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An automated farm for statue products.

Statues are furniture items. There are a total of 46 different statues, most serving only as decoration, while some are also functional mechanisms that have an effect when connected to wires and activated. Depending on the statue, upon activation it may spawn enemies, drop items, or teleport an NPC to the statue's location. Most statues can be found already placed in any area underground (most frequently in the Dungeon and Underground Cabins), though Angel Statues appear in Chests. Like all furniture, a pickaxe must be used to free and collect them.

Enemies spawned from statues do not generally drop coins or other items (with some exceptions listed below), though they do drop stars and hearts at the usual rate.


[edit] Spawn limits

All item- and enemy-spawning statues have the following spawn limits applied:

  • A spawn will not occur if three of the same entity already exist within 300 pixels (37.5 blocks).
  • A spawn will not occur if six of the same entity already exist within 800 pixels (100 blocks).
  • A spawn will not occur if ten of the same entity already exist anywhere in the World.

If a spawn limit is reached, an item can be picked up or an enemy killed, in order to allow spawning again at the next activation.

Item-dropping statues have a unique cooldown period of 10 seconds per statue tile. A 1 Second Timer, for example, will only successfully cause a drop once every 10 seconds. The cooldown only applies to one tile of the statue, so multiple wires connected to separate tiles can theoretically trigger up to 6 drops every 10 seconds. The three-drop spawn limit per 300-tile range brings the actual spawn rate back down to 3 per activation.

[edit] Notes

Shorter statues, like these Fish Statues, still activate from any wires in its entire 2x3 tile space, even though some wires don't touch them graphically.
  • With a single wire color, up to three independent 1-second timers can be wired per statue, for three spawns per second each. With all three wire colors, all six tiles of a statue can be connected to separate timers, for a possible six spawns per second. Enemy spawn limits apply, though if the enemies are instantly killed upon spawning (eg. if lava or a continually activated trap is used, as in the image to the right), each activation will successfully spawn an enemy.
  • Connecting two or three 1-second timers to the same tile using multiple wire colors does NOT result in more spawns, as one timer seems to override the others.
  • Functional statues have a 2-tile width x 3-tile height in which wires will be considered connected, even for shorter statues whose graphics don't appear to reach three tiles of height.
  • Spawned enemies will drop items according to their specific drop rates (see below), but they will not drop items that depend on circumstance rather than enemy type, such as Souls, Presents, and Dungeon Key Molds. The one exception is the KO Cannon, which can drop during a Blood Moon.
  • Bunnies and Goldfish spawned during a Blood Moon, or hit with Vile Powder, will become Corrupt Bunnies and Corrupt Goldfish and no longer count against the statues' normal spawn limits.
  • Bunnies spawned during a Blood Moon will drop the Bunny Hood.
  • The most valuable statue for money is the Jellyfish Statue (one Gold Coin or more each and Jellyfish Necklaces).

[edit] Functional statues

[edit] Create items

Statue Drops
Bomb Statue.png Bomb Statue Bomb.png Bomb
Heart Statue.png Heart Statue Heart.png Heart
Star Statue.png Star Statue Star.png Star

[edit] Create enemies

Statue Enemy Drop
Bat Statue.png Bat Statue Bat Depth Meter.png Depth Meter, Chain Knife.png Chain Knife Pc only.png, Bat Banner.png Bat Banner
Bird Statue.png Bird Statue Bird Bird Banner.png Bird Banner
Bunny Statue.png Bunny Statue Bunny1 Bunny Hood.png Bunny Hood, Bunny Banner.png Bunny Banner Pc only.png, Corrupt Bunny Banner.png Corrupt Bunny Banner
Chest Statue.png Chest Statue Mimic Mimic Banner.png Mimic Banner
Crab Statue.png Crab Statue Crab Crab Banner.png Crab Banner
Fish Statue.png Fish Statue Goldfish1 Goldfish Banner.png Goldfish Banner Pc only.png, Corrupt Goldfish Banner.png Corrupt Goldfish Banner
Jellyfish Statue.png Jellyfish Statue Blue Jellyfish Glowstick.png Glowstick, Jellyfish Necklace.png Jellyfish Necklace Pc only.png, Jellyfish Banner.png Jellyfish Banner
Piranha Statue.png Piranha Statue Piranha Hook.png Hook, Robot Hat.png Robot Hat, Piranha Banner.png Piranha Banner Pc only.png
Skeleton Statue.png Skeleton Statue Skeleton Hook.png Hook, Ancient Iron Helmet.png Ancient Iron Helmet Pc only.png, Ancient Gold Helmet.png Ancient Gold Helmet Pc only.png, Bone Sword.png Bone Sword Pc only.png, Skull.png Skull Pc only.png, Skeleton Banner.png Skeleton Banner Pc only.png
Slime Statue.png Slime Statue Blue Slime Gel.png Gel, Slime Staff.png Slime Staff Pc only.png, Slime Banner.png Slime Banner Pc only.png

1 : The creatures spawned by fish and bunny statues will immediately be corrupted during the Blood Moon. Corrupt Goldfish and Corrupt Bunny enemies do not count against the spawn limits, allowing quicker farming. Pre-V1.2 PC and Console Terraria games also did not count these as statue-spawned creatures at all, and allowed money to drop from these creatures, making it a very profitable way to farm statues during Blood Moon events.

[edit] NPC teleport

Statue Effect
King Statue.png King Statue Teleports a random male NPC to the statue's place
Queen Statue.png Queen Statue Teleports a random female NPC to the statue's place
Bug : Console only.png If you teleport more than 2 NPCs at same time, the game will crash.

[edit] Decorative statues

Angel Statue.png Angel Statue Anvil Statue.png Anvil Statue Armor Statue.png Armor Statue Axe Statue.png Axe Statue Boomerang Statue.png Boomerang Statue Boot Statue.png Boot Statue Bow Statue.png Bow Statue
Corrupt Statue.png Corrupt Statue Cross Statue.png Cross Statue Eyeball Statue.png Eyeball Statue Gargoyle Statue.png Gargoyle Statue Gloom Statue.png Gloom Statue Goblin Statue.png Goblin Statue Hammer Statue.png Hammer Statue
Hornet Statue.png Hornet Statue Imp Statue.png Imp Statue Mushroom Statue.png Mushroom Statue Pickaxe Statue.png Pickaxe Statue Pillar Statue.png Pillar Statue Pot Statue.png Pot Statue Potion Statue.png Potion Statue
Reaper Statue.png Reaper Statue Shield Statue.png Shield Statue Spear Statue.png Spear Statue Sunflower Statue.png Sunflower Statue Sword Statue.png Sword Statue Tree Statue.png Tree Statue Woman Statue.png Woman Statue
Lihzahrd Statue.png Lihzahrd Statue Lihzahrd Guardian Statue.png Lihzahrd Guardian Statue Lihzahrd Watcher Statue.png Lihzahrd Watcher Statue
All placed statues, in function order.

[edit] History

  • 1.2: Added three new Statues, found in the Lihzahrd Temple. Now require a Pickaxe to be harvested. Corrupt Goldfish and Bunnies spawned from Statues no longer drop money.
  • 1.1.1: Statues no longer turn into Armor Statues when they are smashed from the top.
  • 1.1: Introduced.

Crafting stations • Light sources • Storage • Decorative items (Banners • Christmas Decorations • Music Boxes • Paintings • Statues • Trophies)
Decorative Angel • Anvil • Armor • Axe • Boomerang • Boot • Bow • Corrupt • Cross • Eyeball • Gargoyle • Gloom • Goblin • Hammer • Hornet • Imp • Mushroom • Pickaxe • Pillar • Pot • Potion • Reaper • Shield • Spear • Sunflower • Sword • Tree • Woman
Functional Bat • Bird • Bomb • Bunny • Chest • Crab • Fish • Heart • Jellyfish • King • Piranha • Queen • Skeleton • Slime • Star
Lihzahrd Lihzahrd • Lihzahrd Guardian • Lihzahrd Watcher