Status messages display as chat lines in the lower-left of the game screen when certain conditions apply.
NPCs[edit | edit source]
- When an NPC spawns, the message "[NPC name] the [NPC class] has arrived!" displays.
- In the Mobile version, when the requirements for an NPC have been fulfilled, but there is no housing for the NPC, the message "[NPC name] would like to settle down" may display.
When most bosses are summoned, the message "[boss name] has awoken!" displays. When a boss spawns randomly on its own, without having been summoned by a player, the following messages can display instead:
|"You feel an evil presence watching you..."||Eye of Cthulhu|
| "You feel a quaking from deep underground..."
"You feel vibrations from deep below...."
|"This is going to be a terrible night..."||The Twins|
| "You feel the air getting colder around you"
"The air is getting colder around you"
|"Impending doom approaches"||Moon Lord|
- When a boss has been defeated, the message "[boss name] has been defeated!" displays.
|"The Blood Moon is rising..."||Blood Moon|
|"Slime is falling from the sky!"||Slime Rain|
| "Looks like [NPC name] is throwing a party!"
"Looks like [NPC name], [NPC name] and [NPC name] are throwing a party!"
|"The old one's army is approaching!"||Old One's Army|
|"A Solar Eclipse is happening!"||Solar Eclipse|
| "A Goblin Army is approaching from the [east/west]!"
"A Goblin Army has arrived!"
| "The Frost Legion is approaching from the [east/west]!"
"The Frost Legion has arrived!"
| "Pirates are approaching from the [east/west]!"
"The Pirates have arrived!"
|"Martians are invading!"||Martian Madness|
|"Celestial creatures are invading!"||Lunar Events|
- When some events are completed, the message "[event name] has been defeated!" displays.
Other[edit | edit source]
|"Spawn point set!"||Player right-clicks a properly placed Bed.||The player's spawn point is set to the Bed's location.|
|"Spawn point removed!"||Player right-clicks a properly placed Bed.||The player's spawn point is set to the Spawn's location.|
|"A horrible chill runs down your spine..."||Player breaks one Shadow Orb or Crimson Heart.||This message is only for show, and has no effect.|
|"Screams echo around you..."||Player breaks a second Shadow Orb or Crimson Heart.||This message is only for show, and has no effect.|
|"A meteorite has landed!"||Has a chance after breaking one Shadow Orb or Crimson Heart.||A meteor has crashed into your world.|
|"The ancient spirits of light and dark have been released."||The Wall of Flesh is defeated for the first time.||The current world converts to Hardmode, and The Hallow and Underground Corruption/Crimson generate.|
|"Your world has been blessed with [ore name]!"||An Altar is destroyed.||A Hardmode ore generates in the world.|
|"The jungle grows restless..."||All three Mechanical Bosses have been defeated for the first time.||Plantera's Bulbs begin spawning in the Underground Jungle.|
|"Screams are echoing from the dungeon"||Plantera is defeated for the first time.||New enemy types begin spawning in the Dungeon.|
|"Your mind goes numb…"||First of four Celestial Towers are destroyed.||This message is only for show, and has no effect.|
|"You are overwhelmed with pain…"||Second of four Celestial Towers are destroyed.||This message is only for show, and has no effect.|
|"Otherworldly voices linger around you…"||Third of four Celestial Towers are destroyed.||This message is only for show, and has no effect.|
|"Impending doom approaches…"||Either the last of four Celestial Towers are destroyed, or the Player uses a Celestial Sigil.||Starts the Moon Lord summon countdown.|
| Game mechanics |
|Combat||Attack speed • Autoswing • Combat Targeting • Critical hit • Damage • Knockback • Minions • Velocity|
|Environment||Ambient objects • Day and night cycle • Environment • Event • Map size • Moon • Music • NPC despawning • NPC spawning • Status messages • World Seed|
|Interface||Minimap • Logo • Title messages|
|Items||Consumable • Crafting stations (By Hand) • Crossover content • Explosion-proof objects • Mining speed • Modifiers • NPC drops • Placement • Pickaxe Power • Rarity • Storage • Tooltips • Use time • Value|
|Game||Achievements • Settings (desktop version) Config.json • Camera mode • Data IDs • Difficulty • Expert mode • Game controls • Lighting mode • NPC names|
|Multiplayer||Chat • Multiplayer|
|Player||Aggro • Breath meter • Buffs and Debuffs • Character styles • Death • Defense • Drowning • Fall damage • Ghost • Hairstyles • Health • Health regeneration • Inventory • Mana • Player stats • Spawn|