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The Destroyer

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The Destroyer
Statistics
Type Boss
Burrowing Enemy
The Destroyer AI
Max Life 80000
Drops
12 Gold Coin
Item (Quantity) Rate
 (20-30) 100%
 (5-15) 100%
For strategies on how to defeat The Destroyer, see .

The Destroyer is a , and is a harder version of the . Like the Eater of Worlds, The Destroyer is a very large . Though it appears to be similarly made up of many segments, individual segments can not die, and The Destroyer will not split apart into multiple enemies. The entire enemy instead has a single shared Health, and will remain at full size until it is killed.

The Destroyer is summoned using a at . Night time is the only condition required for summoning, unlike the Eater of Worlds, which must be summoned and fought in . The Destroyer must be killed before dawn, otherwise it despawns.

Each of The Destroyer's segments contains a red-lit , which are independent flying enemies that are launched periodically as The Destroyer takes damage. They fire lasers at the player, both while within The Destroyer and when detached. Probes can be killed individually. If the red light is missing from a segment, it means the was already launched from that segment.

The Destroyer is immune to the debuff (however the probes are not).

Contents

[] Segments

The Destroyer Head
Statistics
Damage 60
0
The Destroyer Body
Statistics
Damage 22 (death laser)
40 (melee)
30
The Destroyer Tail
Statistics
Damage 20
35
Probe
Statistics
Type Flying Enemy
Flying
Damage 25 laser
50 melee
Max Life 200
20
Item (Quantity) Rate
100%

[] Notes

  • If you use a to escape from the Destroyer, the Destroyer will not despawn, and will follow you to your spawn, no matter how far away it is.
  • The picture of the Destroyer is just a small preview; the actual boss is extremely long (estimated 150+ blocks, ~86 segments).
  • When defeated while the head is in the ground, the Destroyer will leave its drops in the ground where the head was last located, leaving it up to the player to dig for them. It is also possible for its drops to be lost forever, due to The Destroyer's large size, as the head can be very far away when it dies.

[] Tips

  • The Destroyer is considered the easiest of the Hardmode bosses, despite it being the Hardmode version of the mid-difficulty . have a lower combined Health, but they can fly around with fewer movement constraints. also has less combined health, and only one part (his head) needs to be destroyed in order to beat him, but his arms constantly get in your way.
  • Out of the three Hardmode bosses, The Destroyer is the only one whose movement can be somewhat controlled. Being a worm-type, it needs blocks in order to maneuver, and can only launch above-ground for a limited height. For The Destroyer, that height can be sizable; around 3/4 of the screen (even in 1680x1050 resolution), but this weakness can still be exploited.
  • Grappling yourself against a block of Meteorite or Hellstone is extremely helpful, because while you take damage from the blocks, the invulnerability period between the damage keeps you almost entirely safe against the damage dealt by the Destroyer itself. This effect is made even better if you are using the and , as this will further reduce damage from the Destroyer, while the is dealing extra damage.
  • Setting up a bridge of high enough above ground can prevent The Destroyer from reaching the player, or at least cause it to reach the player less often, while still allowing the player to fire downward. The fight then becomes more about dodging lasers and while firing a downward, which makes things significantly easier. If you've collected , they can be set up beneath the platform, wired to a , for some constant extra damage, as the player will never be in their path. They will also inflict the debuff on many of the upon their launch. Set any you have on the Platform with you, wired to any Timer.
  • Consider using penetrating ammo such as with the , , or . may also be an option. The is not recommended due to its low base damage.
  • and the best you can craft will work well, as all of the stars that fall (two per Arrow) will always impact The Destroyer due to its immense size.
  • The is of great use, mitigating a significant amount of the rapid attack damage inflicted by any Boss.
  • Magic-oriented sets along with the can dish out quite respectable amounts of damage to the Destroyer, as the Destroyer is so large that multiple hits per Scythe are guaranteed.
  • If the Destroyer is going diagonaly or up, you can hold left click with a sword (preferably Adamantite or a Phasesaber), it can deal massive amounts of damage. however if the worm is going horizontally, it may make it difficult.
  • Due to its large size, can pack quite a punch against it.
  • The has a very high damage rate and can be used once The Destroyer is defeated, as it drops multiple which are required to create the weapon.
  • If are already defeated and the player has access to the , it can kill the Destroyer considerably quickly as the notes pierce infinitely, fly slowly and do high damage.
  • Weapons that can do multiple hits while it is in use is great for the destroyer. Some include the , , and also (Explode on impact causing it to deal more damage).
: Occasionally, when summoned with the , The Destroyer does not appear.
: Sometimes, in Multiplayer, after the Destroyer leaves due to the time becoming day, The Destroyer will still exist for one player and stay still, can only be damaged by that one player and constantly regain health, and can only damage and kill that player, causing a spontaneous death to be seen by other players.
: Sometimes In Multiplayer, only the Head will appear, but it will still have 80k hp, making it near-impossible to hit and kill.
: Sometimes when The Destroyer is defeated, its head will still be alive and it will take a 1 hit kill
: When the Destroyer spawns, all segments spawn in one place, resulting in the Destroyer's whole body being found rolled in the air, so you can easily deal it tons of damage with or large melee .
: Sometimes when the player is killed by the Destroyer, it doesn't head back into the ground. Instead, it simply disappears.
: In the console version, if the Destroyer is summoned too fast in a multiplayer server, it has a chance of becoming invincible and will not be destroyed until the server gets restarted, or it becomes day.
: On the console version, sometimes when the destroyer is summoned, the game itself will black screen.

[] History

  • : Introduced.


 

The DestroyerConsole only.png
Worms
 
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