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The Hallow

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A view of the Hallow.

The Hallow is an end-game . It has an easily recognizable cyan-colored , multicolored , and a huge rainbow in the background. It is the only biome where you'll find , and . The biome can be found directly under a naturally-generated Hallow biome.

Hallow does not exist in a newly-generated world. It only appears when entering , which is done by defeating the . Then, one Hallow biome along with a large biome are generated. The Hallow can also be artificially created by planting in , using , or placing , or blocks.

The Hallow is the only environment through which the can't spread at all (the opposite also seems to be true), although a 's projectile attack can convert even the Hallow into Corruption. Consequently, its role is very important in , where the corruption becomes nearly unstoppable. The will tell the player the percentage of Hallow and Corruption in the world. (Neither the Hallow nor the Corruption can spread through Hell, and the Hallow cannot spread through the Jungle.)

Although activating hardmode requires the player to have good equipment, the Hallow is a challenging biome, especially at night, since it is home to powerful mobs. Do not be fooled by the cute and childish scenery.

Contents

[] Contents

The Hallow
Enemies Unique drops

At night:

Hallowed desert:


From :

From

From

From the terrain:


[] Spreading

[] Hardmode

As soon as Wall of Flesh is defeated, a section of Hallow spawns. This stripe goes from the to the , converting , and in its path into , and hallowed grass, respectively. This does include that happen to be in the path of this stripe. Sometimes The Hallow's stripe can intersect with making easier access.

Hallow spreads in a manner very similar to :

  • Hallowed grass can spread to dirt or grass blocks in the with at least one side exposed to air.
  • Stone can be converted to pearlstone.
  • Sand can be converted to pearlsand.
  • Pearlstone and pearlsand can spread through any depth, not just the Surface Layer.
  • Blocks that are up to three squares away from an existing hallowed block can be converted (even if unhallowable blocks are in the way).

There are also a few differences in the way that hallow spreads:

  • Hallow can spread through its (but can not "go up" through regular vines).
  • Hallow does not uproot sunflowers (but can still spread beneath them).
  • Pearlstone does not seem to create hallowed grass as fast as creates .
  • Hallow cannot convert or . This means the Hallow can be completely superseded by the causing no blocks to become Hallow.

[] Pre-hardmode

Hallow does not normally exist before the world enters , but can be created with or imported from another world. If it is created, it will only spread the same way as pre-hardmode : slowly, on the surface, and only through and . This means you can safely use other hallowed blocks without creating a biome and converting regular blocks in pre-hardmode worlds. It still prevents the Corruption from spreading. Furthermore, Hallow-specific mobs will not appear, since they were only designed for hardmode.

[] Notes

: Several players reported no growth of the Hallow with Hallowed Seeds in the ground in pre-hardmode.
: Hallow has been seen to "purify" the Corruption.
: Hallow Music sometimes plays in the background quietly and loops making players have to exit and re-enter the game.

[] Hallowed Desert

The Hallowed Desert.

When the Hallow spreads through , it becomes Hallowed Desert. It is very similar to the Hallow: the music theme is the same, the mobs are the same (except the ), and the background is slightly different.

The is replaced by . Although their color is different, still drop when cut, and are also able to grow.

[] History

  • : Introduced.


 
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