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This article is about the ammunition. For the novelty furniture items, see Firework Rocket.

Rockets are a Hardmode, post-Plantera form of ammunition, which are sold by the Cyborg, and dropped by Plantera along with a Grenade Launcher. Most Launchers use Rockets as ammunition.

There are four varieties, each with two significant defining traits: area of effect, and the ability (or lack thereof) to destroy tiles. Rockets I and II have a small area of effect, closest to that of a Bomb or Grenade, while Rockets III and IV have an area similar to the blast radius of Dynamite. Rockets I and III will leave tiles unaffected, while II and IV will break blocks and furniture in their blast radius (except for explosion-proof objects).

A rocket's splash damage will harm its user if they are caught in the blast radius. These explosions will not affect other players unless they have PvP enabled, however.

Variants

Type Damage Availability Cost Blast Radius Destroys Tiles
Template:Il2cn 40 Template:Pc icon / 35 Template:Console icon Template:Mobile icon Always 50 Small
Template:Il2cn 40 Blood Moon 2 50 Small ✔️
Template:Il2cn 65 Template:Pc icon / 55 Template:Console icon Template:Mobile icon Night 1 Large
Template:Il2cn 65 Template:Pc icon / 60 Template:Console icon Template:Mobile icon Solar Eclipse 5 Large ✔️

Notes

History

  • 1.3.0.1: Rocket I damage increased from 35 to 40, Rocket III from 55 to 65, Rocket IV from 60 to 65.
  • 1.2: Introduced.

Template:Translation project

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