Upcoming features

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Upcoming Features
Note: This article is about future Desktop version updates. For past updates, see Version history, Console Version History, and Mobile Version History.

Upcoming features policy:

  • Any and all upcoming features must be sourced to a Re-Logic staff posting. Unsourced information, or information purportedly leaked from other sources, will be removed.
  • Future features and changes should remain confined to this page, and to articles dedicated solely to future items. They should not be added to articles on current features.
  • Graphics officially released by Re-Logic staff, or images cut from them, can be uploaded. Unreleased graphics purportedly leaked from other sources may be Re-Logic intellectual property, and/or may be unreliable, and will be deleted. Original player artwork depicting future items will also be deleted, unless it is solely for personal use in User: space.

1.3.4[edit | edit source]

Off - Water as it is right now.
Low - You just get the passive water distortion, and things don't actually interact with it.
Medium - Players and most NPCs create ripples as they pass through water. (Along with other things like the drops of water from the ceiling)
High - Projectiles also create ripples and ripples can bounce off walls.

Gallery[edit | edit source]

Dynamic Water Underground.
Dynamic Water in the Jungle.
134 Teaser.gif

Terraria Series[edit | edit source]

Following the release of the Terraria 1.3 update, lead developer Redigit has moved on to working on another project, though developers Yoraiz0r and Skiphs plan to continue updating Terraria into the future.[forums 2]

Redigit has also stated that he plans to later release Terraria 2, a separate game from Terraria: Otherworld,[forums 3] although little information is known about the nature or content in the upcoming sequel.

References[edit | edit source]

Forum Posts[edit | edit source]

Tweets[edit | edit source]

Reddit[edit | edit source]