|| Crafting material – Mechanism
| Max stack
|| Wire Cutter
Wires are unique items used to connect Mechanisms with their triggers (Pressure Plate, Timer, Switch or Lever). Wires are placed using the Wrench, and are retrieved using the Wire Cutter, both of which can only be obtained from the Mechanic. Wire placed by different colored wrenches will be of different colors, which allows independent wire circuits to overlap without interfering with each other. Wire itself is available for purchase from the Mechanic, but can also be obtained from naturally-occurring Mechanisms, which are especially abundant in the Dungeon and Lihzahrd Temple.
Placed Wires only display on-screen when a Mechanism-related item is held by the player, such as a Pressure Plate or Wrench. Wires occupy their own dedicated layer when placed, and so can occupy the same tile space as Furniture, Walls, Blocks, and even deep Lava pools, along with any other placed item or material. Wires can be placed in midair, without the need for support. Explosions have no effect on placed Wires.
Wires are considered "connected" to triggers and mechanisms when they are placed in the same tile space as those items (when they appear to be "touching"). An exception is Statues, which are considered connected to any wires in their 2x3 tile space, even though some statues do not appear to reach a 3-tile height (see image below).
If you have wires in the ammo slot, the ones that you pick up will form a new stack in your inventory instead of stacking with the ones you already have. This is probably related to the lack of "Ammo" tag in item's tooltip.
If you have an auto door set up (2 floor buttons on either side of a door), a repeating occurrence is the door disappearing and breaking the floor beneath it.
If you connect 3 dart traps to a pressure plate with too much connecting wire, the game will display a black screen. [Xbox edition]
When you have ammo-usage modifying stats, there is a rare chance that a wrench will place wire but not use it up.
- 1.2.4: Fixed a bug where only one wire attached to a Lever would work when you flipped it. Fixed bug where close dropped wires wouldn't merge with each other.
- 1.2.3: Wire length-limit removed.
- 1.2: Stack limit was raised from 250 to 999. Wire length-limit increased from 1000 to 2000. Different colors of wire can be lain with different colored wrenches.
- 1.1: Introduced.