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Scourge of the Corruptor
  • Scourge of the Corruptor item spriteold Scourge of the Corruptor item sprite
Autoswing
Stack digit 1
Statistics
Type
Damage64 (Melee)
Knockback5 (Average)
Critical chance4%
Use time19 (Very fast)
Velocity14 (effective)
Tooltip'A powerful javelin that unleashes tiny eaters'
Rarity8
Sell20
Research1 required
Projectile created
  • Eater's Bite
    Eater's Bite
  • Tiny Eater
    Tiny Eater
File:Scourge of the Corruptor animation.gif

The tiny eaters bouncing off a wall.

The Scourge of the Corruptor is a Hardmode post-Plantera weapon that fires projectiles, yet inflicts melee damage and has no mana or ammunition cost. It is always found inside the Dungeon's Corruption Chest in Corruption worlds (Crimson worlds do not contain one). A Corruption Key is needed to open the Corruption Chest.

The Scourge of the Corruptor fires a fast projectile that looks like a small Eater of Souls, then splits into 2-4 smaller Eaters on impact with a solid block or enemy. The mini-eaters have homing capabilities, can travel approximately 700 feet, and ricochet up to 5 times before dissipating, dealing approximately 60% of the weapon's damage each. Both the main projectile and mini-Eaters are unaffected by gravity or non-solid blocks. The mini-eaters have almost no knockback, but in large numbers their combined knockback can potentially keep enemies at bay.

The Scourge is a melee weapon and benefits from armor and accessories that provide melee bonuses, such as Turtle armor and the Fire Gauntlet, as well as the effects of Flasks.

Its best Modifier is Godly.

Notes

  • Eaters home in on Mimics and Nymphs before they become hostile.
  • When shot at a one-tile thick wall from the right or below, there is a chance for the Eaters to spawn on the other side of it.
  • Tiny eaters cannot break cobwebs.
  • Tiny eaters do not harm critters.
  • This weapon's Crimson counterpart is the Vampire Knives.
  • Eaters do not home in on players while in PvP.
  • When used with the Fire Gauntlet it is quite effective at illuminating caves.

History

  • 1.2.3: Damage increased from 57 to 64.
  • 1.2: Introduced.


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