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Jungle armor consists of a Jungle Shirt, a Jungle Hat and Jungle Pants.
The Jungle armor grants the wearer 15 defense and is crafted from items dropped by foes in the Underground Jungle biome - Jungle Spores, Stingers, and Vines, and is currently an early-game "Mage" armor, giving players an option to use magic instead of traditional combat.
When the whole set is worn it reduces mana usage by 16% and creates a grass particle effect when moving. Each individual piece increases maximum mana by 20 and magic critical strike chance by 3%, for a total of 60 higher maximum mana and 9% magic critical strike chance when the whole set is equipped.
The total material cost of making the full set is:
- Stingers (12)
- Vines (2)
- Jungle Spores (32)
Set
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Crafting
Recipe
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History
- 1.2.3: Fixed bug where you didn't get the set bonus by mixing Ancient Cobalt & Jungle armor pieces.
- 1.2: Only Template:Pc icon and Template:Console icon
- No longer requires gems to be crafted.
- Hat and Pants defense increased from 4 to 5.
- Updated female sprite.
- 1.1:
- No longer requires Silver armor to be crafted.
- Spore requirement reduced to 8/8/16, from 15/20/20. Stinger requirement reduced to 12 (from 20).
- Graphics variant for female characters added.
- 1.0.6:
- Increases maximum mana by 60 (20 for each piece).
- Increases magic critical strike chance by 9% (3% for each piece).
- Set bonus: 16% reduced mana usage; formerly 25% reduction.
- Defense of all pieces reduced by 2.
- Jungle Roses in crafting recipes replaced by Jungle Spores.
- 1.0.5:
- No longer grants an unlisted 10% melee attack speed bonus.
- Must be crafted, instead of dropping from Hornets and Man Eaters.
- 1.0.3: Introduced. Replaced Cobalt armor.