Timers
- Internal Item ID: 144
A Timer is a mechanism that continually activates other mechanisms at regular intervals. They are toggled on and off by right-clicking.
Timers themselves can be activated and deactivated using other mechanism activation items. For example, a Switch on the same path of Wires will toggle a Timer on and off. Multiple Timers on the same circuit will also repeatedly toggle each other on and off.
Notes
- If a timer A activates another timer B with the same duration, B will trigger before A (thereby deactivating A before it can trigger again).
- Exiting a world and re-entering it resets all Timers to their inactive state.
- The Crab Engine and Bird Engine methods can be used to produce a similar effect at faster intervals.
- The Timer must be placed above another block.
- On Mobile version you can buy Timers from Mechanic for 50.
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Crafting
Recipe
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History
- 1.1: Introduced.