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Timers
  • [[File:1 Second Timer 3 Second Timer 5 Second Timer|Timers item sprite|link=]]
Stack digit 9Stack digit 9
Statistics
Type
Placeable✔️ (1 wide × 1 high)
Use time14 (Very fast)
RarityRarity level: 0
Sell10
Timers

Activated(top) and deactivated(bottom) timers. From left to right: 1 second, 3 seconds and 5 seconds timers.

A Timer is a mechanism that continually activates other mechanisms at regular intervals. They are toggled on and off by right-clicking.

Timers themselves can be activated and deactivated using other mechanism activation items. For example, a Switch on the same path of Wires will toggle a Timer on and off. Multiple Timers on the same circuit will also repeatedly toggle each other on and off.

Notes

  • If a timer A activates another timer B with the same duration, B will trigger before A (thereby deactivating A before it can trigger again).
  • Exiting a world and re-entering it resets all Timers to their inactive state.
  • The Crab Engine and Bird Engine methods can be used to produce a similar effect at faster intervals.
  • The Timer must be placed above another block.
  • On Mobile version you can buy Timers from Mechanic for 50.
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Crafting

Recipe

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History

  • 1.1: Introduced.
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