Tim

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Tim
Tim.png
Statistics
Type Undead Enemy
Environment Cavern
AI Type Caster
Damage 20 / 40 (36)
Max Life 200 / 400 (440)
Defense 4
KB Resist 40% / 46%
Immune to: Confused.png Poisoned.png Venom.png
Banner
Tim Banner.png Tim Banner
Drops
Coins 50 Silver Coin
Item (Quantity) Rate
Wizard Hat.png Wizard Hat
100%
Internal NPC ID: 45

Tim is a rare enemy found in the Cavern layer. With an appearance similar to Dark Casters, he can be distinguished by his Wizard Hat, which is guaranteed to drop when he is defeated. Like other casters, Tim will fire three Chaos Balls that pass through solid blocks before teleporting to another visible location on screen.

Tim is immune to the Poisoned, Venom, and Confused debuffs.

On the Pc only.png Desktop version, wearing one of the gemmed Robe variants will increase Tim's spawn rate from 1/200 to 1/50.

It is one of the few enemies that can be detected by the Lifeform Analyzer.

Achievement[edit | edit source]

Achievement There are Some Who Call Him.png There Are Some Who Call Him..."Kill Tim."
Defeat Tim for the first time. Pc only.png

Trivia[edit | edit source]

  • Tim's spawn rate increase is described in changelogs as occurring if the player "need[s] his hat". This increase is actually triggered by wearing one of the gem-crafted variations of Robes- any of which can serve as half of a two-piece Wizard armor set with the Wizard Hat that Tim drops, granting the player a 10% increase in magic critical strike chance.
  • Tim's name is a reference to Tim the Enchanter from Monty Python and the Holy Grail, as confirmed by Blue on the Terraria IRC. The name of the achievement gotten by killing him is also a reference to his introduction in the movie.
  • Tim seems to spawn more commonly the closer you are to The Underworld, though he will not spawn in The Underworld itself.

History[edit | edit source]

  • 1.3.0.1:
    • Now spawns more frequently "if you need his hat". (The player must be wearing a gemmed Robe.)
    • Can now drop its own respective banner.
  • 1.2.3: Spawn chance increased.
  • 1.1: No longer immune to On Fire! debuff.
  • 1.0.5: A longer delay was added between the 3-shot volley and the next teleport.
  • 1.0.4: Spawn chance decreased.
  • 1.0.3: Introduced.
Casters
 
Pre-Hardmode Dark Caster.png Dark Caster • Fire Imp.png Fire Imp • Goblin Sorcerer.png Goblin Sorcerer • Tim.png Tim
Hardmode Diabolist.png Diabolist • Necromancer.png Necromancer • Ragged Caster.png Ragged Caster • Rune Wizard.png Rune Wizard
Characters: Blue Slime.png Pre-Hardmode Enemies • Pixie.png Hardmode Enemies • Goblin Warrior.png Event Enemies • Skeletron Head.png Bosses
Bunny.png Critters • Guide.png Friendly NPCs • Baby Dinosaur.png Familiars