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The Destroyer
Lua error in Module:Item at line 128: attempt to index local 'imageTitle' (a nil value).Old-gen console version and Nintendo 3DS version
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
Statistics
Type
AI TypeThe Destroyer AI
Max Life80000 (Template:Pc icon/Template:Mobile icon), 60000 (Template:Console icon)
KB Resist10000%
Drops
Coins12

"You feel vibrations from deep below..."

The Destroyer is a Hardmode Boss (one of the three Mechanical Bosses) that is essentially a harder, robotic version of the Eater of Worlds. Like the Eater of Worlds, The Destroyer is a very large Worm. Though it appears to be similarly made up of many segments, individual segments cannot die, and The Destroyer will not split apart into multiple enemies. The entire body has a single shared Health, and will remain at full size until it is killed.

The Destroyer is summoned using a Mechanical Worm at Night. Night time is the only condition required for summoning. In the PC version, it can also spawn randomly on any given night once Hardmode begins, if you haven't defeated it yet in the current world. Its arrival is announced by one of two messages: "You feel a quaking from deep underground..." or "You feel vibrations from deep below...." It must be killed before dawn, otherwise it despawns.

Each of The Destroyer's segments contains a red-lit Probe, which are independent flying enemies that are launched periodically as The Destroyer takes damage. They fire lasers at the player, both while within The Destroyer and when detached. Probes can be killed individually once detached. If the red light is missing from a segment, it means the Probe was already launched from that segment.

In the PC version, the Destroyer's body is immune to all debuffs, though launched Probes are not.

Segments

The Destroyer Head
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
Statistics
Type
Damage70Template:Pc icon, 50Template:Console icon, 60Template:Mobile icon
Defense0
The Destroyer Body
The Destroyer Body
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
Statistics
Type
Damage22 (laser)
55Template:Pc icon, 35Template:Console icon, 40Template:Mobile icon (melee)
Defense30Template:Pc iconTemplate:Mobile icon, 26Template:Console icon
The Destroyer Tail
The Destroyer Tail
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
Statistics
Type
Damage40Template:Pc icon, 20Template:Console iconTemplate:Mobile icon
Defense35Template:Pc iconTemplate:Mobile icon, 30Template:Console icon
Probe
ProbeOld-gen console version and Nintendo 3DS version
Classic mode icon Classic
Expert mode icon Expert
Master mode icon Master
Statistics
Type
AI TypeFlying
Damage25 (laser)
50Template:Pc iconTemplate:Mobile icon, 40Template:Console icon melee
Max Life200Template:Pc iconTemplate:Mobile icon, 180Template:Console icon
Defense20Template:Pc icon, 18Template:Console icon
Drops
  • Item (Quantity)Rate
  • 33%Template:Pc icon (100% Template:Console iconTemplate:Mobile icon)

Notes

  • If you use a Magic Mirror or Recall Potion to escape from the Destroyer, it will not despawn, and will follow you to your spawn, no matter how far away it is.
  • The picture of the Destroyer is just a small preview. The actual boss is extremely long (82 segments including head and tail, or 239 blocks in length).

Tips

For more elaborate strategies on defeating The Destroyer, including weapon and arena recommendations, see Guide:The Destroyer strategies.
  • The Destroyer is the only one of the three "mech" bosses whose movement can be somewhat confined. Being a worm-type, it needs blocks in order to maneuver. It can launch very high above ground, but its height is still limited — unlike floating bosses that always reach the player regardless. By standing on a bridge of Wood Platforms high above any blocks, the player will often be outside its reach, and the player can fire down on it through the platforms. With a high enough bridge, the boss may never make contact with the player at all, even though its lasers and the easier flying Probes will.
  • Penetrating weapons along with a set of Orichalcum armor can strike multiple sections of the Destroyer, making them especially effective. Similarly, explosive weapons can catch multiple sections in their blast radius, dealing already high damage several times over.
  • In the Mobile version Mobile version, firing Heart Arrows at its head will immobilize it entirely.

Trivia

  • The Destroyer has the most health of any current Boss.
  • The Destroyer appears to sometimes despawn at 11 pm, causing you to have to re-fight him.

History

For changes that affect all the mechanical bosses, see Mechanical_Bosses#History.
  • 1.2.3:
    • Health returned to 80000 (from 60000). Damage and defense increased:
      • Head damage increased from 50 to 70.
      • Body damage increased from 35 to 55. Defense returned to 30 (from 26).
      • Tail damage increased from 20 to 40. Defense returned to 35 (from 30).
    • Now has a chance to drop the Destroyer Mask.
    • The Destroyer's Probes drop hearts 1/3 times instead of 100%.
    • Drops now appear at the location of the segment that was closest to the player on defeat, instead of from the head.
  • 1.2:
    • Health reduced from 80000 to 60000. Damage and defense reduced:
      • Head damage reduced from 60 to 50.
      • Body damage reduced from 40 to 35. Defense reduced from 30 to 26.
      • Tail defense reduced from 35 to 30.
    • Now has a chance to spawn randomly during Hardmode with the message: "You feel vibrations from deep below...".
    • Will now drop 20-40 Souls of Might, instead of 20-30.
    • Now has a chance to drop the Destroyer Trophy.
  • 1.1: Introduced.
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