Rockets are a Hardmode, post-Plantera form of ammunition, which are sold by the Cyborg, and dropped by Plantera along with a Grenade Launcher. Most Launchers use Rockets as ammunition.
There are four varieties, each with two significant defining traits: area of effect, and the ability (or lack thereof) to destroy tiles. Rockets I and II have a small area of effect, closest to that of a Bomb or Grenade, while Rockets III and IV have an area similar to the blast radius of Dynamite. Rockets I and III will leave tiles unaffected, while II and IV will break blocks and furniture in their blast radius (except for explosion-proof objects).
A rocket's splash damage will harm its user if they are caught in the blast radius. These explosions will not affect other players unless they have PvP enabled, however.
Variants
Type | Damage | Availability | Cost | Blast Radius | Destroys Tiles | |
---|---|---|---|---|---|---|
Template:Il2cn | 40 Template:Pc icon / 35 Template:Console icon Template:Mobile icon | Always | 50 | Small | ❌ | |
Template:Il2cn | 40 | Blood Moon | 2 50 | Small | ✔️ | |
Template:Il2cn | 65 Template:Pc icon / 55 Template:Console icon Template:Mobile icon | Night | 1 | Large | ❌ | |
Template:Il2cn | 65 Template:Pc icon / 60 Template:Console icon Template:Mobile icon | Solar Eclipse | 5 | Large | ✔️ |
Notes
- The Snowman Cannon, Electrosphere Launcher and Celebration use Rockets as ammunition, but the projectiles they fire are altered such that they cannot damage the user.
History
- 1.3.0.1: Rocket I damage increased from 35 to 40, Rocket III from 55 to 65, Rocket IV from 60 to 65.
- 1.2: Introduced.
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