Enemies • Pixie.png Hardmode Enemies • Goblin Warrior.png Event Enemies • Skeletron Head.png Bosses
Bunny.png Critters • Guide.png Friendly NPCs • Baby Dinosaur.png Familiars