The Underground is the first layer below the surface. It starts at a depth of 0ft and can be recognized by its background, which contains many small rocks. Unlike Dirt Walls, this background does not allow the player to hammer holes for daylight or arbitrarily place blocks (i.e. if they don't join onto a nearby block). The music changes when the player goes a few feet deeper past the intersection of the rocky and rockless walls.
The blocks generated in the underground is about an even mix of Dirt Blocks and Stone Blocks. Underground deposits of sand can be found filling some of the caves and Clay blocks can be found too but are less common than in the surface.
The Underground is home to more aggressive enemies than the surface, as well as more treasure. In worlds generated after the 1.1 patch, this layer will contain traps, requiring that the player exercise additional caution.
In hardmode, the Underground may be converted by the Hallow or Corruption, but it will not create Underground Hallow/Corruption biomes, and monsters will mostly be a mix of surface Hallow/Corruption and regular Underground enemies.
If a player continues downwards, eventually they will reach the Cavern layer.
|Enemies||Unique treasures||Unique drops|
- Pre-Release: Introduced.
|Forests • Desert • Ocean • Jungle • Snow • The Corruption • The Hallow|
Underground • Cavern • Underground Jungle • Underground Corruption • Underground Hallow
Dungeon • Meteorite • Floating Island • The Underworld