Tim
| Tim | ||
|---|---|---|
| | ||
| Statistics | ||
| Type | Undead Enemy | |
| Environment | Underground – Cavern | |
| AI Type | Caster | |
| Damage | 20 | |
| Max Life | 200 | |
| Defense | 4 | |
| Drops | ||
| Coins | 50 | |
| Item (Quantity) | Rate | |
| |
100% | |
Tim is a Caster skeleton found in the Underground. He can be recognized by his Wizard Hat. Just like any other caster, he will randomly teleport himself to a visible part of the screen after shooting three Chaos Balls. Defeating Tim is the only way to obtain the Wizard Hat.
Tim is immune to the Poisoned debuff.
Contents |
[edit] Finding Tim
Tim can be found anywhere in Underground and Caverns layers. Its spawn rate is very low and completely random, but it seems to increase with Depth - it is more likely to find him closer to the Underworld. You can also increase his spawn chance with a Water Candle and/or Battle Potion. You can be sure he has spawned if Chaos Balls randomly head your way.
[edit] Fighting Tim
Tim is a spellcasting enemy that shares great similarities with the Dark Caster and, when fighting, should be treated like one. Tim can cast spells that go through blocks; however, his attacks can be deflected by attacking them with your weapon (ranging from Tools to Weapons). He fires three shots, waits a bit and teleports to anywhere on your current screen. And having the same AI of the Fire Imp, when hit, he will wait a bit, and then teleport away. Attack him before that happens.
[edit] Trivia
- His name is a reference to Tim the Enchanter from Monty Python and the Holy Grail, as confirmed by Blue on the Terraria IRC.
- Tim looks exactly like a Dark Caster, except that he is wearing a Wizard Hat.
- His clothing resembles the Robe vanity item.
- Though all rare enemies spawn rates are low, Tim's seems to be the lowest, with a roughly 5% chance to spawn.