The Underground Hallow is a dangerous Hardmode Biome, being one of the biomes that spawns when the Wall of Flesh is defeated. It is the underground version of the surface-level Hallow, and appears at and below the cavern layer. It operates similarly to surface Hallow, being comprised of Pearlstone and Pearlsand; though it spawns different enemies, along with Crystal Shards, a common Hardmode crafting material. Underground Hallow spreads just like its surface counterpart, The Hallow, and similarly can not spread to Corruption (nor to Underground Corruption).
All enemies killed in the Underground Hallow have a 1/5 chance to drop a Soul of Light.
Note: Most characteristics of surface Hallow apply to the Underground Hallow, with the exception of the enemies that spawn. See The Hallow for more extensive information.
Contents[edit | edit source]
| From Illuminant Slimes:
From Chaos Elementals:
From Spectral Elementals:
| From Enchanted Swords:
From Hallowed Mimics:
| From any enemy:
History[edit | edit source]
- 184.108.40.206: More loot to be found. Added Hallowed Mimic.
- 1.2.3: Added biome specific stalactite variations.
| Game mechanics|
|Attack Speed • Breath meter • Buffs • By hand • Consumable • Crafting station • Critical hit • Damage • Data IDs • Day/Night • Death • Debuffs • Defense • Difficulty • Environment • Event • Fall Damage • Game controls • Ghost • Health • Inventory • Knockback • Lighting mode • Mana • Map Size • Minimap • Minions • Modifier • Moon • Music • NPC drops • NPC Spawning • Placement • Player stats • Rarity • Spawn • Storage • Use time • Value • Velocity|