Sand Block

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Sand Block
Sand Block.png
Type Block – Crafting material
Damage 20
Max stack 999
Use time 14

Sand Blocks are special soils that are subject to gravity. They deal damage to any player or mob they fall on.

They have hallowed, corrupt and crimson variants: Pearlsand, Ebonsand and Crimsand, respectively. At hardmode any hallowed, corrupt or crimsoned block will turn regular sand blocks that are up to three squares away into their hallowed, corrupt or crimsoned variants.


Sand is usually found in vast quantities. On the surface, it is commonly found in the form of a Desert and at the bottom of Ocean. There are large areas of sand found in upper parts of underground as well. Digging through sandy areas can be tedious and potentially dangerous, due to its physics.


Because of its mechanics, and the fact that it is usually found en masse, sand is especially easy to harvest. Mining the bottom block will cause an entire stack of Sand Blocks to fall onto the the surface below it. As a result, player can simply hold down their mouse button and the sand will practically mine itself.

Simple setup to farm renewable sand via Antlions.

Sand can be harvested in a renewable way too. This method is slower than the conventional method but would primarily be used by players playing permanent worlds to keep their desert(s) intact. This method uses Antlions, more information is located in the picture to the right.


The ease with which Sand Blocks are harvested makes them prime candidates for making money.

Because of its unique gravity conforming mechanics, sand can be used to create traps, for both monsters and players. Sand Blocks can be placed over a Cobweb and when the Cobweb is destroyed, it releases the Sand Blocks. This can have many useful and fun effects such as crushing traps, or pitfalls. This can be done with other environmental objects besides Cobwebs, like the top of trees or items like Torches.

Sand is also useful in the creation of mining shafts. While digging downward, sand can be used to create walls in caves without ever actually entering the cavern.

Sand is also used as Ammunition for the Sandgun with its default damage value of -1, reducing the Sandgun's implied damage by 1. Because of this, sand can be stored in the inventory's ammo slots, to conserve inventory space. Additionally, this allows production of unlimited amounts of sand through use of ammunition conserving items such as Necro Armor or the Ammo Box in tandem with the Sandgun.


Used in[edit]

Result IngredientsCrafting Station
Glass.png Glass Sand Block.png Sand Block (2) Furnace.png Furnace
Sandstone Brick.png Sandstone Brick Sand Block.png Sand Block (1) Furnace.png Furnace
Yellow Stucco.png Yellow Stucco (10) Sand Block.png Sand Block (10) Furnace.png Furnace
Silt Block.png Silt Block (1)


Bug.png Bug : When standing on a Sand Block, mining the block below it deals damage to the player. This only happens if mining the sand the player is standing on causes him/her to fall down. The same applies for Slush and Silt.
Bug.png Bug : As of, if you mine the bottom block of a stack of sand while the stack falls into water, 1-2 blocks will disappear for each block mined. The same applies for Slush and Silt.
Anomaly.png Anomaly: When a chest is placed on top of sand and some sand is destroyed under the chest, the chest and the sand will float.


  • 1.2.3: Fixed bug where Sand falling was not unsloping tiles.
  • 1.2: Stack limit was raised from 250 to 999.
  • 1.0.5:
    • Falling Sand clumps are no longer carried by Magic Missiles/Flamelash.
    • Tweaked the way sand is created during world gen.
  • 1.0.2:
    • Sand Duping bug fixed.
    • Sand no longer spawns within a certain distance of the spawn location, This should remove the chance of spawning in a desert with no wood to use.
  • 1.0.1: Sand directly under a chest no longer falls due to gravity.
  • Pre-Release: Introduced.
Tiles: Stone Block.png Blocks ( Red Brick.png Bricks) • Wood Wall.png Walls ( Cobalt Brick Wall.png Brick Walls)