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Timers
  • [[File:1 Second Timer 3 Second Timer 5 Second Timer|Timers item sprite|link=]]
  • [[File:1 Second Timer (placed) 3 Second Timer (placed) 5 Second Timer (placed)|Timers placed|link=]]
Stack digit 9Stack digit 9
Statistics
Type
Placeable✔️ (1 wide × 1 high)
Use time14 (Very fast)
Rarity0
Sell10
Timers

Activated (top) and deactivated (bottom) timers.

A Timer is a triggering mechanism that continually activates other mechanisms at regular intervals. They are toggled on and off by right-clicking. They can be purchased for 50 each on the Mobile version Mobile version only.

Timers can also be activated and deactivated using other mechanism activation items. For example, a Switch on the same path of Wires will toggle a Timer on and off. Multiple Timers on the same circuit will also repeatedly toggle each other on and off.

Variants

1 Second Timer
  • 1 Second Timer item spriteold 1 Second Timer item sprite
  • 1 Second Timer placed
Stack digit 1
Statistics
Type
TooltipActivates every second
RarityRarity level: 0
3 Second Timer
  • 3 Second Timer item spriteold 3 Second Timer item sprite
  • 3 Second Timer placed
Stack digit 1
Statistics
Type
TooltipActivates every 3 seconds
RarityRarity level: 0
5 Second Timer
  • 5 Second Timer item spriteold 5 Second Timer item sprite
  • 5 Second Timer placed
Stack digit 1
Statistics
Type
TooltipActivates every 5 seconds
RarityRarity level: 0

Crafting

Recipe

Template:Crafting recipe Template:Crafting recipe Template:Crafting recipe
Template:Crafting recipe Template:Crafting recipe Template:Crafting recipe

Notes

  • If a timer A activates another timer B with the same duration, B will trigger before A (thereby deactivating A before it can trigger again).
  • Exiting a world and re-entering it resets all Timers to their inactive state.
  • The Crab Engine and Bird Engine methods can be used to produce a similar effect at faster intervals.
  • The Timer must be placed above another block. It also does not block any creatures from passing through it, so do not use it as part of your wall holding in 1-block-tall creatures such as slimes.

History

  • 1.1: Introduced.

Template:Translation project

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