The world spawn point is where players appear in a newly created world or when joining a multiplayer server. The world's spawn point will be on a surface within 5 blocks of the horizontal middle of world.
A player's spawn point is initially the world spawn point, but can be changed by building a bed, placing it in a house and right-clicking it. The spawn point is where players respawn after dying, and where a Magic Mirror or Recall Potion will teleport them. However, if a player's current housing is broken, their spawn point reverts back to the world's initial spawn point.
It is very useful to build a house over your initial spawn point, because if you die, or your bed is obstructed, you will spawn inside the house. Conversely, be cautious about digging deeply beneath a world's initial spawn point because if you die, or your bed was displaced, you will fall from your initial spawn point.
- 1.2.4: It is now much more likely that you will spawn on a flat clean surface when creating a new world.
- 126.96.36.199: If you place a bed somewhere that would cause you to not spawn without breaking through blocks you will now get a message when trying to set your spawn point letting you know the bed is not in a suitable position.
- 1.0.1: Spawning no longer destroys chests that are placed on ground that is removed due to spawn point clearing.
- Pre-Release: Introduced.
|Attack Speed • Autoswing • Breath meter • Buffs • By hand • Consumable • Crafting station • Critical hit • Damage • Data IDs • Day/Night • Death • Debuffs • Defense • Difficulty (Softcore • Mediumcore • Hardcore) • Environment • Event • Fall Damage • Game controls • Ghost • Health • Inventory • Knockback • Lighting mode • Mana • Map Size • Minimap • Minions • Modifier • Moon • Multiplayer • Music • NPC drops • NPC Despawning • NPC Spawning • Placement • Player stats • Rarity • Spawn • Storage • Title messages • Use time • Value • Velocity|