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The Destroyer

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The Destroyer
The Destroyer.png
Statistics
Type Boss
Burrowing Enemy
AI Type The Destroyer AI
Max Life 80000
Knockback Resist 100%
Drops
Coins 12 Gold Coin
Item (Quantity) Rate
Soul of Might.png Soul of Might (20-40) 100%
Greater Healing Potion.png Greater Healing Potion (5-15) 100%
Hallowed Bar.png Hallowed Bar (15-30) 100%
Destroyer Mask.png Destroyer Mask 14.29%
Destroyer Trophy.png Destroyer Trophy 10%
For strategies on defeating The Destroyer, see Guide:The Destroyer strategies.
For the item see The Destroyer (item).

"You feel vibrations from deep below..."

The Destroyer is a Hardmode Mechanical Boss that is essentially harder version of the Eater of Worlds. Like the Eater of Worlds, The Destroyer is a very large Worm. Though it appears to be similarly made up of many segments, individual segments cannot die, and The Destroyer will not split apart into multiple enemies. The entire body has a single shared Health, and will remain at full size until it is killed.

The Destroyer is summoned using a Mechanical Worm at Night. Night time is the only condition required for summoning. It must be killed before dawn, otherwise it despawns. In the PC version, it can also spawn randomly on any given night once Hardmode begins, if you haven't defeated it yet in the current world. Its arrival is announced via the message, 'You feel a quaking from deep underground...', or 'You feel vibrations from deep below...'.

Each of The Destroyer's segments contains a red-lit Probe, which are independent flying enemies that are launched periodically as The Destroyer takes damage. They fire lasers at the player, both while within The Destroyer and when detached. Probes can be killed individually once detached. If the red light is missing from a segment, it means the Probe was already launched from that segment.

In the PC version, the Destroyer's body is immune to the Poisoned, On Fire!, and Cursed Inferno debuffs, though launched Probes are not.

Contents

[edit] Segments

The Destroyer Head
The Destroyer (technical).png
Statistics
Damage 70
Defense 0
The Destroyer Body
The Destroyer Body.png
Statistics
Damage 22 (death laser)
55 (melee)
Defense 30
The Destroyer Tail
The Destroyer Tail.png
Statistics
Damage 40
Defense 35
Probe
Probe.png
Statistics
Type Flying Enemy
AI Type Flying
Damage 25 laser
50 melee
Max Life 200
Defense 20
Item (Quantity) Rate
Heart.png Heart 33%

[edit] Notes

The Destroyer Coiled up
  • If you use a Magic Mirror to escape from the Destroyer, it will not despawn, and will follow you to your spawn, no matter how far away it is.
  • The picture of the Destroyer is just a small preview; the actual boss is extremely long (estimated 150+ blocks, ~86 segments).

[edit] Tips

  • The Destroyer is generally considered the easiest of the Hardmode bosses, despite it being the Hardmode version of the mid-difficulty Eater of Worlds. It is still rather difficult compared to pre-Hardmode bosses, but is nevertheless the easiest way to farm Hallowed Bars and Soul of Might, and can be a good way of making money.
    • Since the 1.2.3 update, the Destroyer is now the hardest of the mechanical bosses without access to post-Plantera equipment, as all of its version 1.2 nerfs were undone, the head deals more damage than the pre-1.2 version, and probes are no longer guaranteed to drop hearts on death. Proper Arena preparation can reduce the difficulty significantly, however.
  • The Destroyer is the only one of the three "mech" bosses whose movement can be somewhat confined. Being a worm-type, it needs blocks in order to maneuver, and will not launch high above-ground as much as it tends to stay low. By standing on a bridge of Wood Platforms high above the ground, The Destroyer will not reach the player as often, and the player can fire down on it through the platforms. With a high enough bridge, the boss may never make contact with the player at all, even though its easier flying Probes will.
  • Penetrating weapons are most effective: the Poison Staff, Flamethrower, Demon Scythe, Star Cannon, Ice Sickle, Nimbus Rod, Dao of Pow, Golden Shower, Magical Harp, or even Boulders. Additionally, using ammo like Meteor Shot, Hellfire Arrows, Jester's Arrows and Holy Arrows can deal damage to multiple parts, causing more damage.
  • If you have a sizable cache of Grenades, they can be effective.
  • For farming purposes, the use of strong, penetrating endgame weapons like the Paladin's Hammer or the Heat Ray can kill the Destroyer in less than 10 seconds, if appropriate modifiers and accessories are used. The Rainbow Gun can also dispatch him in 2 or 3 shots.

[edit] Bugs

Anomaly.png
Anomaly: On the mobile version, The Destroyer and it's probes are blue instead of red.
Bug.png
Bug : When a player or players contain more than 33 goodie bags in their inventory, it can cause the Destroyer to instantly spawn.
Bug.png
Bug 1.2: Occasionally, when summoned with the Mechanical Worm or its message randomly appears on a night, The Destroyer does not appear.
Bug.png
Bug : Console only.png In the console version, if the Destroyer is summoned too fast in a multiplayer server, it has a chance of becoming invincible and will not be destroyed until the server gets restarted, or it becomes day.
Bug.png
Bug : Sometimes when the message for The Destroyer (You feel vibrations from deep below) appears, Queen Bee will spawn instead of The Destroyer.
Bug.png
Bug : Console only.png In the console or PC version the Destroyer will despawn at 12pm or die, but drop items anyway.
Bug.png
Bug : Sometimes when the player kills The Destroyer, the game will lag out extremely and if you log out and log back in the loading of the world fails.
Bug.png
Bug : In multiplayer, if you and another player are extremely far away and you die fighting the Destroyer, it will attempt to attack the other player but not reach it before you respawn. This causes it to become mostly invisible, and sometimes move incredibly fast or break into smaller Destroyers.
Bug.png
Bug : In multiplayer, if you're deep underground and you get the message, "You feel vibrations from deep below..." he will not spawn. He will instead spawn the next night unexpectedly.
Bug.png
Bug : In multiplayer, especially LAN worlds, The Destroyer is extremely buggy. Proven in LAN, The Destroyer randomly teleports in and out of spots, as all NPC's, but The Destroyer is different. When he teleports out, he sometimes will come back in all bundled up in a ball, and be stuck like that, making for an easy kill. Other times, it will come back invisible for all others except one person, and continue to attack him/her. If the other players walk into The Destroyer for the one who can see it, they will not take damage. On other occasions, he will go after a single player knowing that the other is there, in spite of his back and forth attack pattern. And sometimes only the head will be visible and other segments of the body will appear as you hit the ones already visible, this will make probes invisible too but able to shoot you.
Bug.png
Bug : Console only.png In the Console Version, when summoned on multiplayer, The Destroyer may glitch in appearance and turn invisible while looking like it was destroyed.

[edit] History

  • 1.2.3:
    • Health returned to 80000 (from 60000). Damage and defense increased:
      • Head damage increased from 50 to 70.
      • Body damage increased from 35 to 55. Defense returned to 30 (from 26).
      • Tail damage increased from 20 to 40. Defense returned to 35 (from 30).
    • Now has a chance to drop the Destroyer Mask.
    • The Destroyer's Probes drop hearts 1/3 times instead of 100%.
    • Drops now appear at the location of the segment that was closest to the player on defeat, instead of from the head.
  • 1.2.1.2: Now immune to all debuffs.
  • 1.2:
    • Health reduced from 80000 to 60000. Damage and defense reduced:
      • Head damage reduced from 60 to 50.
      • Body damage reduced from 40 to 35. Defense reduced from 30 to 26.
      • Tail defense reduced from 35 to 30.
    • Now has a chance to spawn randomly during Hardmode with the message: "You feel vibrations from deep below...".
    • Will now drop 20-40 Souls of Might, instead of 20-30.
    • Now has a chance to drop the Destroyer Trophy.
  • 1.1: Introduced.


Worms
 
Giant Worm Head.png Giant Worm • Digger Head.png Digger • Devourer Head.png Devourer • Seeker Head.png World Feeder • Leech Head.png Leech • Bone Serpent Head.png Bone Serpent
Wyvern Head.png Wyvern • Arch Wyvern Head.png Arch Wyvern Console only.png • Eater of Worlds Head.png Eater of Worlds • The Destroyer (technical).png The Destroyer
Characters
 
Blue Slime.png Pre-Hardmode Enemies • Pixie.png Hardmode Enemies • Goblin Warrior.png Event Enemies • Golem.png Bosses • Bunny.png Critters • Guide.png Friendly NPCs • Baby Dinosaur.png Familiars
Bosses
Pre-Hardmode King Slime • Eye of Cthulhu (Servant of Cthulhu) • Eater of Worlds • Brain of Cthulhu (Creeper) • Queen Bee • Skeletron (Dungeon Guardian) • Wall of Flesh (Leech) • Mobile-phone-icon.png Lepus (Diseaster Bunny)
Hardmode The Twins • The Destroyer (Probe) • Skeletron Prime • Plantera • Golem • Console only.png Ocram
Pumpkin Moon Mourning Wood • Pumpking
Frost Moon Pc only.png Everscream • Pc only.png Santa-NK1 • Pc only.png Ice Queen