"You feel vibrations from deep below..."
- For the painting, see The Destroyer (item).
The Destroyer is a Hardmode Mechanical Boss which is essentially a harder version of the Eater of Worlds. Like the Eater of Worlds, The Destroyer is a very large Worm. Though it appears to be similarly made up of many segments, individual segments cannot die, and The Destroyer will not split apart into multiple enemies. The entire body has a single shared health bar, and The Destroyer will remain at full size until it is killed.
The Destroyer can spawn randomly on any given night once Hardmode begins, as long as it has not yet been defeated in the current world. It can also be summoned manually using a Mechanical Worm at night. Night time is the only condition required for summoning (unlike Eater of Worlds, which requires a Corruption biome). Its arrival is announced by one of two messages: "You feel a quaking from deep underground..." or "You feel vibrations from deep below...." It must be killed before dawn, otherwise it will despawn.
Each of The Destroyer's segments contains a red-lit Probe, which are independent flying enemies that are launched periodically as The Destroyer takes damage. They fire lasers at the player, both while within The Destroyer and when detached. Probes can be killed individually once detached. If the red light is missing from a segment, it means the Probe was already launched from that segment. On the Desktop version, The Destroyer's body is immune to all debuffs, though the launched Probes are not.
- The Destroyer is extremely long, measuring 82 segments including head and tail, or 239 tiles in length.
- If the player logs out when its random spawn message appears, it will not spawn. This applies to any boss that can spawn itself in this manner.
- When The Destroyer is off-screen it can move around freely, as though it were moving through blocks, even through the air.
For more elaborate strategies on defeating The Destroyer, including Weapon and Arena recommendations, see Guide:The Destroyer strategies.
- Using a Magic Mirror to escape from The Destroyer will not cause it to despawn. It will follow the player back to their spawn, no matter how far away it is. Because of this, a great strategy for players is to set their spawn point near a Nurse and use a Magic Mirror when their health is low and to heal back up.
- Piercing weapons can strike multiple sections, making them especially effective. Similarly, explosive weapons can catch multiple sections in their blast radius. Making a fully-enclosed room and using ricocheting weapons can also be effective.
- The Fetid Baghnakhs, Slime Mount, Nimbus Rod, and Cannon are all effective.
- The Destroyer spawns off-screen in a bunched-up a coil. If the player is quick enough, they can reach the Destroyer in that state and end the fight in a matter of seconds using a piercing weapon.
- Building a long skybridge of Asphalt Blocks and using a ranged weapon can make the fight easier — simply run continuously in one direction while firing backwards.
- Weapons such as the Crystal Serpent can hit multiple times against different segments and can decimate the Destroyer with correct Mage equipment.
- A Shotgun with Crystal Bullets can do massive damage to the segments.
- In Expert Mode, avoid it's head at all costs, as it can cause massive damage (nearly 200).
- On the Desktop version, using a Daedalus Stormbow with Holy Arrows and the Magic Quiver, a player can defeat The Destroyer in a matter of seconds, and is obtainable right after defeating the Wall of Flesh.
- On the Mobile version, firing Heart Arrows at its head will immobilize it entirely.
- For changes that affect all the mechanical bosses, see Mechanical Bosses History.
- Health returned to 80000 (from 60000). Damage and defense increased:
- Head damage increased from 50 to 70.
- Body damage increased from 35 to 55. Defense returned to 30 (from 26).
- Tail damage increased from 20 to 40. Defense returned to 35 (from 30).
- Now has a chance to drop the Destroyer Mask.
- The Destroyer's Probes drop hearts 1/3 times instead of 100%.
- Drops now appear at the location of the segment that was closest to the player on defeat, instead of from the head.
- 22.214.171.124: Now immune to all debuffs.
- Health reduced from 80000 to 60000. Damage and defense reduced:
- Head damage reduced from 60 to 50.
- Body damage reduced from 40 to 35. Defense reduced from 30 to 26.
- Tail defense reduced from 35 to 30.
- Now has a chance to spawn randomly during Hardmode with the message: "You feel vibrations from deep below...".
- Will now drop 20-40 Souls of Might, instead of 20-30.
- Now has a chance to drop the Destroyer Trophy.
- 1.1: Introduced.