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Tim

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Tim
Statistics
Type Undead Enemy
– Cavern
Caster
Damage 20
Max Life 200
4
Drops
50 Silver Coin
Item (Quantity) Rate
100%

Tim is a skeleton found in the . He can be recognized by his . Just like any other caster, he will randomly teleport himself to a visible part of the screen after shooting three . Defeating Tim is the only way to obtain the .

Tim is immune to the debuff.

Tims and can spawn at the same time

Contents

[] Finding Tim

Tim can be found anywhere in and layers. Its spawn rate is very low and completely random, but it seems to increase with Depth - it is more likely to find him closer to . You can also increase his spawn chance with a and/or . You can be sure he has spawned if randomly head your way.

[] Fighting Tim

Tim is a spellcasting enemy that shares great similarities with the and, when fighting, should be treated like one. Tim can cast spells that go through blocks; however, his attacks can be deflected by attacking them with your weapon (ranging from to ). He fires three shots, waits a bit and teleports to anywhere on your current screen. And having the same AI of the , when hit, he will wait a bit, and then teleport away. Attack him before that happens.

[] Trivia

  • His name is a reference to from Monty Python and the Holy Grail, as confirmed by Blue on the .
  • Tim looks exactly like a , except that he is wearing a .
  • His clothing resembles the vanity item.
  • Though all rare enemies spawn rates are low, Tim's seems to be the lowest, with a roughly 5% chance to spawn.

[] History

  • : No longer immune to debuff.
  • : A longer delay was added between the 3-shot volley and the next teleport.
  • : Spawn chance decreased.
  • : Introduced.