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Door

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Door
Wooden Door-tiles.png

Boreal Wood Door.png Palm Wood Door.png Rich Mahogany Door.png Ebonwood Door.png Shadewood Door.png Pearlwood Door.png Dynasty Door.png Spooky Door.png Pine Door.png Cactus Door.png Pumpkin Door.png Mushroom Door.png Iron Door.png Lead Door.png Living Wood Door.png Glass Door.png Steampunk Door.png Skyware Door.png Frozen Door.png Honey Door.png Slime Door.png Bone Door.png Flesh Door.png Lihzahrd Door.png Dungeon Door.png Blue Dungeon Door.png Green Dungeon Door.png Pink Dungeon Door.png Obsidian Door.png Golden Door.png
Statistics
Type Furniture – Mechanism
Placeable Yes
Dimensions 2 wide ˣ 3 high
Max stack 99
Use time 14
Tool Pickaxe
Sell 40 Copper Coin
All placed doors, shown here in their open-left, closed, and open-right configurations.

A Door is a Placeable object, similar to other furniture, with the added benefit of preventing the passage of enemy NPCs while allowing players to easily leave places. It can be placed in any space so long as it is exactly three blocks high, with a ceiling and a floor.

Town NPCs will open and close doors as they wander about. Players can do the same by right-clicking on them. Enemy NPCs will not open doors except for Skeletons, Undead Miners, Goblins, Angry Bones, and Face Monsters. Zombies can also open doors during a Blood Moon, and Goblin Peons can break down doors, as if they were destroyed by a player. Possessed Armor can open doors whether or not a Blood Moon is present.

Doors can be opened and closed through Wires. If you put wire on one of the door's closed-state squares, then wiring will toggle the door's closed/open state upon activation, but if you put wires on the side squares, where the door opens, then wiring will only close the door.

Contents

[edit] Recipes

Result IngredientsCrafting Station
Wooden Door.png Wooden Door Wood.png Wood (6) Work Bench.png Work Bench
Boreal Wood Door.png Boreal Wood Door Boreal Wood.png Boreal Wood (6)
Palm Wood Door.png Palm Wood Door Palm Wood.png Palm Wood (6)
Rich Mahogany Door.png Rich Mahogany Door Rich Mahogany.png Rich Mahogany (6)
Ebonwood Door.png Ebonwood Door Ebonwood.png Ebonwood (6)
Shadewood Door.png Shadewood Door Shadewood.png Shadewood (6)
Pearlwood Door.png Pearlwood Door Pearlwood.png Pearlwood (6)
Dynasty Door.png Dynasty Door Dynasty Wood.png Dynasty Wood (6)
Spooky Door.png Spooky Door Spooky Wood.png Spooky Wood (6)
Pine Door.png Pine Door Pine Tree Block.png Pine Tree Block (6)
Cactus Door.png Cactus Door Cactus.png Cactus (6)
Pumpkin Door.png Pumpkin Door Pumpkin.png Pumpkin (6)
Mushroom Door.png Mushroom Door Glowing Mushroom.png Glowing Mushroom (6)
Iron Door.png Iron Door Iron Bar.png Iron Bar (4) Lead Anvil.pngIron Anvil.png Iron Anvil
Lead Door.png Lead Door Lead Bar.png Lead Bar (4)
Living Wood Door.png Living Wood Door Wood.png Wood (6) Living Loom.png Living Loom
Glass Door.png Glass Door Glass.png Glass (6) Glass Kiln.png Glass Kiln
Steampunk Door.png Steam Punk Door Cog.png Cog (6) Steampunk Boiler.png Steampunk Boiler
Skyware Door.png Skyware Door Sunplate Block.png Sunplate Block (6) Sky Mill.png Sky Mill
Frozen Door.png Frozen Door Ice Block.png Ice Block (6) Ice Machine.png Ice Machine
Honey Door.png Honey Door Honey Block.png Honey Block (6) Honey Dispenser.png Honey Dispenser
Slime Door.png Slime Door Slime Block.png Slime Block (6) Solidifier.png Solidifier
Bone Door.png Bone Door Bone.png Bone (6) Bone Welder.png Bone Welder
Flesh Door.png Flesh Door Flesh Block.png Flesh Block (6) Flesh Cloning Vat.png Flesh Cloning Vat
Lihzahrd Door.png Lihzahrd Door Lihzahrd Brick.png Lihzahrd Brick (6) Lihzahrd Furnace.png Lihzahrd Furnace

[edit] Noncraftable Doors

Door Notes
Dungeon Door.png Dungeon Door Found in the Dungeon.
Blue Dungeon Door.png Blue Dungeon Door Found in the Dungeon.
Green Dungeon Door.png Green Dungeon Door Found in the Dungeon.
Pink Dungeon Door.png Pink Dungeon Door Found in the Dungeon.
Obsidian Door.png Obsidian Door Found in Ruined houses, does not break from lava.
Golden Door.png Golden Door Dropped by Pirates.

[edit] Notes

  • Doors open to the left or right based on which direction you face, rather than the direction you are coming from. For example, if a player stands to the left of a door and faces left, the door will open toward the player - to the left. If the player doesn't move and then turns to the right and opens the door, it will now open to the right.
  • Putting a platform or furniture (such as a torch or even a second door) on one side of the door prevents it from being opened in that direction. This is useful to keep houses safe from Zombies during the Blood Moon or most Goblins, as they'll always attempt to open the doors inward, while still allowing NPCs to go in and out as they please.
  • Doors can also hold back water.
  • Doors (except for Obsidian Doors) will break automatically if exposed to lava while open, but will hold back lava like water while closed.
  • Digging a 2*2 block deep hole in front of a door will prevent goblins and zombies from attacking it.
  • Dimensions for doors are 2*3 when open, otherwise they are 1*3.
  • The Living Wood Door has a sprite similar to the original wood door sprite.
Bug.png Bug 1.1 and Mobile only.png: If you open a door while an NPC is closing it, the door will disappear. the same thing can happen with NPCs or Wiring instead of a player. Rarely on Mobile it will drop and reappear again if a NPC passes it duplicating it.
Bug.png Bug 1.1: In multiplayer, if the server, or possibly you, is/are lagging, when you open or close a door it will vanish.
Bug.png Bug 1.1: If the game lags while you're in a dungeon, there may be a door that's opened on BOTH sides. Trying to close the door will disassemble it.
Bug.png Bug 1.2.0.3.1: A closed door that is under water with a wall behind it will show the sky behind the water.
Bug.png Bug 1.2.0.3.1: When placing or removing paint on an open door, closing it will revert the changes.
Anomaly.png Anomaly 1.2.0.3.1: Hooking to the middle of a door with an Ivy Whip or Grappling Hook and then opening the door will grant a speed boost, enough to trigger the speed boost from the Hermes Boots. This can be useful when leaving a house or safe room, as you quickly gain momentum and speed. The direction you will be flung is dependent on which side of the door you're on, not which direction you're facing.
Anomaly.png Anomaly 1.2.3.1: When two torches are placed on the block above the door, they will seem to go slightly up when the door opens, and down to their original position when the door is closed.

[edit] History

  • 1.2.4.1: Fixed the bug where the wiring system was not activating Doors, Music Boxes and Fountains properly.
  • 1.2.4: Palm Wood, Boreal Wood and Slime Doors added.
  • 1.2.3: Frozen Door introduced, Changed crafting station for most doors.
  • 1.2.2: Pine Door introduced.
  • 1.2.1.2: Actuators no longer work on doors.
  • 1.2.1: Pumpkin Door and Spooky Door introduced.
  • 1.2.0.3: Steam Punk Door, Glass Door, Honey Door and Golden Door introduced.
  • 1.2.0.2: Opening doors will no longer cause a room to be unsuitable.
  • 1.2: Many new variations introduced.
  • 1.0.6: Wooden Door now has a new appearance.
  • Pre-Release: Introduced.
Furniture: Iron Anvil.png Crafting Stations • Candle.png Light Sources • Chest.png Storage Items

Pure Water Fountain.png Other Items ( Red Banner.png Banners • Holly.png Christmas Decorations • Music Box.png Music Boxes • Good Morning.png Paintings • Angel Statue.png Statues • Eye of Cthulhu Trophy.png Trophies)