See also: Corruption.
The Underground Corruption is a Hardmode Biome. It is the underground version of the surface-level Corruption, and is initially created at and below the cavern layer once the Wall of Flesh is defeated. It operates similarly to surface Hardmode Corruption, being comprised of Ebonstone and Ebonsand, though it spawns different enemies.
Underground Corruption spreads just like surface Corruption, and similarly can not spread through Hallow. Additionally, small pockets of Underground Corruption can be created through the breaking of Demon Altars, which can convert a single random stone block in the world into Ebonstone upon their destruction.
Note: Most characteristics of surface Corruption also apply to the Underground Corruption. See The Corruption.
Contents[edit | edit source]
From killed Corrupt Slime:
| From Corrupt Slimes, Slimelings:
From Cursed Hammers:
From Shadow Hammers:
From World Feeders:
| From Corruptors:
From Corrupt Mimics:
| From any enemy:
History[edit | edit source]
- 22.214.171.124: Corruption chasms that extend into the underground layer are now classified as the Underground Corruption, complete with music. Unique enemies will not spawn pre-hardmode.
- 1.2.3: Added biome specific stalactite variations.
|Surface Layers||Forest • Desert • Ocean • Snow • Jungle • Mushroom • The Corruption • The Crimson • The Hallow • Space|
|Underground Layers||Underground • Cavern • Underground Snow • Underground Desert • Underground Jungle • Underground Mushroom • Underground Corruption • Underground Crimson • Underground Hallow • The Underworld|
|Special Biomes||Meteorite • Granite Cave • Marble Cave • Spider Nest • Bee Hive • Dungeon • Lihzahrd Temple|
|Other||Living Tree • Enchanted Sword Shrine • Floating Island • Underground Cabin • Chasm • Pyramid • Jungle Shrine • Living Mahogany Tree • Ruined House|